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Proxy Jump Glitch: Difference between revisions
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In [[Hurricos]], a famous Proxy Jump can be obtained by jumping behind the small windmills, and turning the camera around. After a while, the camera will lose Spyro, and send him far above the level. | In [[Hurricos]], a famous Proxy Jump can be obtained by jumping behind the small windmills, and turning the camera around. After a while, the camera will lose Spyro, and send him far above the level. | ||
[[Video:Spyro 2 Glitches Hurricos Red Button Proxy Jump|thumb|300px|right|by rvanrompaey]]Another well-known Proxy jump occurs in Midnight Mountain, at the portal to Desert Ruins. The right side of the helmet slopes down to meet the ground | [[Video:Spyro 2 Glitches Hurricos Red Button Proxy Jump|thumb|300px|right|by rvanrompaey]]Another well-known Proxy jump occurs in[[ Midnight Mountain]], at the portal to [[Desert Ruins]]. The right side of the helmet slopes down to meet the ground. Keep walking into that space created by the helmet and ground, keep holding forward, and jump repeatedly. The game will eventually send Spyro shooting off in a random direction, sometimes straight off the cliff. | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 20:37, October 25, 2011
Proxy Jump is a Glitch in the original Spyro trilogy.
Sometimes, when Spyro enters areas he's not supposed to where there's no room for him, Spyro can be sent to normally unreachable areas.
In Magic Crafters, a Proxy jump can occur when you supercharge down the ramp and out toward the Blowhard portal. You may get zapped by a wizard and Spyro will do a Proxy jump.
In Hurricos, a famous Proxy Jump can be obtained by jumping behind the small windmills, and turning the camera around. After a while, the camera will lose Spyro, and send him far above the level.
thumb|300px|right|by rvanrompaeyAnother well-known Proxy jump occurs inMidnight Mountain, at the portal to Desert Ruins. The right side of the helmet slopes down to meet the ground. Keep walking into that space created by the helmet and ground, keep holding forward, and jump repeatedly. The game will eventually send Spyro shooting off in a random direction, sometimes straight off the cliff.