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Dark Crystal: Difference between revisions

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Dark Crystals are the power source for the [[Golem]] and the [[Destroyer]], appearing only in [[The Legend of Spyro: Dawn of the Dragon]]. In a few levels, destroying these crystals is a mandatory action. In the [[Floating Islands]], on two occasions, the player must destroy dark crystals that are growing on torches. Unlike any other type of crystal, dark crystals have the ability to steal breath power from the player when they come close enough to them.
Dark Crystals are the power source for the [[Golem]] and the [[Destroyer]], appearing only in [[The Legend of Spyro: Dawn of the Dragon]]. In a few levels, destroying these crystals is a mandatory action. In the [[Floating Islands]], on two occasions, the player must destroy dark crystals that are growing on torches. Unlike any other type of crystal, dark crystals have the ability to steal breath power from the player when they come close enough to them.


[[Hunter (The Legend of Spyro)|Hunter]] tells Cynder and Spyro in the [[Catacombs]] that these crystals radiate with dark magic and were not natural, and suggested that they should destroy the crystal from the golem's dislodged arm quickly.
[[Hunter (The Legend of Spyro)|Hunter]] tells Cynder and Spyro in the [[Catacombs]] that these crystals radiate with dark magic and were not natural, and suggested that they should destroy the crystal from the golem's dislodged arm quickly. When standing right beside them, strange errie noises and what seems to be creepy, gastly voices can be heard emenating from the crystals. This could be a product of the dark magic or evil spirits.
[[Category:Collectibles]]
[[Category:Collectibles]]
[[Category:Crystals]]
[[Category:Crystals]]

Revision as of 21:41, June 30, 2010

File:Darkcrystal.jpg
Dark Crystals

Dark Crystals are the power source for the Golem and the Destroyer, appearing only in The Legend of Spyro: Dawn of the Dragon. In a few levels, destroying these crystals is a mandatory action. In the Floating Islands, on two occasions, the player must destroy dark crystals that are growing on torches. Unlike any other type of crystal, dark crystals have the ability to steal breath power from the player when they come close enough to them.

Hunter tells Cynder and Spyro in the Catacombs that these crystals radiate with dark magic and were not natural, and suggested that they should destroy the crystal from the golem's dislodged arm quickly. When standing right beside them, strange errie noises and what seems to be creepy, gastly voices can be heard emenating from the crystals. This could be a product of the dark magic or evil spirits.