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Elite Enemy: Difference between revisions

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|homeworld = [[Dragon Realms (The Legend of Spyro)|Dragon Realms]]
|homeworld = [[Dragon Realms (The Legend of Spyro)|Dragon Realms]]
|appearances = [[The Legend of Spyro: Dawn of the Dragon]] (console versions)
|appearances = [[The Legend of Spyro: Dawn of the Dragon]] (console versions)
|image = [[Image:Elite Crossbow Orcs.jpg|322px]]}}
|image = [[Image:Elite Crossbow Orcs.jpg]]}}'''Elite Enemies''' are optional adversaries in ''[[The Legend of Spyro: Dawn of the Dragon]]'' that are stronger than the normal enemies.  
'''Elite Enemies''' are optional adversaries in ''[[The Legend of Spyro: Dawn of the Dragon]]'' that are stronger than the normal enemies.  


Risen from the ranks of [[Malefor (The Legend of Spyro)|Malefor's]] [[Grublins|Grublin]] army, they have been fused with magical armor that gives them extra strength and renders them impervious to nearly every attack. The armor isn't completely foolproof however.<ref>The Legend of Spyro: Dawn of the Dragon Prima Strategy Guide, page 31</ref> While wearing the helmet, Elite Enemies can only be hit by the [[Dragon Breaths|elemental breath attack]] of the same color the helmet wields. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks.
Risen from the ranks of [[Malefor (The Legend of Spyro)|Malefor's]] [[Grublins|Grublin]] army, they have been fused with magical armor that gives them extra strength and renders them impervious to nearly every attack. The armor isn't completely foolproof however.<ref>The Legend of Spyro: Dawn of the Dragon Prima Strategy Guide, page 31</ref> While wearing the helmet, Elite Enemies can only be hit by the [[Dragon Breaths|elemental breath attack]] of the same color the helmet wields. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks.
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You can find the Elite Enemies in these areas of the game:
You can find the Elite Enemies in these areas of the game:


*[[Catacombs|The Catacombs]] x1
*[[The Catacombs]] x1
*[[Twilight Falls]] x1
*[[Twilight Falls]] x1
*[[Avalar|The Valley of Avalar]] x1
*[[Valley of Avalar]] x1
*[[Ruins of Warfang]] x1
*[[Ruins of Warfang]] x1
*[[Dam|The Dam]] x1
*[[The Dam]] x1
*[[Burned Lands|The Burned Lands]] x1
*[[Burned Lands]] x1
*[[Floating Islands|The Floating Islands]] x2
*[[Floating Islands]] x2


==References==
==References==

Revision as of 09:29, March 23, 2021

Template:CharacterboxElite Enemies are optional adversaries in The Legend of Spyro: Dawn of the Dragon that are stronger than the normal enemies.

Risen from the ranks of Malefor's Grublin army, they have been fused with magical armor that gives them extra strength and renders them impervious to nearly every attack. The armor isn't completely foolproof however.[1] While wearing the helmet, Elite Enemies can only be hit by the elemental breath attack of the same color the helmet wields. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks.

There are a total of eight elite enemies in the game. They usually come after big battles and also award 10,000 XP for you. The Elite Enemies also usually have something special after you kill them like a life, mana crystal, or a blue Spirit Gem cluster.

You can find the Elite Enemies in these areas of the game:

References

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Template:DOTD

  1. The Legend of Spyro: Dawn of the Dragon Prima Strategy Guide, page 31