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Superflame: Difference between revisions

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'''Superflame''' is a powerup in the original [[Spyro the Dragon (series)|Spyro]] series, first appearing in [[Midday Gardens]] of the [[Spyro 2: Ripto's Rage|second game]]. It upgrades [[Spyro]]'s flame breath into fire balls, which Spyro can shoot at enemies and other targets from a long range. The fire balls are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates.  Superflame even works underwater. In [[Spyro 2: Ripto's Rage]], Spyro unlocks a permanent Superflame in [[Dragon Shores]] upon 100% completion.
'''Superflame''' is a [[powerup gate|powerup]] in the original [[Spyro the Dragon (series)|Spyro]] series, first appearing in [[Midday Gardens]] of the [[Spyro 2: Ripto's Rage|second game]]. It upgrades [[Spyro]]'s flame breath into fire balls, which Spyro can shoot at enemies and other targets from a long range. The fire balls are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates.  Superflame even works underwater. In [[Spyro 2: Ripto's Rage]], Spyro unlocks a permanent Superflame in [[Dragon Shores]] upon 100% completion.
[[Category: Powerups]]
[[Category: Powerups]]

Revision as of 02:01, January 11, 2010

Superflame is a powerup in the original Spyro series, first appearing in Midday Gardens of the second game. It upgrades Spyro's flame breath into fire balls, which Spyro can shoot at enemies and other targets from a long range. The fire balls are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates. Superflame even works underwater. In Spyro 2: Ripto's Rage, Spyro unlocks a permanent Superflame in Dragon Shores upon 100% completion.