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Sleeping Dogs: Difference between revisions
From the Spyro Wiki, the Spyro and Skylanders encyclopedia
>Sclera1 Adding categories |
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{| class="infobox bordered" style="background:#efefef;" width="300px" text-align="center" font-size="95%" border="1" cellpadding="0" cellspacing="0" align="right" | {| class="infobox bordered" style="background:#efefef;" width="300px" text-align="center" font-size="95%" border="1" cellpadding="0" cellspacing="0" align="right" | ||
| colspan="2" style="text-align:center; font-size: large;" | '''Dog''' | | colspan="2" style="text-align:center; font-size: large;" | '''Dog''' | ||
|- | |- | ||
| colspan="2" style="text-align:center;" | [[Image:Dog.jpg]]<br> | | colspan="2" style="text-align:center;" | [[Image:Dog.jpg]]<br /> | ||
|- | |- | ||
! Attacks: | ! Attacks: | ||
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|- | |- | ||
! Method Of Defeat: | ! Method Of Defeat: | ||
| Flame | | Flame (twice) | ||
|- | |- | ||
! Locations: | ! Locations: | ||
| [[Toasty]] | | [[Toasty]] | ||
|} | |} | ||
'''Dogs''' are enemies that can be found in the first boss level [[Toasty]]. They're sleeping most of the time, but | '''Dogs''' are enemies that can be found in the first boss level [[Toasty]]. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame. While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. Spyro can beat them easily by using the flame twice very quick. Charging will have no effect. | ||
[[Category: Enemies]] | [[Category: Enemies]] | ||
[[Category:Artisans Enemies]] | [[Category:Artisans Enemies]] |
Revision as of 16:47, January 14, 2010
Dog | |
File:Dog.jpg | |
Attacks: | Jump |
---|---|
Method Of Defeat: | Flame (twice) |
Locations: | Toasty |
Dogs are enemies that can be found in the first boss level Toasty. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame. While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. Spyro can beat them easily by using the flame twice very quick. Charging will have no effect.