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Sleeping Dogs: Difference between revisions

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'''Dogs''' are enemies that can be found in the first boss level [[Toasty]]. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame. While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. The best way to avoid being jumped on is using the roll ability by pressing L1 or R1. Spyro can beat them easily by using the flame twice very quick. Charging will have no effect.
'''Dogs''' are enemies that can be found in the first boss level [[Toasty]]. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame. While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. The best way to avoid being jumped on is using the roll ability by pressing L1 or R1. Spyro can beat them easily by using the flame twice very quick. Despite their small physique, charging will have no effect on the dogs.
[[Category: Enemies]]
[[Category: Enemies]]
[[Category:Artisans Enemies]]
[[Category:Artisans Enemies]]

Revision as of 17:59, August 9, 2010

Dog
File:Dog.jpg
Attacks: Jump
Method Of Defeat: Flame (twice)
Locations: Toasty

Dogs are enemies that can be found in the first boss level Toasty. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame. While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. The best way to avoid being jumped on is using the roll ability by pressing L1 or R1. Spyro can beat them easily by using the flame twice very quick. Despite their small physique, charging will have no effect on the dogs.