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Sleeping Dogs: Difference between revisions
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'''Dogs''' are enemies that can be found in the first boss level [[Toasty]]. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame. While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. The best way to avoid being jumped on is using the roll ability by pressing L1 or R1. Spyro can beat them easily by using the flame twice very quick. Despite their small physique, charging will have no effect on the dogs. | '''Dogs''' are enemies that can be found in the first boss level [[Toasty]]. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame.The thick fur that they have forces you to flame them twice before they are defeated.When you get close enough to their master they will pounce and squash you with their heavy weight.While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. The best way to avoid being jumped on is using the roll ability by pressing L1 or R1. Spyro can beat them easily by using the flame twice very quick. Despite their small physique, charging will have no effect on the dogs. | ||
==Glitches== | ==Glitches== | ||
During the fight with [[Toasty (Boss)|Toasty]], if you run back over the line where the door sank into the ground while a dog is preparing to jump but before it does jump, the dog will jump so high that it will hit the top of the level and disintegrate. | During the fight with [[Toasty (Boss)|Toasty]], if you run back over the line where the door sank into the ground while a dog is preparing to jump but before it does jump, the dog will jump so high that it will hit the top of the level and disintegrate. |
Revision as of 00:12, December 28, 2010
Dog | |
File:Dog.jpg | |
Attacks: | Jump |
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Method Of Defeat: | Flame (twice) |
Locations: | Toasty |
Dogs are enemies that can be found in the first boss level Toasty. They're sleeping most of the time, but will awake if Spyro steps too close or gives them a shock with the flame.The thick fur that they have forces you to flame them twice before they are defeated.When you get close enough to their master they will pounce and squash you with their heavy weight.While they're awake, they attempt to jump on Spyro, and then go back to their sleep spot. The best way to avoid being jumped on is using the roll ability by pressing L1 or R1. Spyro can beat them easily by using the flame twice very quick. Despite their small physique, charging will have no effect on the dogs.
Glitches
During the fight with Toasty, if you run back over the line where the door sank into the ground while a dog is preparing to jump but before it does jump, the dog will jump so high that it will hit the top of the level and disintegrate.
Tactics
If you get too close to a dog or if you flame it, it will attempt to jump on top of you. It is possible to flame a dog and then flame it again while it is in mid-air to beat it.
The easiest way to beat a dog is by flaming it once and running away or rolling so that you get out of range of its jump attack and then flaming it as it lands.