There are currently 0 stubs. You can help us by expanding these articles!

Editing Light Gem

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Jump to navigationJump to search

Warning: The database has been locked for maintenance, so you will not be able to publish your edits right now. You may wish to copy and paste your text into a text file and save it for later.

The system administrator who locked it offered this explanation: Editing on Spyro Wiki is tempoarily locked as we prepare to move to a new host.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:Light Gem.png|thumb|150px|''Spyro: A Hero's Tail'' model]]
[[File:Light Gem.png|thumb|150px|''Spyro: A Hero's Tail'' model]]
The '''Light Gems''' are one of the main collectible items in ''[[Spyro: A Hero's Tail]]''. They are mainly used to gain access to the [[Professor]]'s gadgets, which are necessary to reach certain places and unlocking new areas.
The '''Light Gems''' are items in ''[[Spyro: A Hero's Tail]]''.


==Role==
==Story==
[[Spyro]] had to collect a total of 100 Light Gems on his journey, by extension being a prerequisite for the player to achieve 100% [[completion]]. He needed a minimum number to access the Professor's gadgets. Most Light Gems are hidden or out-of-reach, and some are a reward for completing a minigame. Three gadgets can be unlocked by having at least a certain number of Light Gems: 8 are needed to activate the [[Ball Gadget]], 24 are needed to unlock the [[Invincibility]] power-up, and 40 are needed to unlock the [[Supercharge]] powerup.
[[Spyro]] had to collect a total of 100 Light Gems on his journey, by extension being a prerequisite for the player to achieve 100% [[completion]]. He needed a minimum number to access the [[Professor]]'s gadgets, which are necessary for reaching certain places and unlocking new areas. Most Light Gems are hidden or out-of-reach, and some are a reward for completing a minigame. Three gadgets can be unlocked by having at least a certain number of Light Gems: 8 are needed to activate the [[Ball Gadget]], 24 are needed to unlock the [[Invincibility]] power-up, and 40 are needed to unlock the [[Supercharge]] powerup.


There are four hidden areas, each in a different [[realm]], that are locked behind a gate requiring at least a certain number of Light Gems to open. The requirements include: at least 20 Light Gems to access [[Coastal Remains]]' hidden area, 55 to enter [[Dark Mine]]'s hidden area, 70 to enter [[Dragonfly Falls]]'s hidden area, and 95 to enter [[Frostbite Village]]'s hidden area.
There are four hidden areas, each in a different [[realm]], that are locked behind a gate requiring at least a certain number of Light Gems to open. The requirements include: at least 20 Light Gems to access [[Coastal Remains]]' hidden area, 55 to enter [[Dark Mine]]'s hidden area, 70 to enter [[Dragonfly Falls]]'s hidden area, and 95 to enter [[Frostbite Village]]'s hidden area.
Line 12: Line 12:
</gallery>
</gallery>


{{SAHT}}
[[Category:Collectibles]]
[[Category:Collectibles]]
[[Category:Spyro: A Hero's Tail items]]
[[Category:Spyro: A Hero's Tail items]]

Please note that all contributions to Spyro Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see Spyro Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: