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The game has six worlds, which are known as Dragon Worlds. Each world is home to a different type of dragon. They are where Spyro can access other levels by entering a [[portal]]. Every world has five portals except the last one, Gnorc Gnexus. Every world hub has some [[gem|jewel]]s, a few dragons to rescue, and a flight level that Spyro can unlock by performing a certain task within the hub.
The game has six worlds, which are known as Dragon Worlds. Each world is home to a different type of dragon. They are where Spyro can access other levels by entering a [[portal]]. Every world has five portals except the last one, Gnorc Gnexus. Every world hub has some [[gem|jewel]]s, a few dragons to rescue, and a flight level that Spyro can unlock by performing a certain task within the hub.


The levels are similar to the worlds in that they have a certain number of gems and usually a few dragons to rescue. Every world except Gnorc Gnexus has three regular levels, a boss level, and a flight level. Every boss level has the same name its boss. Every level, including boss ones, can be completed in any order, although Spyro must unlock the flight levels from the world hub first.
{|class="wikitable"
 
The first five Dragon Worlds each have a [[speedway|flight level]]. As their name implies, flight levels involve Spyro [[glide|gliding]] around the area, fulfilling certain tasks. They are the only levels with no dragons to rescue.
 
<center>
{|width=20% class="wikitable"
!World
!World
!Levels
!Description
!Objectives
|-
|-
|style="text-align:center"|[[Artisans]]
|style="text-align:center"|[[Artisans]]
|[[Stone Hill]]<br>[[Dark Hollow]]<br>[[Town Square]]<br>[[Sunny Flight]]<br>[[Toasty (Realm)|Toasty]]
|The first world and the home of Spyro and the other dragons. Artisans is an area with flourishing grass and meadows. There are several small castles throughout the area. The Gnorcs found in Artisans are weak and do not attempt to attack Spyro.
|style="white-space: nowrap"|Gems: 100<br>Dragon Statues: 4
|-
|-
|style="text-align:center"|[[Peace Keepers]]
|style="text-align:center"|[[Peace Keepers]]
|[[Dry Canyon]]<br>[[Cliff Town]]<br>[[Ice Cavern]]<br>[[Night Flight]]<br>[[Doctor Shemp (Realm)|Doctor Shemp]]
|The second world is Peace Keepers, which is a dusty desert with several tar pits, and it is located at a relatively high altitude. The world has a number of secrets, several of which Spyro can find by aiming each of the surrounding cannons in a certain directions. The world has Gnorcs who try to harm Spyro and those who run from him.
|style="white-space: nowrap"|Gems: 200<br>Dragon Statues: 3<br>Dragon Eggs: 1
|-
|-
|style="text-align:center"|[[Magic Crafters]]
|style="text-align:center"|[[Magic Crafters]]
|[[Alpine Ridge]]<br>[[High Caves]]<br>[[Wizard Peak]]<br>[[Crystal Flight]]<br>[[Blowhard (Realm)|Blowhard]]
|The third world is filled with landscape that defies the laws of physics because of the green Druids around the area. Magic Crafters are where [[supercharge ramp]]s are first introduced. Spyro can use them to perform a fast charge and glide to much longer distances.
|style="white-space: nowrap"|Gems: 300<br>Dragon Statues: 3<br>Dragon Eggs: 2
|-
|-
|style="text-align:center"|[[Beast Makers]]
|style="text-align:center"|[[Beast Makers]]
|[[Terrace Village]]<br>[[Misty Bog]]<br>[[Tree Tops]]<br>[[Wild Flight]]<br>[[Metalhead (Realm)|Metalhead]]
|The fourth world is a dark swamp that was turned into an electrified battlefield. Hazards include native wildlife, Gnorcs specialized with electricity, and murky swamp water. Spyro must have at least five Dragon Eggs in order to access the world.
|style="white-space: nowrap"|Gems: 300<br>Dragon Statues: 2
|-
|-
|style="text-align:center"|[[Dream Weavers]]
|style="text-align:center"|[[Dream Weavers]]
|[[Dark Passage]]<br>[[Lofty Castle]]<br>[[Haunted Towers]]<br>[[Icy Flight]]<br>[[Jacques (Realm)|Jacques]]
|The fifth world is Dream Weavers, a dream-themed world consisting of several illusions. The native dragons are in charge of creating dreams and intercepting nightmares. Dream Weavers consists of several islands floating in the skies. Dream Weavers has several monks that are capable of changing size with the help of a magical cannon. Spyro must have rescued at least 50 dragons before he can access the world.
|style="white-space: nowrap"|Gems: 300<br>Dragon Statues: 3
|-
|style="text-align:center"|[[Gnorc Gnexus]] (Gnasty's World)
|The sixth and last world is the industrial home world of Gnasty Gnorc, who was banished here by the dragons long ago. Unlike previous worlds, each level is unlocked by completing the previous one.
|style="white-space: nowrap"|Gems: 200<br>Dragon Statues: 2
|}
 
==Levels==
The levels are similar to the worlds in that they have a certain number of gems and usually a few dragons to rescue. Every world except Gnorc Gnexus has three regular levels, a boss level, and a flight level. Every boss level has the same name its boss. Every level, including boss ones, can be completed in any order, although Spyro must unlock the flight levels from the world hub first.
 
The first five Dragon Worlds each have a [[speedway|flight level]]. As their name implies, flight levels involve Spyro [[glide|gliding]] around the area, fulfilling certain tasks. They are the only levels with no dragons to rescue.
 
{|class=wikitable
!Level
!Description
!Objectives
|-
!colspan=3 style="background-color:#E8E1F3;"|Artisans
|-
|style="text-align:center"|[[Stone Hill]]
|The first level takes place at a green hillside by the ocean. A large castle serves as a landmark within the level. Different sections of the level are connected by a series of tunnels. Rams and shepherds are the enemies found in the level, as well a [[thief]] with a [[Dragon Egg]].
|Gems: 200<br>Dragons: 4<br>Dragon Eggs: 1
|-
|style="text-align:center"|[[Dark Hollow]]
|The level takes place at night in a hollow area lit by lamps, as its name implies. Spyro can use his flame on some piles of wood to light up some of the areas. There is also a small lake which can only be reached through halls guarded by [[Gnorc Sentry|Gnorc Sentries]]. This is the first level to have enemies that cannot be defeated from a charge attack. Other enemies in the level include Gnorc Knights and soliders.
|Gems: 100<br>Dragons: 3
|-
|style="text-align:center"|[[Town Square]]
|The level takes place in a town at dusk. It has several buildings that border a lake and a fountain in the town's main square. The level focuses on gliding, which Spyro must do to reach the exit. Town Square has bull enemies that chase Spyro, like the rams of Stone Hill.
|style="white-space:nowrap"|Gems: 200<br>Dragons: 4<br>Dragon Eggs: 1
|-
|style="text-align:center"|[[Toasty (realm)|Toasty]]<br>(boss level)
|In the boss level, Spyro must traverse a large castle, which is set atop a cliff overlooking a lake. The shepherds from Stone Hill return in this level, but are paired with watchdogs that pounce at Spyro when he approaches. The battle against [[Toasty]] takes place in the castle courtyards.
|Gems: 100<br>Dragons: 1
|-
|style="text-align:center"|[[Sunny Flight]]
|The first flight level, Sunny Flight, takes place on an island on a bright sunny morning. The island rock is decorated with crystals, and train tracks are woven throughout the island. There is a spire in the middle of the water with several Gnorcs flying around in planes and a tunnel and alcove with chests. Spyro's objectives are to destroy the 8 barrels carried by the trains, fly through 8 green arches set in a circle around the island, destroy 8 planes, and break open all 8 chests.
|Gems: 300
|-
!colspan=3 style="background-color:#E8E1F3;"|Peace Keepers
|-
|style="text-align:center"|[[Dry Canyon]]
|The first level takes place in a dusty canyon in the middle of a rocky desert. Dry Canyon is the first level with vulture enemies, and it includes long glides and several traps.
|Gems: 400<br>Dragons: 4<br>Dragon Eggs: 1
|-
|style="text-align:center"|[[Cliff Town]]
|The level has a series of villages that are situated on a high cliff. The level introduces two enemies, Fat Ladies and Pueblos. Directly across the town is a separate part of the level that has vultures.
|Gems: 400<br>Dragons: 3<br>Dragon Eggs: 1
|-
|style="text-align:center"|[[Ice Cavern]]
|A dark, icy cavern full of caves and plummeting sink-holes. Both big and small Gnorcs appear in the canyon; the small ones (some of which wear skis) throw snowballs, and the big ones use their fists.
|Gems: 400<br>Dragons: 5
|-
|style="white-space:nowrap;text-align:center"|[[Doctor Shemp (realm)|Doctor Shemp]]<br>(boss level)
|A curvy, desert mountaintop where [[Doctor Shemp]] is fought. Along the way, Spyro must avoid Fat Ladies and Kamikaze Tribesmen, as well as tar pits.
|Gems: 300<br>Dragons: 1
|-
|style="text-align:center"|[[Night Flight]]
|The second flight level takes place on an island in the middle of the ocean. As the name suggests, it takes place at night. Objectives include gliding through rings and destroying chests, arches, and lighthouses.
|Gems: 300
|-
!colspan=3 style="background-color:#E8E1F3;"|Magic Crafters
|-
|style="text-align:center"|[[Alpine Ridge]]
|A mountainous area with several enemies, including Elder Wizards, Armored Druids, Green Druids, and Beasts.
|Gems: 500<br>Dragons: 4<br>Dragon Eggs: 1
|-
|style="text-align:center"|[[High Caves]]
|A series of caves high up on a mountain. Enemies include Elder Wizards, Tornado Wizards, Metalback Spiders, and Green Druids. A large pit is near the end of the level, and some areas can only be reached by using the supercharge ramp. If Spyro falls into the large pit, a few fairies rescue and carry him back on land.
|Gems: 500<br>Dragons: 3<br>Dragon Eggs: 2
|-
|style="text-align:center"|[[Wizard Peak]]
|A snowy mountain with Elder Wizards, Green Wizards, Armored Druids, and Ice Gnorcs. The level features several supercharge ramps.
|Gems: 500<br>Dragons: 3<br>Dragon Eggs: 2
|-
|style="text-align:center"|[[Blowhard (realm)|Blowhard]]<br>(boss level)
|A windy mountaintop guarded by lightning wizards and, to a lesser extent, Green Druids. The third boss, [[Blowhard]], is fought here.
|Gems: 400<br>Dragons: 1
|-
|style="text-align:center"|[[Crystal Flight]]
|Crystal Flight takes place around tall, crystal-encrusted islands. Spyro must glide through 8 rainbow rings and 8 arches and use his flame on 8 planes and 8 chests.
|Gems: 300
|-
!colspan=3 style="background-color:#E8E1F3;"|Beast Makers
|-
|style="text-align:center"|[[Terrace Village]]
|A enclosed village located on a swamp. The level has both Electric and Laser Gnorcs, who use electricity to attack Spyro, sometimes even by electrifying the ground. There is a staircase near the end that blends in with the wall.
|Gems: 400<br>Dragons: 200
|-
|style="text-align:center"|[[Misty Bog]]
|A large swamp covered in mist. In the level, Spyro encounters Attack Frogs, Gnorc Dudes, and literal Dragon-Eating Plants. Chickens are the fodder featured around the level.
|Gems: 500<br>Dragons: 4
|-
|style="text-align:center"|[[Tree Tops]]
|As its name suggests, Tree Tops takes place high in the branches and features several twisting supercharge ramps. The main enemies are [[Banana Boy]]s, who attack by throwing bananas, and [[Strongarm]]s, who throw bananas and large apes that kick Spyro. The level has a Green Thief and a Red Thief, and both are difficult to catch. In order to catch one of the thieves and free a certain dragon, Spyro must supercharge down the correct ramps in the correct order.
|Gems: 500<br>Dragons: 3
|-
|style="text-align:center"|[[Metalhead (realm)|Metalhead]]<br>(boss level)
|The namesake boss, [[Metalhead]], inhabits a small fortress in a swamp. The Banana Boys from the level Tree Tops return but were given heat-resistant armor. Most of the level involves Spyro going to the fortress, where the battle against Metalhead takes place. Metalhead is a large and powerful mechanical monster who can only be defeated by cutting off his power supply and smashing through metal power poles.
|Gems: 500<br>Dragons: 1
|-
|style="text-align:center"|[[Wild Flight]]
|The flight level is split into two separate areas through a series of canals. Wild Flight has tighter turns than earlier flight levels and steep inclines for Spyro to ascend and descend. Spyro's objectives are to destroy 8 boats, fly through 8 arches, destroy 8 planes, and break open 8 chests.
|Gems: 300
|-
!colspan=3 style="background-color:#E8E1F3;"|Dream Weavers
|-
|style="text-align:center"|[[Dark Passage]]
|A shadow-filled mountain that appears to hover above empty space. The level is unique in that its enemies are capable of changing size. Puppies and small turtles that appear harmless can morph into huge monsters in the darkness. Spyro can attack a Lamp Fool to temporarily turn it into a lamp, making the enemies small.
|Gems: 500<br>Dragons: 3
|-
|style="text-align:center"|[[Lofty Castle]]
|An extravagant, airborne castle that floats around several small islands. There are various parts where Spyro must free caged fairies to progress. Enemies here include [[Balloonist Gnorc]]s, [[Cupid]]s (which resemble demons), and [[Puffer Bird]]s.
|Gems: 400<br>Dragons: 3
|-
|style="white-space:nowrap;text-align:center"|[[Haunted Towers]]
|The level takes place at a large, ornate castle that floats in a night sky, with the sunset located below. The castle is haunted by huge armor suits named Tin Soldiers, which spring to life with the help of Blue Wizards. Tin Soldiers can only be defeated by a superflame or a supercharge. It is the only place where Spyro can receive a kiss from the [[Golden Fairy]], which grants him the superflame ability until he exits the level. One of the areas can only be accessed if Spyro supercharges around the castle and up a ramp.
|Gems: 500<br>Dragons: 3
|-
|style="text-align:center"|[[Jacques (realm)|Jacques]]<br>(boss level)
|The titular boss, [[Jacques]], is fought here. The boss level takes place on small, rocky islands that are suspended over lakes of magma. To progress, Spyro must attack the Clock Fools, causing them to activate a pedestal to make it rise higher temporarily.
|Gems: 500<br>Dragons: 2
|-
|style="text-align:center"|[[Icy Flight]]
|The fifth and final flight level takes place around an ice-covered mountain at night, complete with light towers and railroad tracks. Spyro's objectives are to light the torches and destroy the chests, trains, and defeat the Propeller Gnorcs.
|Gems: 300
|-
!colspan=3 style="background-color:#E8E1F3;"|Gnorc Gnexus
|-
|style="text-align:center"|[[Gnorc Cove]]
|The level is a shipping dock built on the sea, and it is run by Gnorcs.
|Gems: 400<br>Dragons: 2
|-
|style="text-align:center"|[[Twilight Harbor]]
|A harbor built on the water in an alcove, set at twilight. This base is inhabited by guerillas of Gnorcs that carry a gun, machete, or hand grenades.
|Gems: 400<br>Dragons: 2
|-
|style="text-align:center"|[[Gnasty Gnorc (realm)|Gnasty Gnorc]]<br>(boss level)
|The last area and the location of the final boss, [[Gnasty Gnorc]]. It is accessible once Spyro completes the two previous levels in Gnorc Gnexus.
|Gems: 500
|-
|-
|style="text-align:center"|[[Gnorc Gnexus]]
|style="text-align:center"|[[Gnasty's Loot]]
|[[Gnorc Cove]]<br>[[Twilight Harbor]]<br>[[Gnasty Gnorc (Realm)|Gnasty Gnorc]]<br>[[Gnasty's Loot]]
|A level that Spyro can unlock by collecting every jewel and freeing every dragon. Although not a flight level, Gnasty's Loot features a flight segment. There are lots of gems in the level, and Spyro can collect all of them for a 120% completion score. By completing the level, a secret ending is unlocked.
|Gems: 2,000
|}
|}
</center>


==Music==
==Music==

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