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Elder Wizard: Difference between revisions
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Blue Wizards are closely related to the [[Weather Wizards]], only they are much older, larger and can be distinguished by their long white beards and blue clothing. | Blue Wizards are closely related to the [[Weather Wizards]], only they are much older, larger and can be distinguished by their long white beards and blue clothing. | ||
There may be some rivalry in the wizarding community. In [[Alpine Ridge]], the Blue Wizard and [[Green Druids]] will fight one another, however, they will not kill each other. The Druid will raise himself up on a rock when the Blue Wizard shoots his magic bolts at him, and the Druid will occasionally use his powers of earth manipulation to knock the Blue Wizard over. In [[High Caves]], the Blue Wizards and the [[Tornado Wizards]] will duke it out, each one firing their own type of projectile at the other. The Tornado Wizards' tornados seemed to affect the Blue Wizards more than the Blue Wizards' magic bolts did on the Tornado Wizards. | |||
[[Category: Enemies]] | [[Category: Enemies]] | ||
[[Category:Wizards]] | [[Category:Wizards]] |
Revision as of 22:00, May 23, 2010
Blue Wizards | |
File:Bluewizard.jpg | |
Attacks: | Magic Energy Beam Creation of Ice Gnorcs |
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Method Of Defeat: | Supercharge Flame |
Appearances: |
Blue Wizards can be found in Alpine Ridge, High Caves and Wizard Peak. They can attack Spyro by creating and firing a beam of magical energy at him. Some Blue Wizards use their magic to create large, club wielding Ice Gnorcs, then watch from afar as the Ice Gnorc attacks Spyro. The Blue Wizards are much too large to be defeated by a charge attack and must be flamed. In addition, a Supercharge can defeat these enemies, as demonstrated in Wizard Peak.
Blue Wizards are closely related to the Weather Wizards, only they are much older, larger and can be distinguished by their long white beards and blue clothing.
There may be some rivalry in the wizarding community. In Alpine Ridge, the Blue Wizard and Green Druids will fight one another, however, they will not kill each other. The Druid will raise himself up on a rock when the Blue Wizard shoots his magic bolts at him, and the Druid will occasionally use his powers of earth manipulation to knock the Blue Wizard over. In High Caves, the Blue Wizards and the Tornado Wizards will duke it out, each one firing their own type of projectile at the other. The Tornado Wizards' tornados seemed to affect the Blue Wizards more than the Blue Wizards' magic bolts did on the Tornado Wizards.