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Element (Skylanders): Difference between revisions
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In the [[Skylanders: Spyro's Universe|webgame]], the abilities Skylanders have in minigames varies depending on their element. | In the [[Skylanders: Spyro's Universe|webgame]], the abilities Skylanders have in minigames varies depending on their element. | ||
webgame abilities: | |||
*water; castle assault:turns into 3 damaging spikes that can also destroy water element formations | |||
gained in "Make them dissapear" level, eon will teach you the skill.This goes for all elements | |||
*water;sky defense:freezes enemies for a certain amount of time.Eon will teach you this also.It is currently unrecalled when the skill what taught.Again for all elements. | |||
*water;ground defense:same as sky defense, eon doesn't teach you this, some enemies from console games(troll greasemonkey and spell punks)and this can also switch skylanders like the lair(like all now upgraded activities),water power freezes enemies for a certain amount of time. | |||
*fire;castle assault: small fragments of the object thrown go in all directions | |||
*fire;sky defense:set enemies on fire slows the shot shooner(s)and damages them for a short period of time. | |||
*fire;ground defense:set a fire enemies in range take damage | |||
*earth;castle assault:thrown object goes down 180 degrees | |||
*earth;sky defense:a giant(not much)fragment of earth shoots if it hits an enemy all/most of the nearby enemies take little amounts of damage | |||
*earth;ground defense:like prism break's crystal explosion rocks damage any enemy within the range of your skylander | |||
*magic;castle assault:make objects/blocks dissapear don't get too near mabu with this, tested. | |||
*magic;sky defense/ground defense:attracts enemies into a vortex | |||
*air;castle assault:opposite of earth element goes up with delay | |||
*air;sky defense:takes cannonballs and launches them at enemies | |||
*air;ground defense:stuns and pushes back enemies within the tornado's range | |||
*undead;castle assault:boosts into the area launched at, has a flaming skull | |||
*undead;sky/ground defense:"curses" enemies making them move slower. | |||
*tech;castle assault:make the bomb go boom | |||
*tech;sky defense:turret shoots like a machine gun like in rage mode lvl1 | |||
*tech:ground defense:create a movement triggered bomb/time bomb. | |||
*life;castle assault:object goes back like a boomerang | |||
*life;sky/ground defense: in the sky, like stump smash's acorns, leves grow on enemies slowing them down, on the ground they get slowed down within the rangeofa small tornado | |||
{{Stub}} | {{Stub}} |
Revision as of 03:52, February 7, 2012








The world of Skylands is built up off eight elements: Magic, Earth, Water, Fire, Tech, Undead, Life and Air. Each Skylander is associated with one of these elements and it affects what they can do in the game.
In the console game, Skylanders can open gates of their element and gain extra power in areas of their element. In Arena Matches, some skylanders get extra damage against certain elements.
In the webgame, the abilities Skylanders have in minigames varies depending on their element.
webgame abilities:
- water; castle assault:turns into 3 damaging spikes that can also destroy water element formations
gained in "Make them dissapear" level, eon will teach you the skill.This goes for all elements
- water;sky defense:freezes enemies for a certain amount of time.Eon will teach you this also.It is currently unrecalled when the skill what taught.Again for all elements.
- water;ground defense:same as sky defense, eon doesn't teach you this, some enemies from console games(troll greasemonkey and spell punks)and this can also switch skylanders like the lair(like all now upgraded activities),water power freezes enemies for a certain amount of time.
- fire;castle assault: small fragments of the object thrown go in all directions
- fire;sky defense:set enemies on fire slows the shot shooner(s)and damages them for a short period of time.
- fire;ground defense:set a fire enemies in range take damage
- earth;castle assault:thrown object goes down 180 degrees
- earth;sky defense:a giant(not much)fragment of earth shoots if it hits an enemy all/most of the nearby enemies take little amounts of damage
- earth;ground defense:like prism break's crystal explosion rocks damage any enemy within the range of your skylander
- magic;castle assault:make objects/blocks dissapear don't get too near mabu with this, tested.
- magic;sky defense/ground defense:attracts enemies into a vortex
- air;castle assault:opposite of earth element goes up with delay
- air;sky defense:takes cannonballs and launches them at enemies
- air;ground defense:stuns and pushes back enemies within the tornado's range
- undead;castle assault:boosts into the area launched at, has a flaming skull
- undead;sky/ground defense:"curses" enemies making them move slower.
- tech;castle assault:make the bomb go boom
- tech;sky defense:turret shoots like a machine gun like in rage mode lvl1
- tech:ground defense:create a movement triggered bomb/time bomb.
- life;castle assault:object goes back like a boomerang
- life;sky/ground defense: in the sky, like stump smash's acorns, leves grow on enemies slowing them down, on the ground they get slowed down within the rangeofa small tornado
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