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Clock Fool: Difference between revisions

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'''Clock Fools''' are enemies that, once charged, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once The time is up, the Fool will revert to it's normal form. Clock Fools, like other Fools, can not be killed and only exist in the [[Dream Weavers]] Worlds. They will run away from Spyro once seen in a looped path.
'''Clock Fools''' are enemies that, once charged or flamed, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once The time is up, the Fool will revert to it's normal form. Clock Fools cannot be killed and only exist in the [[Dream Weavers]] Worlds. They will run away from Spyro in a looped path once seen.
[[Image:Clockfool1.png|thumb|left|150px|A Clock fool in it's normal form]]
[[Image:Clockfool1.png|thumb|left|150px|A Clock fool in it's normal form]]
[[Category: Enemies]]
[[Category: Enemies]]

Revision as of 15:01, May 26, 2009

Clock Fool
File:Clockfool2.png
Attacks: None
Method Of Defeat: None
Appearences: Dream Weavers Homeworld
Jacques

Clock Fools are enemies that, once charged or flamed, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once The time is up, the Fool will revert to it's normal form. Clock Fools cannot be killed and only exist in the Dream Weavers Worlds. They will run away from Spyro in a looped path once seen.

File:Clockfool1.png
A Clock fool in it's normal form