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Dream Weavers

From the Spyro Wiki, the Spyro and Skylanders encyclopedia

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Dream Weavers
First appearance Spyro the Dragon (game) (1998)
Latest appearance Spyro Reignited Trilogy (2018)
Greater location Dragon Realms
Inhabitants: Dragons
Gems 300
Fodder Mushrooms

Dream Weavers is the fifth home world in Spyro the Dragon and the Spyro Reignited Trilogy remaster of the first game. Beautiful, floating platforms and castles make up this world, so Gliding is a useful move here. The Dragons of this world are the Dream Weaver Dragons. They watch over the dreams of all other dragons, and chase away nightmares, a theme that is obviously shown in each realm. The player must free at least 50 dragons to access this home world.

Dragon Family

The Dream Weavers are peacekeepers of the night. From their island in the clouds, they fit through the dreams of other creatures of the world, making sure no nightmares bother dragons while they're asleep. Anyone who has bad dreams at night can call on these Dragons for help.[1] The leader of the Dream Weaver dragons is Lateef, as he is the first and nearest dragon to be freed when Spyro enters the home world and welcomes his arrival, as well as gives him advice on dealing with Gnasty Gnorc's minions in Dream Weavers.

The Dream Weavers adorn themselves with spiritual and celestial themes, many of which seem to draw inspiration from Middle-Eastern aesthetics, and seem to focus on more sedentary professions. They are often shown wielding instruments with a night-based or sleep-based theme such as oil lamps, censers, candles, harps, and doll-making.

Portals

Each home world has specifically designed portals. The portals in this realm seem to be made of crystal and are made into an arch shape with three points at the top. In the original version the portals were solid green. In the Reignited Trilogy the portals are still green, but are lighter and have what appear to be cracks in the crystal. There are also gold accents on both the bottom and tops of the portals.

Realms

Level Collectibles

Dark Passage
Gems: 500
Dragons: 5

Lofty Castle
Gems: 400
Dragons: 3

Haunted Towers
Gems: 500
Dragons: 3

Icy Flight
Gems: 300

Jacques
Gems: 500
Dragons: 2

Objectives

Dragons

Name Location
Lateef Close to the portal to Lofty Castle
Zikomo On an island next to the size-changing cannon
Mazi Found near a Clock Fool and the portal to Haunted Towers

Achievements & Trophies (Reignited Trilogy)

  • Fool's Errand: Charge through three Armored Fools in a row
    • PS4: Bronze Trophy
    • XBOX One: 20G

Skill Point

Find the secret room: Found in a wall space next to the two Fools near Icy Flight

Enemies

Name Description Can be flamed? Can be charged? Can be charged when big?

Carrot-Topped Monk
Fools that will kick Spyro when he approaches. When enlarged, they slam Spyro down with their fists. Yes
(also when big)
Yes No

Slap-Happy Armored Monk
Fools wearing armor. When enlarged, they are invincible. No Yes No

Video

Names in other languages

Language Name Meaning
Japanese ドリーム ガーデン Dorīmu gāden (Dream Garden)

Gallery

For this subject's image gallery, see Dream Weavers/Gallery.

Trivia

  • This home world bears a slight resemblance to the level in The Legend of Spyro: Dawn of the Dragon, the Floating Islands, and may have inspired it, as well.
  • If the Carrot-Topped Monk operating the Shrink/Enlarge ray is dealt with, Spyro can use the machine to shrink down any large enemy monks that block his path to other areas.
  • This is the final home world in Spyro the Dragon and the original Spyro trilogy to have enemies.
  • In early versions of the game, the Dream Weavers home uses Stone Hill's music. Part of the level's structure changed throughout development, meaning that some early builds have additional gems in secret locations. The waterfall was initially not animated, a few of the enemies made no sound effects, and much of the level was differently textured.
  • In the Reignited Trilogy version, when you reach the floating island-platform with two Clock Fools up the flight of stairs by the castle-area, you’ll be able to enter a hidden room by the wall, which just looks like a regular wall from the outside, but can be clearly seen as fake from the inside. This secret room contains a single green-lit platform.

References

  1. Spyro the Dragon Instruction Manual, page 18

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