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Flame

From the Spyro Wiki, the Spyro and Skylanders encyclopedia

This article is about Spyro's signature ability. For the character in Spyro: A Hero's Tail, see Flame (character).

Artwork of Spyro using his flame attack from Spyro: Season of Ice
“Big enemies like this Gnorc with a club cannot be charged, but a quick flame, that should defeat them.”
Darius, Spyro the Dragon

Flame, also named Flame Breath, Fire, or flame attack, is one of Spyro's two main attacks, the other being charging. This is the only breath attack he has until Enter the Dragonfly and onwards (with the exception of Frozen Altars in Spyro: Year of the Dragon, which allowed him to use Ice instead), when other breath types are introduced such as Ice, Electricity, and Bubble.

Spyro's fire breath can be used to defeat enemies and destroy containers, but it does not work on fireproof metal. This breath is also sometimes used to light objects on fire, such as the flame-powered machinery in Breezebuilders.

In the original and Nintendo GameBoy Advance Spyro trilogies, Spyro breathes five arrow-shaped bursts of fire at once. However, from Enter the Dragonfly and onwards, Spyro learned how to blow a constant stream of fire. Certain levels in Spyro: Season of Ice and Spyro Orange: The Cortex Conspiracy depict Spyro breathing fireballs.

Fire breath can usually be upgraded to superflame, a more powerful version that can even destroy fireproof metal. In the original Spyro the Dragon, Superflame is granted by the kiss of a fairy, but in later games, it is usually achieved by walking through Powerup Gates. In Spyro: Attack of the Rhynocs, after consuming a pepper in the Banana Sabanna, Spyro permanently gains the ability to use the Superflame by charging his normal fire breath.

In A Hero's Tail, special fire breath projectiles, Flame Bombs can be purchased from Moneybags' shops.

Gallery

Trivia

  • Breathing fire is one of the most popular features of dragons in Western folklore.
  • In the original PlayStation games, Spyro's fire blasts resemble fiery arrows. Later games use more realistic fire animations.