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Dark Passage

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Dark Passage
Game(s): Spyro the Dragon (game)
Spyro Reignited Trilogy
Home World: Dream Weavers
Inhabitant(s): Dragons
Enemies: Devil Dogs, Armored Turtles, Lamp Fools, Cupids
Gems: 500
Fodder: Mushrooms

Dark Passage is the first realm of the Dream Weavers home world in Spyro the Dragon. This realm hosts creatures that turn into monsters when under the cover of darkness.

Objectives

Dragons

Name Location
Kasiya Close to the portal to Lofty Castle
Azizi On an island next to the size-changing cannon
Bakari Found next to the Home Portal
Apara Found next to the Home Portal
Obasi Found next to the Home Portal

Achievements & Trophies (Reignited Trilogy)

  • Bad Doggies!: Defeat three Devil Dogs while in large form
    • PS4: Silver Trophy
    • XBOX One: 30G

Enemies

Name Description Can be flamed? Can be charged? Can be charged when big?

Devil Dog
Dog-like creatures that are small in the light, but monstrous in the dark. Yes Yes No

Armored Turtle
Turtles wearing metal shells. They are invincible when they are in the dark. No Yes No

Cupid
Devil-like creatures that fire arrows at Spyro. Yes Yes

Video

Names in other languages

Language Name Meaning
Japanese ナイトメア ロード 5-1 Naitomea Rōdo 5-1 (Nightmare Road 5-1)

Gallery

Trivia

General

  • This realm features both the highest amount of gems in a realm (500) and the highest number of dragons in a realm (5).
  • Dark Passage is one of the few realms where Spyro does not do his aerial backflip when he arrives.
  • The realm's music is notable for being the heaviest of the music tracks, as it features very distinct, powerful guitar chords, organ, and pounding drums. Because of this, the track has had positive reception.
  • Dark Passage shares its English name with a novel, which was also adapted into a 1940s film.
  • The background in this level was reused in the Midnight Mountain home world in Spyro: Year of the Dragon.
  • In the NTSC-U version of the game, there is a pool of purple water that Spyro can walk on top of.
    • However, this glitch is fixed in the PAL version, and this fix carried over to the NTSC-J version.
    • This spot was turned into an ordinary floor in the Reignited Trilogy. This is likely because the developers ran the Spyroscope on the US version of the game, and decided to alter the goo pit into something that actually reflected its harmless nature.
  • When releasing one of the dragons, Bakari, the background music for the cutscene is the music from Lofty Castle.
  • In early builds of the game, the music is that of the Artisans home world. The level was textured differently in various areas, and in some prototypes, parts of the level are modelled differently.
  • This level has the most enemies in the game.
  • This is one of the only two levels where Spyro rescues 5 dragons, instead of 3 or 4 (the other one is Ice Cavern).

Reignited Trilogy


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