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Gnorc Cove
From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Gnorc Cove | |
---|---|
Game(s): | Spyro the Dragon (game) Spyro Reignited Trilogy |
Home World: | Gnorc Gnexus |
Inhabitant(s): | Gnorcs |
Enemies: | Dockworkers, TNT Wranglers, Engineers |
Gems: | 400 |
Fodder: | Rats |
Gnorc Cove is the first realm of the Gnorc Gnexus home world in Spyro the Dragon and Spyro Reignited Trilogy. Steel Barrels and TNT Barrels are abundant here, along with Gnorcs that throw them. A few Gnorcs are also lacking clothes and attack Spyro by slapping him. Often there are Gnorcs dressed like mechanics that carry wrenches. Most stand atop steel barrels and whack Spyro over the head with the wrench. This appears to be a dock for loading and unloading explosives for a fight against the dragons. A couple of boats act as the path to the end of the level, although their interiors are sorely lacking.
Objectives
Dragons
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Name | Location |
---|---|---|
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Lateef | At the high bridge after the Dockworker |
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Tomas | Right before the last area and a group of Engineers |
Achievements & Trophies (Reignited Trilogy)
- Ratastic! : Complete the Gnorc Cove without killing any Rats
- PS4: Bronze Trophy
- XBOX One: 20G
Enemies
Name | Description | Can be flamed? | Can be charged? |
---|---|---|---|
![]() Dockworker |
Gnorcs that roll metal barrels in Spyro's path. | Yes | No |
![]() Engineer |
Small gnorcs that stand atop TNT barrels or steel barrels. | Yes | No |
![]() TNT Wrangler |
Large gnorcs that wear metal plating and hold TNT barrels that can be flamed to break off the armor. | Yes | No |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ナスティ ハーバー 6-1 | Gnasty Harbor 6-1 |
Walkthrough
Gallery
- For this subject's image gallery, see Gnorc Cove/Gallery.
Trivia
- Spyro makes a Parappa the Rapper reference when he tells Tomas, "You gotta believe!"
- This is one of a few levels where you do not need to find the key to open the locked chest - you can break it open with the exploding metal barrels that pop up in its room. This will cause the key to disappear from the level.
- Similar tricks can be performed in the Magic Crafters home by supercharging the locked chest there.
- This level's background appears to be a recolored variant of the one used in the Gnorc Gnexus hubworld.
- In the unreleased June 1998 Prototype, this level's name is switched with Twilight Harbor, despite having the correct name in an earlier build. This may be due to the fact that the levels changed ID values around this point in development, and the names may have still been assigned to the wrong IDs.
- In early builds of the game, this level has been heard to use the Peace Keepers theme, and in later builds the Alpine Ridge theme instead. The level also once housed a third dragon near the end of the level, but no cutscene plays upon its collection.
- In the original game, it is said that the enemies in this level (especially the Engineers) look like the balloonists that can be seen in each home world, but the species of these NPCs is unknown. In Reignited, they are redesigned to look more like Gnorcs.
- Gnorc Cove is the only level from Gnorc Gnexus whose portal is not hidden within a dragon head as it is open from the start.
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