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Aquaria Towers: Difference between revisions

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'''Aquaria Towers''' is an aquatic world located in [[Summer Forest]] ruled by intelligent seahorses, who are watched over by the seahorse king. As the name implies there are numerous underwater towers that serve as homes for the seahorses. Unfortunately, the Water Workers from [[Sunny Beach]] have returned and drained all the water. [[Spyro]] must released all the water by pressing switches, while avoiding becoming lunch for fierce robotic sharks (with the help of [[Moneybags]] and his shark submarine). Once you release all the water the seahorses will give you the Aquaria Towers Talisman as thanks for helping them.
'''Aquaria Towers''' is an aquatic world located in [[Summer Forest]] ruled by intelligent seahorses, who are watched over by the seahorse king. As the name implies there are numerous underwater towers that serve as homes for the seahorses. Unfortunately, the [[Water Workers]] from [[Sunny Beach]] have returned and drained all the water. [[Spyro]] must release all the water by pressing switches, while avoiding becoming lunch for fierce robotic sharks (with the help of [[Moneybags]] and his shark submarine). Once you release all the water, the seahorses will give you the Aquaria Towers Talisman as thanks for helping them.


==Opening Scene==
==Opening Scene==

Revision as of 08:29, August 4, 2010

Template:PlaceOriginal Aquaria Towers is an aquatic world located in Summer Forest ruled by intelligent seahorses, who are watched over by the seahorse king. As the name implies there are numerous underwater towers that serve as homes for the seahorses. Unfortunately, the Water Workers from Sunny Beach have returned and drained all the water. Spyro must release all the water by pressing switches, while avoiding becoming lunch for fierce robotic sharks (with the help of Moneybags and his shark submarine). Once you release all the water, the seahorses will give you the Aquaria Towers Talisman as thanks for helping them.

Opening Scene

A seahorse is seen with its head down, looking sad. Suddenly, a hand appears with a glass of water, and the seahorse looks happy, until the hand takes the water off-screen. The hand brings the water to the seahorse, who again looks happy, until it is taken away. The camera moves outward, showing a Water Worker holding the glass of water. On the other side of him, is an unknown creature in a bucket. The Water Worker again pretends to give the seahorse some water, before taking it back. He then looks at the creature beside him, and pours the water in the bucket. The seahorse falls to the ground, saddened again, as the worker and the creature laugh at him.

Orb Challenges

This level has three orbs: In two of them Spyro needs to ride a manta ray and pass bubble rings after a dolphin, in the other Spyro needs to save all baby seahorses in the seven towers, this task is done to the seahorse king. This level has 400 gems, and for the skill point Spyro needs to destroy all the seaweeds with the fire ball power.

  1. Rescue all of the King Flippy's baby seahorses who were kidnapped by the Water Workers from 6 towers, each with deadlier traps. The king will blow up the entrance to the next Tower each time you rescue one.
  2. Help Hunter (who is wearing scuba gear since cats don't like getting wet) tame his pet manta ray by riding on it through several underwater rings without missing one.
  3. Help get Hunter's pet manta ray into racing shape by riding it through a harder and trickier ring course.

Closing Scene

The world is filled with water again, and a seahorse is seen swimming in the water, happily. Suddenly, a pair of robotic jaws appear on the side of the seahorse. The seahorse apparently blows bubbles out of its rear, and, fearing for its life, flees and swims off screen. The camera moves to the side, to show the jaws are fake, and it was just another seahorse playing a mean trick. Suddenly, another pair of robotic jaws appear beside this seahorse, who looks at them and laughs, thinking it is just someone playing a trick. However, the jaws belong to a Metal Shark, who chomps his mouth a few times, proving its real. It then chases the seahorse off screen.

Enemies

Intro and Closing Video Scene

thumb|left|300px|Aquaria Towers Intro and Closing Scene

Gallery

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