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Monkeys: Difference between revisions

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|attack = Throwing coconuts
|attack = Throwing coconuts
|role = Minor foes
|role = Minor foes
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}}'''Monkeys''' are minor foes in ''[[Spyro 2: Ripto's Rage!]]'', found in [[Scorch]]. They have escaped from the [[Avalar Zoo]] and are found hanging from the palm trees, throwing coconuts at anyone that gets near them.
'''Monkeys''' are minor foes in ''[[Spyro 2: Ripto's Rage!]]'', found in the level [[Scorch]]. They have escaped from [[Avalar Zoo]] and are found hanging from the trees and throwing coconuts at anyone that gets near them.


[[Hunter the Cheetah]] [[Monkey in Barrel Challenge|challenges]] [[Spyro the Dragon (character)|Spyro]] by telling him to charge at the trees making them fall, letting Hunter catch them in a basket. Hunter rewards Spyro with an [[Orbs|Orb]] for his efforts.
[[Hunter the Cheetah]] [[Monkey in Barrel Challenge|challenges]] [[Spyro the Dragon (character)|Spyro]] by instructing him to charge at the trees making them fall, letting Hunter catch them in a basket. Hunter rewards Spyro with an [[Orbs|Orb]] for his efforts.


==Trivia==
==Trivia==
*If Spyro is too fast the monkeys will hit the ground and simply jump up in the tree again, and if Spyro is too slow the monkey will throw a coconut at Hunter, making him start over.
*If Spyro is too fast, the monkeys will hit the ground and simply bounce up back in the tree again. If Spyro is too slow, the monkey will throw a coconut at Hunter, making him start the challenge over.


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[[Category:Enemies (Spyro 2: Ripto's Rage!)]]
[[Category:Autumn Plains Enemies]]
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Revision as of 09:03, February 4, 2020

Template:CharacterboxMonkeys are minor foes in Spyro 2: Ripto's Rage!, found in Scorch. They have escaped from the Avalar Zoo and are found hanging from the palm trees, throwing coconuts at anyone that gets near them.

Hunter the Cheetah challenges Spyro by instructing him to charge at the trees making them fall, letting Hunter catch them in a basket. Hunter rewards Spyro with an Orb for his efforts.

Trivia

  • If Spyro is too fast, the monkeys will hit the ground and simply bounce up back in the tree again. If Spyro is too slow, the monkey will throw a coconut at Hunter, making him start the challenge over.

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