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Camel: Difference between revisions

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'''Camels''' are an enemy in the level [[Scorch]], in the game ''[[Spyro 2: Ripto's Rage!]]''. They are ostrich-like dromedaries with two legs that attack [[Spyro the Dragon (character)|Spyro]] by biting him or swinging their necks at him. They can only be defeated by being [[fire|flamed]]. When Spyro isn't near them they will bury their heads in the sand like an ostrich. They also hop around to face Spyro's direction if he approaches them.
'''Camels''' are an enemy in the level [[Scorch]], in the game ''[[Spyro 2: Ripto's Rage!]]''. They are ostrich-like dromedaries with two legs that attack [[Spyro the Dragon (character)|Spyro]] by biting him or swinging their necks at him. They can only be defeated by being [[fire|flamed]]. When Spyro isn't near them they will bury their heads in the sand like an ostrich. They also hop around to face Spyro's direction if he approaches them.


Note: If Spyro touches the Camel's legs (whether or not the Camel is bouncing), he will instantly take damage. This may be a glitch, as all other enemies in the game cannot inflict damage on Spyro by merely touching him unless they are attacking him. Regardless, Spyro must keep at a certain distance from the Camels while flaming them to avoid this hazardous glitch.  
'''Note:''' If Spyro touches the Camel's legs (whether or not the Camel is bouncing), he will instantly take damage. This may be a glitch, as all other enemies in the game cannot inflict damage on Spyro by merely touching him unless they are attacking him. Regardless, Spyro must keep at a certain distance from the Camels while flaming them to avoid this hazardous glitch.  


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Revision as of 01:25, April 18, 2016

Template:Characterbox Camels are an enemy in the level Scorch, in the game Spyro 2: Ripto's Rage!. They are ostrich-like dromedaries with two legs that attack Spyro by biting him or swinging their necks at him. They can only be defeated by being flamed. When Spyro isn't near them they will bury their heads in the sand like an ostrich. They also hop around to face Spyro's direction if he approaches them.

Note: If Spyro touches the Camel's legs (whether or not the Camel is bouncing), he will instantly take damage. This may be a glitch, as all other enemies in the game cannot inflict damage on Spyro by merely touching him unless they are attacking him. Regardless, Spyro must keep at a certain distance from the Camels while flaming them to avoid this hazardous glitch.


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