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Spell Punk: Difference between revisions

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{{Characterbox (Skylanders)
{{Characterbox (Skylanders)
|name = Water Spell Punk
|name = Water Spell Punk
|image = Water Spell Punk.png
|image = [[File:Water_Spell_Punk.png|164px]]
|role = Enemy
|role = Enemy
|species = Wizard
|species = Wizard
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{{Characterbox (Skylanders)
{{Characterbox (Skylanders)
|name =Fire Spell Punk
|name =Fire Spell Punk
|image = Fire Spell Punk.png|150px
|image = [[File:Fire_Spell_Punk.png|161px]]
|role = Enemy
|role = Enemy
|species = Wizard
|species = Wizard
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{{Q|Don't get zapped by the reanimated orbs!|Game description}}
{{Q|Don't get zapped by the reanimated orbs!|Game description}}
</tabber>
</tabber>
'''Spell Punks''' are enemies in the [[Skylanders (series)|''Skylanders'' series]]. They are wizards who only use their magic to cause mischief. Most of them work for [[Kaos]]. These wizards appear in different appearances associated with the elements from [[Fire (Skylanders)|Fire]], [[Water (Skylanders)|Water]], [[Earth (Skylanders)|Earth]], [[Air]], [[Undead]], [[Life]], [[Magic]], and [[Tech]], each with different attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element. Only the Life Spell Punks made a reappearance in [[Skylanders: Giants]].
'''Spell Punks''' are enemies in the [[Skylanders (series)|''Skylanders'' series]]. They are wizards who only use their magic to cause mischief. Most of them work for [[Kaos]]. These michief makers appear in different appearances associated with the elements from [[Fire (Skylanders)|Fire]], [[Water (Skylanders)|Water]], [[Earth (Skylanders)|Earth]], [[Air]], [[Undead]], [[Life]], [[Magic]], and [[Tech]], each with different attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element. Only the Life Spell Punks made a reappearance in [[Skylanders: Giants]].


==Story==
==Story==
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*No one knows what Spell Punks look like beneath their giant hoods, but many suspect that their heads are as pointed as their hoods.<ref>Skylanders Annual 2013, page 20</ref>
*No one knows what Spell Punks look like beneath their giant hoods, but many suspect that their heads are as pointed as their hoods.<ref>Skylanders Annual 2013, page 20</ref>
*All eight Spell Punk elements have a small version of their element symbol, on the middle of their robe to easily identify which element that Spell Punk is from.
*All eight Spell Punk elements have a small version of their element symbol, on the middle of their robe to easily identify which element that Spell Punk is from.
*Undead Spell Punks are replaced with [[Trogmanders]] in ''Giants''.  
*Undead Spell Punks are replaced with [[Trogmanders]] in ''Giants''. Additionally, the Life Spell Punk is the only Spell Punk to appear in the second game.
*In ''Gill Grunt and the Curse of the Fish Master'', Spyro mentioned that Spell Punks don't usually work together.
*In ''Gill Grunt and the Curse of the Fish Master'', Spyro mentioned that Spell Punks don't usually work together.
*For some reason Life Spell Punks "heal" sheep in Giants.


==References==
==References==

Revision as of 20:37, May 4, 2013

Spell Punks are enemies in the Skylanders series. They are wizards who only use their magic to cause mischief. Most of them work for Kaos. These michief makers appear in different appearances associated with the elements from Fire, Water, Earth, Air, Undead, Life, Magic, and Tech, each with different attacks. When they are defeated, the Spell Punks disappear in a billow of magical energy of their respective element. Only the Life Spell Punks made a reappearance in Skylanders: Giants.

Story

Skylanders: The Machine of Doom

An Air Spell Punk led a group of trolls and casted an invisibility spell on them to test it out so that they can steal the Chattering Key for Kaos without being seen by the guard of the Key. However, to the Spell Punk's fustration, the trolls wanted to cause some mischief in the Mabu Market, drawing the attention of the Skylanders. The wizard was caught by Spyro, who forced the Spell Punk to accidentally blurt out the existence of the Chattering Key to the dragon Skylander. Kaos appeared as an apparition of his head and bellowed furiously to the Spell Punk that the wizard would be punished for revealing information to Spyro, and the fearful Spell Punk was then transported back to Kaos's lair along with the trolls.

Skylanders: Gill Grunt and the Curse of the Fish Master

Template:SpoilerStart A guild of Spell Punks played a role in creating the Mask of Power millennia ago for their king, who was a follower to The Darkness and wanted to destroy the Core of Light. Template:SpoilerEnd

Abilities

Air

Air Spell Punks can summon windy barriers around their allies to deflect projectiles.

Tech

Tech Spell Punks can summon tracking lasers from the sky.

Life

Life Spell Punks can heal nearby enemies. They are also used by Blitzer Bullies as 'health benefits' to heal themselves when they take damage.

Undead

Undead Spell Punks can summon Rhu-Babies as well as increasing their size, turning them into Rhu-Barbs.

Fire

Fire Spell Punks can set alight nearby dynamite.

Water

Water Spell Punks can summon large drops of water and freezes a Skylander if they stand on one for too long when they cast the spell.

Earth

Earth Spell Punks can summon magical armor around other nearby enemies.

Magic

Magic Spell Punks commands reanimated spheres to fire blasts of magic.

Trivia

  • No one knows what Spell Punks look like beneath their giant hoods, but many suspect that their heads are as pointed as their hoods.[1]
  • All eight Spell Punk elements have a small version of their element symbol, on the middle of their robe to easily identify which element that Spell Punk is from.
  • Undead Spell Punks are replaced with Trogmanders in Giants. Additionally, the Life Spell Punk is the only Spell Punk to appear in the second game.
  • In Gill Grunt and the Curse of the Fish Master, Spyro mentioned that Spell Punks don't usually work together.

References

Template:Reflist

Template:STMOD Template:SG

  1. Skylanders Annual 2013, page 20