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| __NOTOC__ __NOEDITSECTION__ | | __NOTOC__ __NOEDITSECTION__ |
| The '''Statistics''' (or ''stats'') define the overall strength of a [[Skylanders|Skylander]] in various areas in [[Skylanders: Spyro's Adventure]]. What stats are used varies per game. The [[Skylanders: Spyro's Universe]] uses stats similar to those mentioned on the card that ships with each Skylander figure. The console version uses its own kind of stats. Finally, the 3DS version uses the character level and nothing else. | | The '''Statistics''' (or ''stats'') define the overall strength of a [[Skylanders|Skylander]] in various areas in [[Skylanders: Spyro's Adventure]]. Which stats are used varies per game. The [[Skylanders: Spyro's Universe]] uses the stats mentioned on the card that ships with each Skylander figure. The console version uses its own kind of stats. Finally, the 3DS version uses the character level and nothing else. |
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| ==Level==
| | {{MIT (Skylanders) |
| The level of the Skylander is used in each Skylander game, though the webgame and console/3DS levels are tracked seperately. Each Skylander starts at level 1 and can gain levels by gaining experience, up to a maximum level of 10.
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| In the webgame, the stats are raised based on the webgame level. The console game uses the level only to determine the health of a Skylander. The 3DS version grants both power ''and'' abilities depending on the level of the Skylander.
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| ==Card Stats==
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| The stats mentioned on the card are only used in the webgame version of Skylanders.
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| ===='''Attack'''====
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| Description will come here.
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| ===='''Agility'''====
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| Description will come here.
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| ===='''Defense'''====
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| Description will come here.
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| ===='''Luck'''====
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| Description will come here.
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| ==Console Stats==
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| The console version of Skylanders uses a different set of stats. Unlike the webgame, gaining levels does not increse these stats (other than health). In order to gain more power, Skylanders will have to complete Heroic Challenges given by [[Cali]]. They can complete these on any console, regardless of ownership. | | The console version of Skylanders uses a different set of stats. Unlike the webgame, gaining levels does not increse these stats (other than health). In order to gain more power, Skylanders will have to complete Heroic Challenges given by [[Cali]]. They can complete these on any console, regardless of ownership. |
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| ===='''Health'''====
| | *'''Level:''' Affects how much health a Skylander has. The maximum level is 10. |
| How much damage a Skylander can take before it can no longer fight and has to rest. | | *'''Health:''' How much damage a Skylander can take before it can no longer fight and has to rest. |
| | | *'''Speed:''' How quickly a Skylander moves. |
| ===='''Speed'''====
| | *'''Armor:''' Affects the chance that no health is lost when a Skylander is hit. |
| How quickly a Skylander moves. | | *'''Critical Hit:''' Affects the chance of doing +50% more damage. |
| | *'''Elemental Power:''' Affects the damage bonus Skylanders get when they're in a zone of their own Element. |
| | *'''Heroic Challenges:''' How many Heroic Challenges a Skylander has completed. |
| | *<font color=grey>'''Hero Level:''' The level a Skylander has in the webgame. This stat isn't used in the console game.</font> |
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| ===='''Armor'''==== | | |3DS = |
| Affects the chance that no health is lost when a Skylander is hit. | | *'''Level:''' Affects the strength and which abilities a Skylander has. The maximum level is 10. |
| | *<font color=grey>'''Hero Level:''' The level a Skylander has in the webgame. This stat isn't used in the 3DS game.</font> |
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| ===='''Critical Hit'''====
| | |webgame = |
| Affects the chance of doing +50% more damage.
| | The level of the Skylander is used in each Skylander game, but the webgame level is tracked seperately from those gained on the console/3DS. |
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| ===='''Elemental Power'''====
| | '''Level:''' In the webgame, the stats are raised based on the webgame level. Break objects to increase it. |
| Affects the damage bonus Skylanders get when they're in a zone of their own Element.
| | '''Attack:''' add description here. |
| | '''Agility:''' add description here. |
| | '''Defense:''' add description here. |
| | '''Luck:''' add description here. |
| | }} |
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| {{Stub}} | | {{Stub}} |
| {{SSA}} | | {{SSA}} |
| [[Category:Skylanders: Spyro's Adventure]] | | [[Category:Skylanders: Spyro's Adventure]] |
The Statistics (or stats) define the overall strength of a Skylander in various areas in Skylanders: Spyro's Adventure. Which stats are used varies per game. The Skylanders: Spyro's Universe uses the stats mentioned on the card that ships with each Skylander figure. The console version uses its own kind of stats. Finally, the 3DS version uses the character level and nothing else.
The console version of Skylanders uses a different set of stats. Unlike the webgame, gaining levels does not increse these stats (other than health). In order to gain more power, Skylanders will have to complete Heroic Challenges given by Cali. They can complete these on any console, regardless of ownership.
- Level: Affects how much health a Skylander has. The maximum level is 10.
- Health: How much damage a Skylander can take before it can no longer fight and has to rest.
- Speed: How quickly a Skylander moves.
- Armor: Affects the chance that no health is lost when a Skylander is hit.
- Critical Hit: Affects the chance of doing +50% more damage.
- Elemental Power: Affects the damage bonus Skylanders get when they're in a zone of their own Element.
- Heroic Challenges: How many Heroic Challenges a Skylander has completed.
- Hero Level: The level a Skylander has in the webgame. This stat isn't used in the console game.
- Level: Affects the strength and which abilities a Skylander has. The maximum level is 10.
- Hero Level: The level a Skylander has in the webgame. This stat isn't used in the 3DS game.
The level of the Skylander is used in each Skylander game, but the webgame level is tracked seperately from those gained on the console/3DS.
Level: In the webgame, the stats are raised based on the webgame level. Break objects to increase it.
Attack: add description here.
Agility: add description here.
Defense: add description here.
Luck: add description here.
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