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'''Midday Gardens''' is the second [[Homeworld]] of [[Spyro: Year of the Dragon]]. | '''Midday Gardens''' is the second [[Homeworld]] of [[Spyro: Year of the Dragon]]. | ||
==World Information== | ==Guide== | ||
It introduces the [[Superflame]] powerup, similar to how [[Sunrise Spring]] introduced the Superfly powerup. At the [[Spooky Swamp]] portal, Hunter explains to Spyro how to climb. [[File:Midday_Gardens.jpg|thumb|Midday Gardens]] | ===World Information=== | ||
It introduces the [[Superflame]] powerup, similar to how [[Sunrise Spring]] introduced the Superfly powerup. At the [[Spooky Swamp]] portal, Hunter explains to Spyro how to climb. | |||
[[File:Midday_Gardens.jpg|thumb|Midday Gardens]] | |||
Midday Gardens houses many splendid golden walls and buildings. It has two small lakes with bridges across both. There is also a ice filled cavern which houses the [[Icy Peak]] portal. It is a especially useful for getting lives as there is plenty of fodder here. | Midday Gardens houses many splendid golden walls and buildings. It has two small lakes with bridges across both. There is also a ice filled cavern which houses the [[Icy Peak]] portal. It is a especially useful for getting lives as there is plenty of fodder here. | ||
[[Sgt. James Byrd]] is the second different playable character and is in this world. [[Moneybags]] is keeping him in a cage. 700 gems is needed to free him. | [[Sgt. James Byrd]] is the second different playable character and is in this world. [[Moneybags]] is keeping him in a cage. 700 gems is needed to free him. | ||
===Description=== | ===Description=== | ||
Midday Gardens is a world surrounded on one side by steadily-rising brown mountains and a dense forest on the other side. Rabbits are abundant here, both the intelligent kind and the fodder kind. Each large garden holds many different flowers during the spring and summer, with small cobblestone pathways leading visitors through each one. There are some small waterfalls and streams running through to provide water for the plants, as well as large trees and stone-built structures to shelter creatures from the sun. The grass here is always green, and many smooth river stones dot the banks. While the temperature here is a bit on the hot side, its subworlds are by far the most different compared to their core world. | Midday Gardens is a world surrounded on one side by steadily-rising brown mountains and a dense forest on the other side. Rabbits are abundant here, both the intelligent kind and the fodder kind. Each large garden holds many different flowers during the spring and summer, with small cobblestone pathways leading visitors through each one. There are some small waterfalls and streams running through to provide water for the plants, as well as large trees and stone-built structures to shelter creatures from the sun. The grass here is always green, and many smooth river stones dot the banks. While the temperature here is a bit on the hot side, its subworlds are by far the most different compared to their core world. | ||
As the name suggests, it resembles stately gardens in perpetual midday sun. 'Midday' is part of Spyro 3's Homeworld Naming Scheme. | |||
===Realms=== | ===Realms=== | ||
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* Opposite Country Speedway is a climbable wall. Climb it to enter a cave and find a egg. | * Opposite Country Speedway is a climbable wall. Climb it to enter a cave and find a egg. | ||
=== | ==Characters== | ||
===Allies=== | |||
*[[Hunter the Cheetah|Hunter]] | |||
== | *[[Sgt. James Byrd]] | ||
* | |||
* | |||
=== | ===Enemies=== | ||
* | *[[Egg Theif]] | ||
*[[Jupiter Dragon Traps]]{{TT|*|Shown in a cutscene}} | |||
*Bunny Monster{{TT|*|Shown in a cutscene}} | |||
* | *[[Spike]] (local boss) | ||
* | |||
{{S3}} | {{S3}} | ||
[[Category: Homeworlds]] | [[Category: Homeworlds]] | ||
[[Category:Homeworlds]] | [[Category:Homeworlds]] |
Revision as of 14:07, September 29, 2010
Template:PlaceOriginal Midday Gardens is the second Homeworld of Spyro: Year of the Dragon.
Guide
World Information
It introduces the Superflame powerup, similar to how Sunrise Spring introduced the Superfly powerup. At the Spooky Swamp portal, Hunter explains to Spyro how to climb.
Midday Gardens houses many splendid golden walls and buildings. It has two small lakes with bridges across both. There is also a ice filled cavern which houses the Icy Peak portal. It is a especially useful for getting lives as there is plenty of fodder here.
Sgt. James Byrd is the second different playable character and is in this world. Moneybags is keeping him in a cage. 700 gems is needed to free him.
Description
Midday Gardens is a world surrounded on one side by steadily-rising brown mountains and a dense forest on the other side. Rabbits are abundant here, both the intelligent kind and the fodder kind. Each large garden holds many different flowers during the spring and summer, with small cobblestone pathways leading visitors through each one. There are some small waterfalls and streams running through to provide water for the plants, as well as large trees and stone-built structures to shelter creatures from the sun. The grass here is always green, and many smooth river stones dot the banks. While the temperature here is a bit on the hot side, its subworlds are by far the most different compared to their core world.
As the name suggests, it resembles stately gardens in perpetual midday sun. 'Midday' is part of Spyro 3's Homeworld Naming Scheme.
Realms
- Icy Peak
- Enchanted Towers
- Spooky Swamp
- Sgt. Byrd's Base
- Bamboo Terrace
- Country Speedway
- Spike's Arena
- Spider Town
Eggs
- At the first lake, dive down. Under the bridge is a egg.
- Near the Icy Peak portal, there is another cave. Slide to it to find the next egg.
- There is a Egg Thief running around the Sgt. Byrds Base portal. Catch him.
- Superflame the plant pots near the Bamboo Terrace portal. One of the contains a egg.
- Opposite Country Speedway is a climbable wall. Climb it to enter a cave and find a egg.
Characters
Allies
Enemies
- Egg Theif
- Jupiter Dragon TrapsTemplate:TT
- Bunny MonsterTemplate:TT
- Spike (local boss)