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[[File:Spyro Superflame.png|thumb|320px|right|Spyro using the Superflame in ''Spyro Reignited Trilogy''.]]
'''Superflame''' is a [[Powerup Gates|powerup]] first introduced in ''[[Spyro 2: Ripto's Rage!]]'' that upgrades [[Spyro the Dragon (character)|Spyro]]'s flame breath into a fireball, allowing him to blast metal enemies and objects. It is useful for distant targets.


'''Superflame''' is a [[Powerup Gates|powerup]] in the first three games of [[Spyro the Dragon (series)|the ''original Spyro'' series]], first appearing in ''[[Spyro the Dragon (video game)|Spyro the Dragon]].'' It upgrades [[Spyro the Dragon (character)|Spyro]]'s flame breath to red, allowing him to flame metal enemies and objects. In ''[[Spyro 2: Ripto's Rage!]]'' and ''[[Spyro: Year of the Dragon]],'' it is shown as a fireball, which is useful for distant targets.
In the ''[[Spyro Reignited Trilogy]]'', getting the Superflame powerup gives Spyro glowing yellow horns, wings, tail spike, and yellow-stripes.
 
In the ''[[Spyro Reignited Trilogy]]'', getting the Superflame powerup gives Spyro glowing pink horns, wings, tail spike, and yellow-stripes.


==Effect==
==Effect==
The fireballs are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates and the most impossible metaled enemies. Superflame even works underwater. In ''Spyro 2: Ripto's Rage!'', Spyro unlocks a permanent Superflame in [[Dragon Shores]] upon 100% completion. This is the more commonly thought of superflame.
The fireballs are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates and the most impossible metaled enemies. Superflame even works underwater. In ''Spyro 2: Ripto's Rage!'', Spyro unlocks a permanent Superflame in [[Dragon Shores]] upon 100% completion. This is the more commonly thought of superflame.


The very original from ''Spyro the Dragon'' is much different. The original superflame in the first game was acquired when Spyro was kissed by a [[Fairies|special fairy]], who wore a dark robe and only appeared in [[High Caves]] and [[Haunted Towers]]. In Haunted Towers, there was also a fairy who appeared much taller than the other fairies and wore a yellow dress. The effects from her kiss lasted until you left Haunted Towers. Once kissed, Spyro turns red, and his flame becomes white hot. He is able to destroy metal objects, such as large chests, [[Lock Chests|lock chests]], metal doors, and metal enemies. When the superflame power ran out, Spyro would flash back and forth between red and purple intermittenly, then he would be normal again. This superflame lacked a time bar, and was shorter than most reappearances of the more common superflame, but was more consistent, since the superflame powerups in later Spyro games varied in lengths of time.
In ''Ripto's Rage!'', when underwater, the superflame is depicted as a star-like projectile.


In ''Ripto's Rage!'', when underwater, the superflame is depicted as a star-like projectile.
==See also==
*[[Fairy Kiss]]


==Trivia==
==Trivia==
* If you beat ''Ripto's Rage!'' and enter the Superflame power-up at the end of [[Dragon Shores]] then save and quit and create a new save file, the new file will have Superflame at the start of the game.
* If you beat ''Ripto's Rage!'' and enter the Superflame power-up at the end of [[Dragon Shores]] then save and quit and create a new save file, the new file will have Superflame at the start of the game.
* In ''Spyro the Dragon'', if the player used the code that enables the Superflame to unlimited, Spyro can use the unlimited amount of Superflame in all levels (including Gnasty's World) and can used to defeat enemies.
* In the ''Reignited Trilogy'', a toggle for the Permanent Superflame in ''Spyro 2'' was added in the form of [[Spyro Reignited Trilogy/Cheat codes|a cheat code]] for fans to turn on/off Superflame whenever they please after completing 100%.
* In the ''Reignited Trilogy'', a toggle for the Permanent Superflame in ''Spyro 2'' was added in the form of [[Spyro Reignited Trilogy/Cheat codes|a cheat code]] for fans to turn on/off Superflame whenever they please after completing 100%.
*In ''[https://crashbandicoot.fandom.com/wiki/Crash_Team_Racing_Nitro-Fueled Crash Team Racing: Nitro Fueled]'', Spyro's Fairy Kiss skin is mistakenly labelled as the Superflame powerup skin.


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[[Category:Powerups]]
[[Category:Powerups]]
[[Category:Spyro the Dragon]]
[[Category:Spyro 2: Ripto's Rage!]]
[[Category:Spyro 2: Ripto's Rage!]]
[[Category:Spyro: Year of the Dragon]]
[[Category:Spyro: Year of the Dragon]]
[[Category:Spyro Reignited Trilogy]]
[[Category:Spyro Reignited Trilogy]]

Revision as of 07:18, May 19, 2020

Superflame is a powerup first introduced in Spyro 2: Ripto's Rage! that upgrades Spyro's flame breath into a fireball, allowing him to blast metal enemies and objects. It is useful for distant targets.

In the Spyro Reignited Trilogy, getting the Superflame powerup gives Spyro glowing yellow horns, wings, tail spike, and yellow-stripes.

Effect

The fireballs are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates and the most impossible metaled enemies. Superflame even works underwater. In Spyro 2: Ripto's Rage!, Spyro unlocks a permanent Superflame in Dragon Shores upon 100% completion. This is the more commonly thought of superflame.

In Ripto's Rage!, when underwater, the superflame is depicted as a star-like projectile.

See also

Trivia

  • If you beat Ripto's Rage! and enter the Superflame power-up at the end of Dragon Shores then save and quit and create a new save file, the new file will have Superflame at the start of the game.
  • In the Reignited Trilogy, a toggle for the Permanent Superflame in Spyro 2 was added in the form of a cheat code for fans to turn on/off Superflame whenever they please after completing 100%.
  • In Crash Team Racing: Nitro Fueled, Spyro's Fairy Kiss skin is mistakenly labelled as the Superflame powerup skin.

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