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Superflame

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Revision as of 07:18, May 19, 2020 by Aura24 (talk | contribs)

Superflame is a powerup first introduced in Spyro 2: Ripto's Rage! that upgrades Spyro's flame breath into a fireball, allowing him to blast metal enemies and objects. It is useful for distant targets.

In the Spyro Reignited Trilogy, getting the Superflame powerup gives Spyro glowing yellow horns, wings, tail spike, and yellow-stripes.

Effect

The fireballs are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates and the most impossible metaled enemies. Superflame even works underwater. In Spyro 2: Ripto's Rage!, Spyro unlocks a permanent Superflame in Dragon Shores upon 100% completion. This is the more commonly thought of superflame.

In Ripto's Rage!, when underwater, the superflame is depicted as a star-like projectile.

See also

Trivia

  • If you beat Ripto's Rage! and enter the Superflame power-up at the end of Dragon Shores then save and quit and create a new save file, the new file will have Superflame at the start of the game.
  • In the Reignited Trilogy, a toggle for the Permanent Superflame in Spyro 2 was added in the form of a cheat code for fans to turn on/off Superflame whenever they please after completing 100%.
  • In Crash Team Racing: Nitro Fueled, Spyro's Fairy Kiss skin is mistakenly labelled as the Superflame powerup skin.

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