Skylanders can buy new abilities from Persephone in the Ruins.
Starting Powers
- Flameball (Primary Power): Spyro breathes balls of flame from his mouth, incinerating enemies.
- Charge (Secondary Power): Spyro runs head down knocking over enemies with his horns.
Basic Upgrades
- Long Range Raze (500): Enhancing Spyro's lung capacity, this ability lets Spyro shoot flameballs that travel much farther than before.
- Spyro's Flight (700): Spyro takes to the skies. Well, off the ground at least. Fly over water and move at great speed.
- Sprint Charge (900): Fitness counts. Spyro is able to charge for a longer distance with this upgrade.
- Triple Flameballs (1200): Shoot 3 Flameballs instead of one.
Sheep Burner Spyro - This upgrade path lets you further develop your Flameball attacks.
- Fire Shield (1700): This upgrade generates fire shields around Spyro when he uses his Flameball attack.
- Exploding Fireblast (2200): Spyro's central Flameball ignites into an explosive force that not only does more damage but hits multiple enemies.
- The Daybringer Flame (3000): Hold down your primary power button to build up this attack, which generates a flame so big and bright it is said to bring daylight to the sky.
Blitz Spyro - This upgrade path lets you further develop your Charging attacks.
- Stun Charge (1700): Enemies hit by Spyro's charge become temporarily stunned.
- Comet Dash (2200): A magic aura surrounds Spyro's horns imbuing them with extra power and damage that burns enemies in its path.
- Ibex's Wrath Charge (3000): Find Spyro's extra gear. With this upgrade, Spyro builds up speed and such a destructive force that it causes the very air around him to ignite into the magical form of fiery ibex horns.
- Spyro's Earth Pound (4000): Perform a devastating dive-bomb head smash while flying, damaging enemies all around you. This upgrade requires the Soul Gem from Crawling Catacombs.