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'''''Spyro: Season of Ice''''' is a platformer game for the [[Game Boy Advance]]. It was developed by [[Digital Eclipse]] and published by [[Universal Interactive Studios]] in 2001 and [[Konami]] in Japan. The game is an alternative sequel to ''[[Spyro: Year of the Dragon]]'', and it would eventually receive two of its own sequels, ''[[Spyro 2: Season of Flame]]'' and ''[[Spyro: Attack of the Rhynocs]]''. ''Spyro: Season of Ice'' is the first ''[[Spyro (series)|Spyro]]'' game that was not developed by [[Insomniac Games]] and the first to have been released for a handheld console.
{{Wikipedia}}
'''''Spyro: Season of Ice''''' is a platformer game for the [[Game Boy Advance]]. It was developed by [[Digital Eclipse]] and published by [[Universal Interactive Studios]] in 2001. The game is a sequel to ''[[Spyro: Year of the Dragon]]''. ''Spyro: Season of Ice'' received two sequels of its own, ''[[Spyro 2: Season of Flame]]'' and ''[[Spyro: Attack of the Rhynocs]]''. It is the first ''[[Spyro (series)|Spyro the Dragon]]'' game that was not developed by [[Insomniac Games]]. In 2002, the game was published in Japan by [[Konami]].


In the United States, ''Spyro: Season of Ice'' sold one million copies during the Game Boy Advance's lifespan.<ref>[http://web.archive.org/web/20071010052300/http://www.next-gen.biz/index2.php?option=com_content&task=view&id=3557&Itemid=2&pop=1&page=0 THE CENTURY'S TOP 50 HANDHELD GAMES]. Next Generation.</ref>
In the United States, ''Spyro: Season of Ice'' sold 1 million copies during the Game Boy Advance's lifespan.<ref>[http://web.archive.org/web/20071010052300/http://www.next-gen.biz/index2.php?option=com_content&task=view&id=3557&Itemid=2&pop=1&page=0 THE CENTURY'S TOP 50 HANDHELD GAMES]. Next Generation.</ref>


==Plot==
==Plot==
[[File:SSoI opening.png|thumb|left|The introduction sequence, in which Bianca reads a letter sent from Zoe.]]
[[Spyro the Dragon|Spyro]] and [[Sparx]] are on holiday with [[Bianca]] and [[Hunter]], when Hunter panics mistaking a balloon for a sheep in a flying saucer. Spyro finds on the balloon a message from [[Zoe]] asking for help from [[Grendor]] who is kidnapping fairies. Bianca left her spellbook behind in the library while she was looking for holiday pamphlets. Grendor had been browsing in Bianca's library and came across Bianca's spellbook. He tried it out, hoping to become a powerful magician, however, he read it upside down and became a two-headed Rhynoc with 4 headaches. He planned to capture all the fairies and use their wings to make a cure for his problem. Spyro and his friends head off to stop Grendor from carrying out his plans.
[[Spyro the Dragon|Spyro]] and [[Sparx]] are on holiday with [[Bianca]] and [[Hunter]] at the beach. Hunter sees a balloon and panics, mistaking it for a sheep in a flying saucer. On the balloon, Spyro reads a message from [[Zoe]] asking for his help because [[Grendor]] has been kidnapping fairies. Bianca left her [[spellbook]] behind in the library while she was looking for holiday pamphlets. Grendor had been browsing in Bianca's library and came across her spellbook. He tried out a spell, hoping to become a powerful magician, although he accidentally read it upside down and became a two-headed [[Rhynoc]] with four headaches. He would then capture every fairy for their wings as an ailment for his headache. Spyro and his friends start their adventure to stop Grendor.


After completing the [[Winter Fairy Home]], Spyro confronts Grendor a first time. Their second encounter is at the end of Spyro's adventure, after he has rescued nearly every fairy. Spyro defeats Grendor again and rescues the last fairy, Zoe. Once free, Zoe lightly chastises Grendor for causing trouble, then uses her magic to remove his extra head and his headaches. Grendor apologizes, and Spyro and his friends return to their vacation.
After Spyro traverses many levels (including a first confrontation with Grendor) and saves all the fairies besides Zoe herself, he confronts Grendor for a second time and defeats again, rescuing Zoe. Once free, Zoe lightly chastises Grendor for causing trouble, then uses her magic to cure him of his extra head and all his headaches. Grendor apologizes for his actions, and Spyro and his friends return to their vacation.
 
==Chronology placement==
''Season of Ice'' is set after the events of ''Spyro: Year of the Dragon''. This game was released in November 2001 for Game Boy Advance, one year before the release of the mainline installment ''Spyro: Enter the Dragonfly'' for PS2 and Gamecube. Both games are set after the third title, but they are not related to each other. Due to this split, ''Season of Ice'' is set in the alternate timeline, along with ''Season of Flame'' and ''Attack of the Rhynocs''.


==Gameplay==
==Gameplay==
[[File:Mermaid Coast.png|thumb|Gameplay screenshot of Spyro in the level, Mermaid Coast.]]
[[File:Mermaid Coast.png|thumb|left|Gameplay screenshot of Spyro in the level, Mermaid Coast.]]
''Spyro: Season of Ice'' is an isometric platformer, which means that the game is shown from a birds-eye-view. Spyro retains his main abilities from the first three games, including [[jump]]ing, [[glide|gliding]], [[hover]]ing, [[charge|charging]], and [[flame|flaming]] enemies and objects. Spyro's main goal is to free all the [[fairy|fairies]] that have been trapped in crystals. If Spyro comes across a trapped fairy, he can melt its crystal using his flame breath.
''Spyro: Season of Ice'' is an isometric platformer, which means that the game is shown from a birds-eye-view. Spyro retains his main abilities from the first three games, including [[jump]]ing, [[glide|gliding]], [[hover]]ing, [[charge|charging]], and [[flame|flaming]] enemies and objects. Spyro's main goal is to free all the [[fairy|fairies]] that have been trapped in crystals. If Spyro comes across a trapped fairy, he can melt its crystal using his flame breath.


Spyro starts his adventure in the [[Autumn Fairy Home]], which is the first of the four [[Fairy Worlds]]. Every Fairy World is themed after a season, like in ''[[Spyro 2: Ripto's Rage!]]'', and have [[portal]]s that each take Spyro to a certain [[realm]]. Some portals cannot be accessed unless Spyro has rescued a minimum of a certain number of fairies. If Spyro has rescued enough fairies, [[Bianca]] can break a spell on a portal that leads to the next Fairy World. For the most part, Spyro can freely roam an area, although he must avoid hazardous terrain, such as lava or water, or pitfalls to avoid losing a life. In Fairy Worlds, there are no enemies, and fairy magic protects him from falling into the water. Whenever Spyro jumps or glides above water in a Fairy World, the fairy magic carries him back to the ground.
Spyro starts his adventure in the [[Autumn Fairy Home]], which is the first of the four [[Fairy World]]s. Every Fairy World is themed after a season, like in ''[[Spyro 2: Ripto's Rage!]]'', and have [[portal]]s that each take Spyro to a certain [[realm]]. Some portals cannot be accessed unless Spyro has rescued a minimum of a certain number of fairies. For the most part, Spyro can freely roam an area, although he must avoid hazardous terrain, such as lava or water, or pitfalls to avoid losing a life. In Fairy Worlds, there are no enemies, and fairy magic protects him from falling into the water. Whenever Spyro jumps or glides above water in a Fairy World, the fairy magic carries him back to the ground.


[[Sparx]] returns as Spyro's companion, and as with previous games, Sparx allows him to withstand a few more hits; the number of hits depends on Sparx's color. If Sparx is low on health, Spyro can kill [[fodder]] to release a yellow [[butterfly]], which restores a unit of Sparx's health. If Spyro takes a hit without Sparx, he loses a [[life]]. The main collectible items are [[gem]]s, which are scattered around the Fairy Worlds and realms. Sparx also helps Spyro by bringing nearby gems to him. Gems are also hidden in [[Gem Basket]]s, [[vase]]s, and [[treasure chest]]s, although the latter requires a [[key]] to open. Spyro can also obtain a gem by defeating an enemy the first time.  
[[Sparx]] returns as Spyro's companion, and as with previous games, Sparx allows him to withstand a few more hits; the number of hits depends on Sparx's color. If Sparx is low on health, Spyro can kill [[fodder]] to release a yellow [[butterfly]], which restores a unit of Sparx's health. If Spyro takes a hit without Sparx, he loses a [[life]]. The main collectible items are [[gem]]s, which are scattered around the Fairy Worlds and realms. Sparx also helps Spyro by bringing nearby gems to him. Gems are also hidden in [[basket]]s, [[pot]]s, and [[treasure chest]]s, although the latter requires a [[key]] to open. Spyro can also obtain a gem by defeating an enemy the first time.  


Imprisoned fairies can be found in plain sight, hard-to-reach areas, and some characters in a realm if Spyro helps them with a task. Like the [[Dragon Egg]]s in ''[[Spyro: Year of the Dragon]]'', the characters often mistake the crystal as something else. Each Fairy World and realm has a fairy which Spyro can find if he uses his flame breath on every flammable object, which is different for each location. If Spyro has defeated every enemy in a realm, a portal back to the Fairy World hub appears.
Imprisoned fairies can be found in plain sight, hard-to-reach areas, and some characters in a realm if Spyro helps them with a task. Like the [[Dragon Egg]]s in ''[[Spyro: Year of the Dragon]]'', the characters often mistake the crystal as something else. Each Fairy World and realm has a fairy which Spyro can find if he uses his flame breath on every flammable object, which is different for each location. If Spyro has defeated every enemy in a realm, a portal back to the Fairy World hub appears.
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If Spyro collects every gem and fairy in the entire game, the [[Dragonfly X]] mode is unlocked.
If Spyro collects every gem and fairy in the entire game, the [[Dragonfly X]] mode is unlocked.


===Controls===
==Worlds and levels==
{|class="wikitable" style="text-align:center"
===[[Autumn Fairy Home]]===
!Button
*[[Market Mesa]]
!Actions
*[[Lava Prairie]]
|-
*[[Mermaid Coast]]
|style="text-align:center"|D-Pad
*[[Stone Age Speedway]]
|Move character around (Spyro and Sparx) / Make a selection (menu)
*[[Ant Farm]]
|-
 
|style="text-align:center"|A
===[[Winter Fairy Home]]===
|<nowiki/>
*[[Hummingbird Fort]]
*'''Spyro:''' Jump (press once) / Glide (during a jump) / Hover (during a glide)
*[[Panda Gardens]]
*'''Sparx:''' Charge attack
*[[Honey Marsh]]
*'''Menu:''' Confirm selection
*[[Ice Age Speedway]]
|-
*[[Wasp City]]
|style="text-align:center"|B
|<nowiki/>
*'''Spyro:''' Flame
*'''Sparx:''' Shoot beams
*'''Menu:''' Cancel selection
|-
|style="text-align:center"|L
|<nowiki/>
*'''Spyro:''' Look around (used with D-Pad)
*'''Sparx:''' Use a power-up shot
|-
|style="text-align:center"|R
|<nowiki/>
*'''Spyro:''' Use a charge attack
*'''Sparx:''' Slide sideways (hold button while using D-Pad)
|-
|style="text-align:center"|Start
|Opens the Pause Menu
|-
|style="text-align:center"|Select
|Opens the [[Atlas]]
|}


==Worlds and levels==
===[[Spring Fairy Home]]===
<center>
*[[Time Machine Lab]]
{|width=30% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
*[[Roman City]]
!colspan="12"|Fairy Realms
*[[Twilight Bulb Factory]]
|- style="background:#78D0F8;"
*[[Aqua Age Speedway]]
|-
*[[Caterpillar Gardens]]  
!Home Worlds
!Levels
|-
|[[Autumn Fairy Home]]
||[[Lava Prairie]]<br>[[Mermaid Coast]]<br>[[Market Mesa]]<br>[[Stone Age Speedway]]<br>[[Ant Farm]]
|-
|[[Winter Fairy Home]]
|[[Hummingbird Fort]]<br>[[Panda Gardens]]<br>[[Honey Marsh]]<br>[[Ice Age Speedway]]<br>[[Wasp City]]
|-
|[[Spring Fairy Home]]
|[[Time Machine Lab]]<br>[[Roman City]]<br>[[Twilight Bulb Factory]]<br>[[Aqua Age Speedway]]<br>[[Caterpillar Gardens]]  
|-
|[[Summer Fairy Home]]
|[[Dusty Trails]]<br>[[Star Park]]<br>[[Space Age Speedway]]<br>[[Beetle Burrows]]<br> [[Grendor's Lair]]
|}
</center>


==Regional differences==
===[[Summer Fairy Home]]===
Like the first three PlayStation games, the character designs were redone for the Japanese version to accommodate Japan's market, as shown from cutscenes and talk icons. Another notable difference is that in the Japanese version, every area has their own map, which can be brought up by pressing the Select button. Maps would later become available in all versions of ''Spyro 2: Season of Flame''.
*[[Dusty Trails]]
*[[Star Park]]
*[[Space Age Speedway]]
*[[Beetle Burrows]]
*[[Grendor's Lair]]


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
File:Season of Ice in-game logo.png
</gallery>


==References==
==References==
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{{SSOI}}
{{Spyro franchise}}
{{Spyro franchise}}
[[Category:Games]]
[[Category:Games]]
[[Category:Game Boy Advance games]]
[[Category:Game Boy Advance games]]
[[Category:Spyro: Season of Ice|*]]
[[Category:Spyro: Season of Ice]]

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