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{{redirect|Spyro 2|the [[Game Boy Advance]] game with "Spyro 2" in its title|[[Spyro 2: Season of Flame]]}}
{{redirect|Spyro 2|the [[Game Boy Advance]] game with "Spyro 2" in its title|[[Spyro 2: Season of Flame]]}}
{{Game infobox
{{Game infobox
|image =  
|image = [[File:Spyro 2 PS1 US cover.jpg|250px]]
[[File:Spyro 2 PS1 US cover.jpg|210px|Original]]
[[File:SpyroReignitedTrilogy_RiptosRage_Art_Cover.jpg|210px|Reignited]]
|developer = [[Insomniac Games]]
|developer = [[Insomniac Games]]
|publisher = [[Sony Computer Entertainment]]
|publisher = [[Sony Computer Entertainment]]
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|input = PlayStation controller
|input = PlayStation controller
}}
}}
'''''Spyro 2: Ripto's Rage!''''', known as '''''Spyro 2: Gateway to Glimmer''''' in Europe, is the second game installment of the [[Spyro (franchise)|''Spyro'' franchise]] and a sequel to ''[[Spyro the Dragon (game)|Spyro the Dragon]]''. It was originally released for the [[PlayStation]] in 1999. In 2018, the first three ''Spyro the Dragon'' games, one of which is ''Spyro 2: Ripto's Rage!'', were remade for the ''[[Spyro Reignited Trilogy]]''.
'''''Spyro 2: Ripto's Rage!''''', known as '''''Spyro 2: Gateway to Glimmer''''' in Europe, is the second game of the [[Spyro (franchise)|''Spyro'' franchise]] and a sequel to ''[[Spyro the Dragon]]''. It was originally released for the [[PlayStation]] in 1999. In 2018, the first three ''Spyro the Dragon'' games, one of which is ''Spyro 2: Ripto's Rage!'', were remade for ''[[Spyro Reignited Trilogy]]''.


In the game, Spyro is placed in [[Avalar]], rather than the [[Dragon World]]s, where the previous installment was set. A dinosaur-riding sorcerer, known as [[Ripto]], has invaded the world of Avalar, and is wreaking havoc on its citizens with his magic. Idols come to life and attack their creators, Eskimos are encased in ice cubes, and a civilization of seahorses has had its water confiscated. Spyro must travel through the world of Avalar and undo the damage done by Ripto. Spyro and Sparx are the only two returning characters from the first game.
In the game, Spyro is placed in [[Avalar]], rather than the [[Dragon World]]s, where the previous installment was set. A dinosaur-riding sorcerer, known as [[Ripto]], has invaded the world of Avalar, and is wreaking havoc on its citizens with his magic. Idols come to life and attack their creators, Eskimos are encased in ice cubes, and a civilization of seahorses has had its water confiscated. Spyro must travel through the world of Avalar and undo the damage done by Ripto. Spyro and Sparx are the only two returning characters from the first game.
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In various locations throughout each level there are small creatures, such as frogs or sheep, known as [[fodder]]. When Spyro approaches them, the fodder try and escape from him. When Spyro charges or flames a fodder, it releases a [[butterfly]], which Sparx can eat to restore a unit of his health. If Sparx eats nine butterflies, the tenth one will be a blue butterfly, which grants an extra life. Blue butterflies are sometimes found in a bottle.
In various locations throughout each level there are small creatures, such as frogs or sheep, known as [[fodder]]. When Spyro approaches them, the fodder try and escape from him. When Spyro charges or flames a fodder, it releases a [[butterfly]], which Sparx can eat to restore a unit of his health. If Sparx eats nine butterflies, the tenth one will be a blue butterfly, which grants an extra life. Blue butterflies are sometimes found in a bottle.


Each level has a [[Power-up Gate]], which can be activated after defeating a certain number of enemies, who release a [[spirit particle]] upon being defeated. When Spyro walks through a Power-up Gate, he is given a temporary [[power-up]], including [[Invincibility]], [[Superfly]], [[Supercharge]], [[Powerflame]], [[Superfreeze]], and [[Spring Jump]].
Each level has a [[Power-up Gate]], which can be activated after defeating a certain number of enemies, who release a [[spirit particle]] upon being defeated. When Spyro walks through a Power-up Gate, he is given a temporary [[power-up]], including [[Invincible]], [[Superfly]], [[Supercharge]], [[Powerflame]], [[Superfreeze]], and [[Bigbounce]].


==Characters==
==Characters==
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===Playable characters===
===Playable characters===
{|class="wikitable"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#F5F5F5"
|-style="background:green; color:white;"
!width=12%|Name
!width=12%|Name
!Description
!Description
|-
|-
|align=center style="background:#F9F8FC"|[[File:Spyro S2 attack pose.jpg|90px]]<br>'''[[Spyro]]'''
|align=center style="background:#C776FE"|[[File:Spyro S2 attack pose.jpg|90px]]<br>'''[[Spyro]]'''
|align=center style="background:#F9F8FC"|The eager, headstrong, purple dragon and main protagonist. A vacation to [[Dragon Shores]] turns tragic as [[Ripto]] has taken over [[Avalar]]. After encountering [[Elora]] and [[Hunter]], Spyro embarks on a journey through Avalar to collect [[Orb]]s and [[Talisman]]s and stop Ripto. This is accomplished through the aide of Sparx. The game's story is partially framed after the events of [[Spyro the Dragon (game)|its predecessor]], and Spyro has the same {{wp|Game feel|feel}}, physics and a similar control from the first ''Spyro the Dragon'', now a little more experienced after his adventures in the first ''Spyro'' game.
|style="background:#DAA4FE"|The eager, headstrong, purple dragon and main protagonist. A vacation to [[Dragon Shores (Spyro 2: Ripto's Rage!)|Dragon Shores]] turns tragic as [[Ripto]] has taken over [[Avalar]]. After encountering [[Elora]] and [[Hunter]], Spyro embarks on a journey through Avalar to collect [[Orb]]s and [[Talisman]]s and stop Ripto. This is accomplished through the aide of Sparx. The game's story is partially framed after the events of [[Spyro the Dragon|its predecessor]], and Spyro has the same {{wp|Game feel|feel}}, physics and a similar control from the first ''Spyro the Dragon'', now a little more experienced after his adventures in the first ''Spyro'' game.
|}
|}


===Non-playable characters===
===Non-playable characters===
{|class="wikitable"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#F5F5F5"
|-style="background:green; color:white;"
!width=12%|Name
!width=12%|Name
!Description
!Description
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|align=center style="background:#F9F8FC"|[[File:Professor S2RR.png|90px]]<br>'''[[Professor]]'''
|align=center style="background:#F9F8FC"|[[File:Professor S2RR.png|90px]]<br>'''[[Professor]]'''
|style="background:#EFEEF2"|The creator of the "Super Portal" in Avalar. After Ripto's arrival, he created a smaller portal in the Glimmer realm to locate a dragon and bring it to Avalar.
|style="background:#EFEEF2"|The creator of the "Super Portal" in Avalar. After Ripto's arrival, he created a smaller portal in the Glimmer realm to locate a dragon and bring it to Avalar.
|}
==Enemies==
{{rewrite-expand|Needs more enemies added to the table}}
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#F9F8FC"
|-style="background:#060703; color:white;"
!width=10%|Name
![[File:S2RR Ripto icon.png|25px|link=Category:Enemies]] Description [[File:S2RR Ripto icon.png|25px|link=Category:Enemies]]
!width=13%|Locations
!width=6%|Can be flamed?
!width=6%|Can be charged?
|-
|align=center|[[File:No image.png|x70px]]<br>'''[[Arabian Thief]]'''
|Thieves responsible of stealing the hippos' three magical brass lamps. They are not as fast as the other Thieves in the Dragon Realms, but are still quite tricky to catch. Defeating all three will award the player an orb.
|align=center|[[Shady Oasis]]
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|Yes|green}}
|-
|align=center|[[File:No image.png|x70px]]<br>'''[[Camel]]'''
|Bipedal, ostrich-like dromedaries that attack Spyro by biting him or swinging their necks at him. They will bury their heads in the sand like an ostrich if Spyro is not near them. They also hop around to face his direction if he approaches them.
|align=center|[[Scorch (realm)|Scorch]]
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|No|red}}
|-
|align=center|[[File:No image.png|x70px]]<br>'''[[Draclet]]'''
|Small, green, spider-like creatures that cannot damage Spyro. They quickly breed but only have a set limit of members in their family. Some of them can be found walking on the floor, whilst others hang by small threads.
|align=center|[[Scorch (realm)|Scorch]]
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|No|red}}
|-
|-
|align=center style="background:#F9F8FC"|[[File:Ripto S2RR.png|x100px]]<br>'''[[Ripto]]'''
|align=center|[[File:No image.png|x70px]]<br>'''[[Earthshaper]]'''
|style="background:#EFEEF2"|The main antagonist of the game who seeks to take over Avalar and has a hatred for dragons. He is joined by his minions, Crush and Gulp.
|Creatures out of stone, capable of shaping the ground to make a lot of mischief. Charging them pushes them further. They are the only enemies that cannot be defeated by the Supercharge, although it pushes them more further.
|align=center|[[Fracture Hills]]<br>[[Magma Cone]]
|style="text-align:center"|{{color|No|red}}
|style="text-align:center"|{{color|Yes|green}}
|-
|-
|align=center style="background:#F9F8FC"|[[File:No image.png|x100px]]<br>'''[[Crush]]'''
|align=center|[[File:No image.png|x70px]]<br>'''[[Horned Rabbit]]'''
|style="background:#EFEEF2"|A blue dinosaur with small wings and wields an oversized club. He serves under Ripto.
|Rabbits that disguise themselves as an ice spike and pop out of the ground and charge into Spyro if he gets too close.
|align=center|[[Crystal Glacier]]
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|Yes|green}}
|-
|-
|align=center style="background:#F9F8FC"|[[File:No image.png|x100px]]<br>'''[[Gulp]]'''
|align=center|[[File:No image.png|x70px]]<br>'''[[Kangaroo Thief]]'''
|style="background:#EFEEF2"|A green dinosaur who often acts as Ripto's steed.
|Agile kangaroos that are able to leap great distances and heights, glide with their small wings, and swim in the few watery areas. Four are responsible for stealing [[Basil the Explorer]]'s four spark plugs in attempt to take them away from Mystic Marsh. Each one runs on a fixed path, and once defeated, they make a sound, then the spark plugs appear. When all four are defeated, Spyro is awarded an orb from Basil.
|align=center|[[Mystic Marsh]]
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|Yes|green}}
|-
|align=center|[[File:No image.png|x70px]]<br>'''[[Young Earthshaper]]'''
|Small Earthshapers that wear pants and attempt to throw rocks at Spyro. They can only be charged and will run away from Spyro if he does not hit them. Following their attempt, they will run to the other side of a building or large object and attempt the same attack.
|align=center|[[Magma Cone]]
|style="text-align:center"|{{color|No|red}}
|style="text-align:center"|{{color|Yes|green}}
|}
|}
===Bosses===
<center>
{|width=80% class="wikitable"
!colspan="12"style="background:#000000; color:white;"|[[File:S2RR Ripto icon.png|25px|link=Category:Bosses]] Bosses [[File:S2RR Ripto icon.png|25px|link=Category:Bosses]]
|-
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
!colspan="1"width=5% style="background:#060703"|
|-
!colspan="4"style="background:#7B7BA5"|{{color-link|Crush|white}}
!colspan="4"style="background:#4A6B42"|{{color-link|Gulp|white}}
!colspan="4"style="background:#F77331"|{{color-link|Ripto|white}}
|-
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x100px]]
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x100px]]
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x100px]]
|-
|colspan="4"align=center style="background:#F9F8FC"|A large, blue Riptoc who wields his club and uses pads to unleash fearsome attacks. Flaming him outside the pads is the only way to damage him.
|colspan="4"align=center style="background:#F9F8FC"|A large, green Riptoc with thick green scales and a giant pair of laser cannons on his back. He is resisted by the flame attack, so Spyro must use the objects which hatch from the eggs dropped from the sky by pterodactyls to defeat him. A robotic variant of him appears during the final boss.
|colspan="4"align=center style="background:#F9F8FC"|Spyro's arch-nemesis: the sorcerous king of the [[Riptoc Mercenaries]]. Ripto is the title villain and the final boss. At the start, he was accidentally transported to Avalar, which he decides to invade because it is not inhabited by dragons. Ripto uses magical orbs to gain power-ups, and can fire projectiles from his scepter. When in trouble, he calls a robotic version of Gulp to help him out, and when in danger, he then takes to the skies on a monstrous pterodactyl robot for a fast-paced aerial battle. Spyro should use the orbs that Hunter drops to get new powerups.
|}
</center>


==Realms==
==Realms==
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<center>
<center>
{|width=40% class="wikitable" style="background:#F2F2F7;"
{|width=100% class="wikitable" style="background:#F2F2F7;"
!colspan="12"|Realms
!colspan="12"style="background:green; color:white;"|Realms
|- style="background:#78D0F8;"
|- style="background:#78D0F8;"
|colspan="12"|[[File:S2RR Summer Forest Guidebook image.png|x25px|link=Summer Forest]] '''World 1: <small>Summer Forest</small>'''
|-
!colspan="4" style="background:#A0DEFA;"|[[File:S2RR Summer Forest logo.png|link=Summer Forest]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×4
!colspan="4" style="background:#A0DEFA;"|Challenges
!colspan="4" style="background:#A0DEFA;"|Orbs
|-
|colspan="4"rowspan="4"align=center style="background:#F9F8FC"|[[File:S2RR Summer Forest.png|x90px]]
|colspan="4"rowspan="3"align=left|Hunter's Challenge
|colspan="4"align=left|On a secret ledge
|-
|colspan="4"align=left|Atop a ladder
|-
|colspan="4"align=left|Behind the door
|- style="background:#F2F2F7;"
|colspan="12"align=center|The first Home World is luscious and green. Here, Avalar is enjoying summer. Before reaching certain portals in this world, Spyro must pay Moneybags to teach him to swim.<br>'''Unlock criterion''': complete Glimmer
|-
!colspan="4" style="background:#A0DEFA;"|01.<br>[[File:S2RR Glimmer logo.png|link=Glimmer]]<br>[[File:S2RR Magic Pick.png|x16px|Talisman]]Magic Pick [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="2" style="background:#A0DEFA;"|Challenges
!colspan="4" style="background:#A0DEFA;"|02.<br>[[File:S2RR Idol Springs logo.png|link=Idol Springs]]<br>[[File:S2RR Jade Idol.png|x16px|Talisman]]Jade Idol [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×2
!colspan="1" style="background:#A0DEFA;"|Challenges
!colspan="1" style="background:#A0DEFA;"|Skill Point
|-
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:S2RR Glimmer.png|x90px]]
|colspan="1"rowspan="1"align=left|Lizard hunt
|colspan="1"rowspan="1"align=left|Gem Lamp Flight outdoors
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:S2RR Idol Springs.png|x90px]]
|colspan="1"align=left|Foreman Bud's puzzles
|colspan="1"rowspan="2"align=left|Land on Idol
|-
|colspan="2"rowspan="1"align=left|Gem Lamp Flight in cave
|colspan="1"align=left|Hula Girl rescue
|-
|colspan="6"align=center|A world lush with gems, and home to the Gemcutters, who are springhares. They are being terrorized by lizards, who keep stealing their gems.
|colspan="6"align=center|A marsh-like area adorned with Idol Monsters, where the local foremen incessantly carve idols. These idols are turning on them.<br>'''Unlock criterion''': complete Glimmer
|-
!colspan="4" style="background:#A0DEFA;"|03.<br>[[File:S2RR Colossus logo.png|link=Colossus]]<br>[[File:S2RR Golden Statue.png|x16px|Talisman]]Golden Statue [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="1" style="background:#A0DEFA;"|Challenges
!colspan="1" style="background:#A0DEFA;"|Skill Point
!colspan="4" style="background:#A0DEFA;"|04.<br>[[File:S2RR Hurricos logo.png|link=Hurricos]]<br>[[File:S2RR Gear of Power.png|x16px|Talisman]]Gear of Power [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="1" style="background:#A0DEFA;"|Challenges
!colspan="1" style="background:#A0DEFA;"|Skill Point
|-
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:S2RR Colossus.png|x90px]]
|colspan="1"align=left|Hockey vs. Goalie
|colspan="1"rowspan="3"align=left|Perfect in Hockey
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:Hurricos S2RR screenshot.jpg|x90px]]
|colspan="1"align=left|Stone thief chase
|colspan="1"rowspan="3"align=left|All Windmills
|-
|colspan="1"align=left|Hockey one on one
|colspan="1"align=left|Factory Glide 1
|-
|colspan="1"align=left|Evil spirit search
|colspan="1"align=left|Factory Glide 2
|-
|colspan="6"align=center|A mountainous world inhabited by peaceful monks. A Yeti is rampaging around the once-peaceful mountain; however, the monks were able to close all the doors to trap the him.<br>'''Unlock criterion''': complete Glimmer
|colspan="6"align=center|A stormy world in perpetual darkness, home to the Electrolls. Their bigger and stronger workmates, the Gear Grinders, are segregating their smaller, weaker workmatems.<br>'''Unlock criteria''': complete Glimmer and pay Moneybags 500 gems to swim underwater
|-
!colspan="4" style="background:#A0DEFA;"|05.<br>[[File:S2RR Sunny Beach logo.png|link=Sunny Beach]]<br>[[File:S2RR Turtle Medallion.png|x16px|Talisman]]Turtle Medallion [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="2" style="background:#A0DEFA;"|Challenges
!colspan="4" style="background:#A0DEFA;"|06.<br>[[File:S2RR Aquaria Towers logo.png|link=Aquaria Towers]]<br>[[File:S2RR Enchanted Shell.png|x16px|Talisman]]Enchanted Shell [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="2" style="background:#A0DEFA;"|Challenges
|-
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="2"align=left|Blasting boxes
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"align=left|Seahorse rescue
|colspan="1"rowspan="3"align=left|All Seaweed
|-
|colspan="2"align=left|Turtle soup I
|colspan="1"align=left|Manta ride I
|-
|colspan="2"align=left|Turtle soup II
|colspan="1"align=left|Manta ride II
|-
|colspan="6"align=center|A scenic beach inhabited by turtles. Water Workers are entrapping the innocent turtles.<br>'''Unlock criteria''': complete Glimmer and pay Moneybags 500 gems to swim underwater
|colspan="6"align=center|A piece of ocean belonging to a school of seahorses and Verne, their giant squid. Their civilization have had their water confiscated by the Water Workers.<br>'''Unlock criteria''': complete Glimmer and pay Moneybags 500 gems to swim underwater, and pay Moneybags 400 gems for access
|-
!colspan="4" style="background:#A0DEFA;"|07.<br>[[File:S2RR Ocean Speedway logo.png|link=Ocean Speedway]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×1
!colspan="4" style="background:#A0DEFA;"|Challenge
!colspan="4" style="background:#A0DEFA;"|Skill Point
|-
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="4"align=left|Follow Hunter
|colspan="4"align=left|Under 1:10
|-
|colspan="12"align=center|A segment of sea where the locals race and cheer in the stands, featuring rings, arches, boats, and cars.<br>'''Unlock criteria''': complete Glimmer, pay Moneybags 500 gems to swim underwater, and collect 3 orbs for access
|-
!colspan="4" style="background:#A0DEFA;"|08.<br>[[File:S2RR Crush's Dungeon logo.png|link=Crush's Dungeon]]
!colspan="8" style="background:#A0DEFA;"|Skill Point
|-
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="8"align=left|Perfect
|-
|colspan="12"align=center|The first and easiest boss level. Located obviously in a dungeon, Spyro is surrounded by colored pads. The blue pads let Crush use a shock wave running along the ground against Spyro, and the red pads lets the monster unleash a fireball onto him.<br>'''Unlock criteria''': collect all 6 Talismans within Summer Forest's realms
|- style="background:#F89058;"
|colspan="12"|[[File:S2RR Autumn Plains Guidebook image.png|x25px|link=Autumn Plains]] '''World 2: <small>Autumn Plains</small>'''
|-
!colspan="4" style="background:#FAB189;"|[[File:S2RR Autumn Plains logo.png|link=Autumn Plains]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×2
!colspan="8" style="background:#FAB189;"|Orbs
|-
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="8"align=left|The end of the wall
|-
|colspan="8"align=left|Long Glide!
|-
|colspan="12"align=center|The second world contains the most portals to other levels. The only notable difference between it and Summer Forest is that the leaves are autumnal colors. There is also a far more extensive series of castle ramparts and galleries.<br>'''Unlock criterion''': complete Crush's Dungeon
|-
!colspan="4" style="background:#FAB189;"|09.<br>[[File:S2RR Skelos Badlands logo.png|link=Skelos Badlands (Spyr 2: Ripto's Rage!)]]<br>[[File:S2RR Ancient Bone.png|x16px|Talisman]]Ancient Bone [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="1" style="background:#FAB189;"|Challenges
!colspan="1" style="background:#FAB189;"|Skill Points
!colspan="4" style="background:#FAB189;"|10.<br>[[File:S2RR Crystal Glacier logo.png|link=Crystal Glacier]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×2 [[File:S2RR Ice Crystal.png|x16px|Talisman]]Ice Crystal
!colspan="2" style="background:#FAB189;"|Challenges
|-
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"rowspan="1"align=left|Lava lizards I
|colspan="1"rowspan="2"align=left|All Cacti
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"rowspan="3"align=left|Draclet cave
|colspan="1"rowspan="3"align=left|George the snow leopard
|-
|colspan="1"rowspan="1"align=left|Lava lizards II
|-
|colspan="1"rowspan="1"align=left|Dem bones
|colspan="1"rowspan="1"align=left|Catbat Quartet
|-
|colspan="6"align=center|A prehistoric wasteland covered in giant skeletons and scalding-hot lava. The cavemen here, however, like to call it home, although they are having trouble with some prehistoric creatures and Fire Wizards.<br>'''Unlock criterion''': complete Crush's Dungeon
|colspan="6"align=center|A lofty, snow-covered, mountainous area inhabited by eskimos, who are being frozen solid; their leader is imprisoned by Ice Wizards.<br>'''Unlock criterion''': complete Crush's Dungeon
|-
!colspan="4" style="background:#FAB189;"|11.<br>[[File:S2RR Breeze Harbor logo.png|link=Breeze Harbor]]<br>[[File:S2RR Glass Anchor.png|x16px|Talisman]]Glass Anchor [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×2
!colspan="2" style="background:#FAB189;"|Challenges
!colspan="4" style="background:#FAB189;"|12.<br>[[File:S2RR Zephyr logo.png|link=Zephyr]]<br>[[File:S2RR Ruby Bomb.png|x16px|Talisman]]Ruby Bomb [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×4
!colspan="2" style="background:#FAB189;"|Challenges
|-
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="2"rowspan="1"align=left|Mine blast
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"align=left|Cowlek corral I
|colspan="1"align=left|Cowlek corral II
|-
|colspan="2"rowspan="1"align=left|Gear grab
|colspan="1"align=left|Sowing seeds I
|colspan="1"align=left|Sowing seeds II
|-
|colspan="6"align=center|The harbor where Breeze Builders dwell. The Breezebuilders try to fend off a Land Blubber infestation; both the Breeze Builders and the Land Blubbers of Zephyr are constantly at war.<br>'''Unlock criterion''': complete Crush's Dungeon
|colspan="6"align=center|A land covered in rolling, grassy green hills, decorated with high-rise towers and tunnels. Here, the Land Blubbers try to repel the Breezebuilder assault.<br>'''Unlock criteria''': complete Crush's Dungeon and pay Moneybags 500 gems for access
|-
!colspan="4" style="background:#FAB189;"|13.<br>[[File:S2RR Scorch logo.png|link=Scorch (realm)]]<br>[[File:S2RR Emerald Scarab.png|x16px|Talisman]]Emerald Scarab [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×2
!colspan="1" style="background:#FAB189;"|Challenges
!colspan="1" style="background:#FAB189;"|Skill Point
!colspan="4" style="background:#FAB189;"|14.<br>[[File:S2RR Fracture Hills logo.png|link=Fracture Hills]]<br>[[File:S2RR Bronze Flute.png|x16px|Talisman]]Bronze Flute [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="1" style="background:#FAB189;"|Challenges
!colspan="1" style="background:#FAB189;"|Skill Point
|-
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"align=left|Barrel of Monkeys
|colspan="1"rowspan="3"align=left|All Trees
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"align=left|Free the faun
|colspan="1"rowspan="3"align=left|3 Laps of Supercharge
|-
|colspan="1"rowspan="2"align=left|Capture the flags
|colspan="1"align=left|Alchemist escort
|-
|colspan="1"align=left|Earthshaper bash
|-
|colspan="6"align=center|An arid desert area with many temples. A couple of secret agents ([[Handel]] and [[Greta]]) are here, too; they attempt to infiltrate an enemy castle.<br>'''Unlock criteria''': complete Crush's Dungeon and pay Moneybags 500 gems to climb
|colspan="6"align=center|Among the forested, tranquil landscape, is a cragged, wide canyon, with lava, inexperienced alchemists, and bagpipe music. Satyrs have been encased in stone by the Earthshapers.<br>'''Unlock criteria''': complete Crush's Dungeon and pay Moneybags 500 gems to climb
|-
!colspan="4" style="background:#FAB189;"|15.<br>[[File:S2RR Magma Cone logo.png|link=Magma Cone]]<br>[[File:S2RR Volcano Idol.png|x16px|Talisman]]Volcano Idol [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="2" style="background:#FAB189;"|Challenges
!colspan="4" style="background:#FAB189;"|16.<br>[[File:S2RR Shady Oasis logo.png|link=Idol Springs]]<br>[[File:S2RR Mystic Lamp.png|x16px|Talisman]]Mystic Lamp [[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×2
!colspan="2" style="background:#FAB189;"|Challenges
|-
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="2"align=left|Party crashers
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"rowspan="3"align=left|Catch 3 thieves
|colspan="1"rowspan="3"align=left|Free Hippos
|-
|colspan="2"align=left|Crystal geysers I
|-
|colspan="2"align=left|Crystal geysers II
|-
|colspan="6"align=center|A hilly landscape flowing with lava, and next door to a constantly active volcano that endangered the Fauns. Third-degree burns are extremely common here.<br>'''Unlock criteria''': complete Crush's Dungeon, Moneybags 500 gems to climb, and collect 8 orbs
|colspan="6"align=center|A temple area filled with acid, booby-traps, and hippos who like to eat Power Berries, which are all being stolen by the Thieves.<br>'''Unlock criteria''': complete Crush's Dungeon, Moneybags 500 gems to climb, collect 8 orbs, and pay Moneybags 400 gems for access
|-
!colspan="4" style="background:#FAB189;"|17.<br>[[File:S2RR Metro Speedway logo.png|link=Metro Speedway]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×1
!colspan="1" style="background:#FAB189;"|Challenge
!colspan="1" style="background:#FAB189;"|Skill Point
!colspan="4" style="background:#FAB189;"|18.<br>[[File:S2RR Icy Speedway logo.png|link=Icy Speedway]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×1
!colspan="1" style="background:#FAB189;"|Challenge
!colspan="1" style="background:#FAB189;"|Skill Point
|-
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"align=left|Grab the Loot
|colspan="1"align=left|Under 1:15
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"align=left|Parasail through Rings
|colspan="1"align=left|Under 1:15
|-
|colspan="6"align=center|A city surrounded by water. Here there are many pigeons, Cat Burglars, jumpers, slow signs, and arches.<br>'''Unlock criteria''': complete Crush's Dungeon and collect 6 orbs
|colspan="6"align=center|A frozen-over tundra surrounded by the ocean, which is inhabited by small sea monsters. There are many eskimos and cavemen on vacation here, whether they ride snowmobiles attached parasailors or go ice skating. featuring snowmobiles, arches, skaters, and serpents.<br>'''Unlock criteria''': complete Crush's Dungeon, Moneybags 500 gems to climb, collect 8 orbs, and pay Moneybags 100 gems for access
|-
!colspan="4" style="background:#FAB189;"|19.<br>[[File:S2RR Gulp's Overlook logo.png|link=Gulp's Overlook]]
!colspan="8" style="background:#FAB189;"|Skill Points
|-
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="8"align=left|Perfect
|-
|colspan="8"align=left|Hit Ripto
|-
|colspan="12"align=center|A boss realm focusing on a battle with Gulp, a huge and green Riptoc with a cannon-like contraption on his back; this realm is a bit more challenging. Elora has trained some Pterodactyls from Skelos Badlands to drop eggs containing weapons for Spyro.<br>'''Unlock criteria''': collect all 8 Talismans within Autumn Plains' realms
|- style="background:#F0D8F8;"
|colspan="12"|[[File:S2RR Winter Tundra Guidebook image.png|x25px|link=Winter Tundra]] '''World 3: <small>Winter Tundra</small>'''
|-
!colspan="4" style="background:#F4E3FA;"|[[File:S2RR Winter Tundra logo.png|link=Winter Tundra]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="8" style="background:#F4E3FA;"|Orbs
|-
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="8"align=left|Top of the waterfall
|-
|colspan="8"align=left|On the tall wall
|-
|colspan="8"align=left|Smash the rock
|-
|colspan="12"align=center|The final Home World. This is the residence of Ripto during his attempt to get revenge on Spyro and his friends from Avalar and is also the location of the Super Portal to the Dragon Realms, Spyro's true home. It is located on an alpine tundra, with a focal temple and secret caves.<br>'''Unlock criterion''': complete Gulp's Overlook
|-
!colspan="4" style="background:#F4E3FA;"|20.<br>[[File:S2RR Mystic Marsh logo.png|link=Mystic Marsh]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="2" style="background:#F4E3FA;"|Challenges
!colspan="4" style="background:#F4E3FA;"|21.<br>[[File:S2RR Cloud Temples logo.png|link=Cloud Temples]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="2" style="background:#F4E3FA;"|Challenges
|-
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="2"align=left|Fix the fountain
|colspan="4"rowspan="3"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="2"align=left|Break down doors
|-
|colspan="2"align=left|Very versatile thieves!
|colspan="2"align=left|Agent Zero's secret hideout
|-
|colspan="2"align=left|Retrieve professor's pencil
|colspan="2"align=left|Ring tower bells
|-
|colspan="6"align=center|A marshy piece of land inhabited by many exotic animals and Water Wizards. The fountain that kept the local creatures calm has stopped working.<br>'''Unlock criterion''': complete Gulp's Overlook
|colspan="6"align=center|A much cooler place with more temples. There are large numbers of enemies here, and Spyro must be careful where you step. Evil warlocks have stolen the powerful magicians' wands.<br>'''Unlock criteria''': complete Gulp's Overlook and collect 15 orbs
|-
!colspan="4" style="background:#F4E3FA;"|22.<br>[[File:S2RR Robotica Farms logo.png|link=Robotica Farms]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×3
!colspan="2" style="background:#F4E3FA;"|Challenges
!colspan="4" style="background:#F4E3FA;"|23.<br>[[File:S2RR Metropolis logo.png|link=Metropolis]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×4
!colspan="2" style="background:#F4E3FA;"|Challenges
|-
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"rowspan="1"align=left|Switch on bug light
|colspan="1"align=left|Clear tractor path
|colspan="4"rowspan="2"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="1"align=left|Conquer invading cows
|colspan="1"align=left|Shoot down sheep saucers I
|-
|colspan="2"align=left|Exterminate crow bugs
|colspan="1"align=left|Shoot down sheep saucers II
|colspan="1"align=left|Ox bombing
|-
|colspan="6"align=center|An agricultural area run by robots. It is a wide expanse of land, now overrun by Robo-Bugs, who are giving the locals an extremely hard time with the infestation.<br>'''Unlock criteria''': complete Gulp's Overlook and pay Moneybags 1000 gems for the headbash ability
|colspan="6"align=center|A busy little city inhabited by robots who speak in monotone. Their home have been invaded by Space Cows, Rocket Pigs and Flying Sheep Saucers.<br>'''Unlock criteria''': complete Gulp's Overlook, pay Moneybags 1000 gems for the headbash ability, and collect 25 orbs
|-
!colspan="4" style="background:#F4E3FA;"|24.<br>[[File:S2RR Canyon Speedway logo.png|link=Canyon Speedway]]<br>[[File:S2RR Orb icon.png|x16px|Total number of obtainable orbs]]×1<br>
!colspan="4" style="background:#F4E3FA;"|Challenge
!colspan="4" style="background:#F4E3FA;"|Skill Point
|-
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="4"align=left|Shoot down balloons
|colspan="4"align=left|Under 1:10
|-
|colspan="12"align=center|A deep, craggy canyon inhabited by rams and vultures, with some moles known as bikers thrown in, and some rings scattered somewhere.<br>'''Unlock criteria''': complete Gulp's Overlook and pay Moneybags 200 gems for access
|-
!colspan="4" style="background:#F4E3FA;"|25.<br>[[File:S2RR Ripto's Arena logo.png|link=Ripto's Arena]]
!colspan="8" style="background:#F4E3FA;"|Skill Point
|-
|colspan="4"align=center style="background:#F9F8FC"|[[File:No image.png|x90px]]
|colspan="8"align=left|Perfect
|-
|-
!colspan="4" style="background:#A0DEFA;"|[[File:S2RR Summer Forest logo.png|link=Summer Forest]]
|colspan="12"align=center|The third and final boss level, Ripto generously gives the player a bit of competition and has three phases (Normal, Robot Gulp, Pterodactyl).<br>'''Unlock criteria''': complete Gulp's Overlook and collect 40 orbs
|colspan="4"align=center|[[Glimmer]]<br>[[Idol Springs]]<br>[[Colossus]]<br>[[Hurricos]]<br>[[Sunny Beach]]<br>[[Aquaria Towers]]<br>[[Ocean Speedway]]<br>[[Crush's Dungeon]]
|- style="background:#B0F858;"
|colspan="12"|[[File:S2RR Dragon Shores.png|x25px|link=Dragon Shores (Spyro 2: Ripto's Rage!)]] '''World 4: <small>Dragon Shores</small>'''
|-
|-
!colspan="4" style="background:#A0DEFA;"|[[File:S2RR Autumn Plains logo.png|link=Autumn Plains]]
!colspan="3" style="background:#C7FA89;"|Dunk 'em Down in Water<br>[[File:Dragon Shores token.png|15px|Total number of tokens.]]×3
|colspan="4"align=center|[[Skelos Badlands]]<br>[[Crystal Glacier]]<br>[[Breeze Harbor]]<br>[[Zephyr]]<br>[[Metro Speedway]]<br>[[Scorch]]<br>[[Fracture Hills]]<br>[[Magma Cone]]<br>[[Shady Oasis]]<br>[[Icy Speedway]]<br>[[Gulp's Overlook]]
!colspan="3" style="background:#C7FA89;"|Tunnel of Love<br>[[File:Dragon Shores token.png|15px|Total number of tokens.]]×1
!colspan="3" style="background:#C7FA89;"|Coaster Ride<br>[[File:Dragon Shores token.png|15px|Total number of tokens.]]×3
!colspan="3" style="background:#C7FA89;"|Shooting Range<br>[[File:Dragon Shores token.png|15px|Total number of tokens.]]×3
|-
|-
!colspan="4" style="background:#A0DEFA;"|[[File:S2RR Winter Tundra logo.png|link=Winter Tundra]]
|colspan="3"align=left|Spyro should fire baseball-like rocks at a dunk tank.
|colspan="4"align=center|[[Mystic Marsh]]<br>[[Cloud Temples]]<br>[[Robotica Farms]]<br>[[Metropolis]]<br>[[Canyon Speedway]]<br>[[Ripto's Arena]]<br>[[Dragon Shores]]
|colspan="3"align=left|This is where Spyro rides the Tunnel of Love.
|colspan="3"align=left|Spyro should pop balloons on a roller coaster.
|colspan="3"align=left|Spyro should shoot enemies and targets that pop up out of the ground.
|}
|}
</center>
</center>
Line 128: Line 490:
|}
|}


===Powerups===
===Power-ups===
In addition to Spyro's returning and new abilities, many levels in the game feature powerup "gates" which temporarily give Spyro enhanced abilities that allow him to defeat certain enemies, reach new areas, or complete certain missions. Powerup gates are at first inactive, but become available once the player has defeated a certain number of enemies within the level.
In addition to Spyro's returning and new abilities, many levels in the game feature powerup "gates" which temporarily give Spyro enhanced abilities that allow him to defeat certain enemies, reach new areas, or complete certain missions. Powerup gates are at first inactive, but become available once the player has defeated a certain number of enemies within the level.


Line 153: Line 515:
!Description
!Description
|-
|-
|[[Invincibility]]
|[[Invulnerability]]
|This powerup renders Spyro invulnerable to all damage for a certain length of time. This is used primarily to allow Spyro to cross large areas hazardous terrain (such as lava or acidic waters) without taking harm.
|This powerup renders Spyro invulnerable to all damage for a certain length of time. This is used primarily to allow Spyro to cross large areas hazardous terrain (such as lava or acidic waters) without taking harm.
|-
|-
|[[Spring Jump]]
|[[Superjump]]
|This gate launches Spyro high into the air in a certain direction, allowing him to land in a different area of the level.
|This gate launches Spyro high into the air in a certain direction, allowing him to land in a different area of the level.
|-
|-

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