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Spike: Difference between revisions

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'''Spike''' is the Boss for [[Midday Gardens]] in [[Spyro: Year of the Dragon]], he is fought in the level [[Spike's Arena]].
'''Spike''' is the Boss for [[Midday Gardens]] in [[Spyro: Year of the Dragon]], he is fought in the level [[Spike's Arena]]. He was created by the [[Sorceress]] to eliminate Spyro once and for all. Luckily Sgt. James Byrd comes to help you defeat him. He attacks by using plasma shoot.


==The Battle==
==The Battle==

Revision as of 18:28, April 20, 2010


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Spike's Arena
File:Spikesarena.jpg
World: Spike's Arena
Species: Rhynoc, Monster
Method Of Defeat: Charging items & power flames
Attacks: Plasma Shoot
Appearances: Spyro: Year of the Dragon

Spike is the Boss for Midday Gardens in Spyro: Year of the Dragon, he is fought in the level Spike's Arena. He was created by the Sorceress to eliminate Spyro once and for all. Luckily Sgt. James Byrd comes to help you defeat him. He attacks by using plasma shoot.

The Battle

To attack Spike at the start, charge into the giant magma balls that Sgt. James Byrd drops and aim them at Spike.

After a while, James will start to drop red orbs - Walk over to eat them, and Spyro can use a powered up flame. Spike is able to grab red orbs with his hammer, and shoot out a flaming wall to you, but the best way to avoid this-- is by jumping over it.

After more damage, James will then drop blue orbs - After taking these, Spyro will shoot them out and they will swirl around in the direction it is launched. Spike can gain this ammunition and create a double helix that will follow you. the best way to avoid this is by running away.

Spike will try to smash the rocks the fire at you, so be quick.