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Sorceress's Lair: Difference between revisions

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In [[Spyro: Year of the Dragon]] is this place the main area of the battle between Spyro and The Sorceress.
In [[Spyro: Year of the Dragon]] is this place the main area of the battle between Spyro and The Sorceress.
==Battle==
During the first round, the Sorceress will occasionally shoot three light-blue balls of shockwaves toward Spyro. These are easy to dodge. She will also try to hit you with a fireball attack, and charging is to only sure way of avoiding one of these. Once [[Agent 9]] finally shoots down a cannon, hop on it and the Sorceress will begin running around the arena. Hit her before she stops and launches a fireball towards you. If she does, quickly jump off the cannon to prevent getting hit.


==Dialogue==
==Dialogue==

Revision as of 03:39, April 30, 2011

Template:PlaceOriginal The Sorceress' Lair is the arena within the Sorceress' Castle at Midnight Mountain in Spyro: Year of the Dragon. In arena where you battle the Sorceress herself. You fight her at the end of the game, after collecting at least 100 eggs. It is a ring shape, with balloons in the air that contain stationary cannons, trolley cannons and UFOs. The balloons are shot by Agent 9, causing them to pop, allowing the weapon to fall to the ground. You can then hop on it and use it to damage her. He will also occasionally shoot down sheep to heal you.

Appearances

In Spyro: Year of the Dragon is this place the main area of the battle between Spyro and The Sorceress.

Battle

During the first round, the Sorceress will occasionally shoot three light-blue balls of shockwaves toward Spyro. These are easy to dodge. She will also try to hit you with a fireball attack, and charging is to only sure way of avoiding one of these. Once Agent 9 finally shoots down a cannon, hop on it and the Sorceress will begin running around the arena. Hit her before she stops and launches a fireball towards you. If she does, quickly jump off the cannon to prevent getting hit.

Dialogue

Agent 9

"Woooohoo!! Time to kick some Sorceress butt!"

A "portal" is located where the black arrow is pointing at.

Trivia

  • The background in this level is based off Doctor Shemp in Spyro 1.
  • Many Spyro fans think that the Sorceress is a little boring to fight, and even say that Ripto's Arena (from Spyro 2) is more difficult and epic (thanks to the opera-rock boss music). Though the pipe organ-rock music for the Sorceress is the perfect music and sound fit for evil queens like her.
  • The upper tip of the Sorceress' long wand contains a purple egg, which will eventually revert back to the normal egg color after she is submerged in the lava (once you defeat her).
  • In the PAL version of the game, the background music is replaced by Spike's Arena's, and in the NTSC version it is replaced with Sunrise Spring's background music.
  • Along with Super Bonus Round, there is a "portal" outside the arena. Although it is unreachable here, with hacking, you can fly towards it in Super Bonus Round. Don't get your hopes up, for it is solid, and not a real portal.

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