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Clock Fool: Difference between revisions
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{|cellspacing="0" cellpadding="0" border="1" align="right" width="300px" style="background:#efefef;" class="infobox bordered" | {|cellspacing="0" cellpadding="0" border="1" align="right" width="300px" style="background:#efefef;" class="infobox bordered" | ||
|style="text-align:center; font-size: large;" colspan="2"|'''Clock Fool''' | |style="text-align:center; font-size: large;" colspan="2"|'''Clock Fool''' | ||
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|style="text-align:center;" colspan="2"|[[ | |style="text-align:center;" colspan="2"|[[image:Clockfool2.png|131px]]<br /> | ||
|- | |- | ||
!Attacks: | !Attacks: | ||
| | |None | ||
|- | |- | ||
!Method Of Defeat: | !Method Of Defeat: | ||
|Invincible | |Invincible | ||
|- | |- | ||
!Appearences: | !Appearences: | ||
|[[Dream Weavers]] Homeworld <br />[[Jacques]] | |[[Dream Weavers]] Homeworld<br />[[Jacques]] | ||
| | | | ||
|} | |} | ||
'''Clock Fools''' are enemies that, once charged or flamed, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once | '''Clock Fools''' are enemies in [[Dream Weavers]] that, once [[Charge|charged]] or [[Fire|flamed]], will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from [[Spyro the Dragon (character)|Spyro]] in a looped path once seen. | ||
==Gallery== | |||
<gallery captionalign="left"> | |||
Clockfool1.png|A Clock Fool in its normal form | |||
</gallery> | |||
[[Category: Enemies]] | [[Category: Enemies]] | ||
[[Category:Dream Weavers Enemies]] | [[Category:Dream Weavers Enemies]] | ||
[[Category:Fools]] | [[Category:Fools]] |
Revision as of 05:30, April 28, 2011
Clock Fool | ||
File:Clockfool2.png | ||
Attacks: | None | |
---|---|---|
Method Of Defeat: | Invincible | |
Appearences: | Dream Weavers Homeworld Jacques |
Clock Fools are enemies in Dream Weavers that, once charged or flamed, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from Spyro in a looped path once seen.
Gallery
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A Clock Fool in its normal form