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Fireworks Factory: Difference between revisions

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'''Fireworks Factory''' is located in the [[Evening Lake]] [[homeworld]] in [[Spyro: Year of the Dragon]].
'''Fireworks Factory''' is located in the [[Evening Lake]] [[homeworld]] in [[Spyro: Year of the Dragon]].


'''Enemies'''
 
*[[Ninja Rhynocs]]
 
*[[Shooting Ninja Rhynocs]]
*Bomb-tossing Rhynocs


==Settings==
==Settings==
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There is a secret room, near the beginning of the level that was supposedly meant for the original game, but was cut. It features an extra life. The room is only accessible through hacking.
There is a secret room, near the beginning of the level that was supposedly meant for the original game, but was cut. It features an extra life. The room is only accessible through hacking.
=='''Enemies'''==
*[[Ninja Rhynocs]]
*[[Shooting Ninja Rhynocs]]
*Bomb-tossing Rhynocs


==Eggs==
==Eggs==

Revision as of 00:39, July 30, 2010

Template:PlaceOriginal Fireworks Factory is located in the Evening Lake homeworld in Spyro: Year of the Dragon.



Settings

Handel and Greta are attempting to destroy a rocket that the Sorceress is building here. Spyro must fight his way through hordes of Rhynoc-ninja to reach his goal. Agent 9 can also get in on the action and receive an update to Mr. Laser Blaster and a Skill Point.

This level is also the scene for the "final" cutscene of the game, as well as the title screen. In addition, the cutscene at the end of the level that features Greta fighting the ninjas is a reference to the slow-motion combat scenes from the popular action-movie series, the Matrix.

There is a secret room, near the beginning of the level that was supposedly meant for the original game, but was cut. It features an extra life. The room is only accessible through hacking.

Enemies


Eggs

  • Destwoy the Wocket - Release the Rocket.
  • Hidden in an Alcove - The egg is located on a lava island on the right side of the bridge at the beginning.
  • Ninja HQ - Hidden in a secret area.
  • Bad Dragon - In an hidden area. Destroy the two dragons that are attacking Handel.
  • You're Doomed - Get to the dead end of the maze as Agent 9.
  • You're Still Doomed - Go back to the start and prevent Handel from getting detonated.

This article is incomplete, otherwise known as a "stub." You can help the Spyro Wiki by adding more.

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