Welcome to the Spyro Wiki's new home world!
Feel free to rewrite and expand the articles and upload images that are missing.
Portal Door: Difference between revisions
From the Spyro Wiki, the Spyro and Skylanders encyclopedia
No edit summary |
>8th Mizukage No edit summary |
||
Line 1: | Line 1: | ||
[[File:SheliaLockedSunnyVille.png|thumb|107px|A door in [[Sunny Villa]] when | [[File:SheliaLockedSunnyVille.png|thumb|107px|A door in [[Sunny Villa]] when Sheila is locked.]] | ||
'''Creature Access Doors''' are doors in [[Spyro: Year of the Dragon]] that are closed when by various doors which when the other playable characters, [[Sheila]], [[Sgt. James Byrd|Sgt. Byrd]], [[Bentley]] and [[Agent 9]], aren't freed. These doors will have a bad sign and access is denied, Spyro must unlock the challenges in order to get through and the doors will be placed underground. For some of the levels. Spyro can use a glitch to get in the entrance quickly as possible without rescuing them. | '''Creature Access Doors''' are doors in [[Spyro: Year of the Dragon]] that are closed when by various doors which when the other playable characters, [[Sheila]], [[Sgt. James Byrd|Sgt. Byrd]], [[Bentley]] and [[Agent 9]], aren't freed. These doors will have a bad sign and access is denied, Spyro must unlock the challenges in order to get through and the doors will be placed underground. For some of the levels. Spyro can use a glitch to get in the entrance quickly as possible without rescuing them. | ||
Revision as of 18:27, March 16, 2012
Creature Access Doors are doors in Spyro: Year of the Dragon that are closed when by various doors which when the other playable characters, Sheila, Sgt. Byrd, Bentley and Agent 9, aren't freed. These doors will have a bad sign and access is denied, Spyro must unlock the challenges in order to get through and the doors will be placed underground. For some of the levels. Spyro can use a glitch to get in the entrance quickly as possible without rescuing them.
Gallery
-
A door which blocks the way into Agent 9's area when not rescued