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Portal Door: Difference between revisions

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[[File:SheliaLockedSunnyVille.png|thumb|107px|A door in [[Sunny Villa]] when Sheila is locked.]]
[[File:SheliaLockedSunnyVille.png|thumb|107px|A door in [[Sunny Villa]] when Sheila is locked.]]
'''Creature Access Doors''' are doors in ''[[Spyro: Year of the Dragon]]'' and ''[[Spyro Reignited Trilogy]]'' that are closed when the other playable characters, [[Sheila]], [[Sgt. James Byrd|Sgt. Byrd]], [[Bentley]] and [[Agent 9]], aren't freed. These doors will have a bad sign and access will be denied unless any available glitches in certain levels are used to get around them. Although these are part of the realm geometry and not standalone objects, [[Spyro the Dragon (character)|Spyro]] must unlock the challenges in order to get through and the doors will be placed underground. For some of the realms, Spyro can use a glitch to get in the entrance quickly as possible without rescuing them. The only areas that Spyro cannot circumvent are Enchanted Towers, Charmed Ridge, Desert Ruins (where the door is misplaced and never used to block Spyro from entering unless that would be placed at the entrance) and Haunted Tomb. They may have an extra piece of wood.
'''Creature Access Doors''' are doors in ''[[Spyro: Year of the Dragon]]'' and ''[[Spyro Reignited Trilogy]]'' that are closed when the other playable characters, [[Sheila]], [[Sgt. James Byrd|Sgt. Byrd]], [[Bentley]] and [[Agent 9]], aren't freed. These doors will have a bad sign and access will be denied. Although these are part of the realm geometry and not standalone objects, [[Spyro the Dragon (character)|Spyro]] must unlock the challenges in order to get through and the doors will be placed underground. For some of the realms, Spyro can use a glitch to get in the entrance quickly as possible without rescuing them, but access will still be locked and he will be greeted with a nasty note on the sign if he returns from their sub-levels. The only areas that Spyro cannot circumvent are Enchanted Towers, Charmed Ridge, Desert Ruins (where the door is misplaced and never used to block Spyro from entering unless that would be placed at the entrance) and Haunted Tomb. They may have an extra piece of wood.


In the ''Spyro Reignited Trilogy'', a number of doors from ''Year of the Dragon'' were replaced with new doors in each level with different playable characters.
In the ''Spyro Reignited Trilogy'', a number of doors from ''Year of the Dragon'' were replaced with new doors in each level with different playable characters.

Revision as of 23:59, October 19, 2018

File:SheliaLockedSunnyVille.png
A door in Sunny Villa when Sheila is locked.

Creature Access Doors are doors in Spyro: Year of the Dragon and Spyro Reignited Trilogy that are closed when the other playable characters, Sheila, Sgt. Byrd, Bentley and Agent 9, aren't freed. These doors will have a bad sign and access will be denied. Although these are part of the realm geometry and not standalone objects, Spyro must unlock the challenges in order to get through and the doors will be placed underground. For some of the realms, Spyro can use a glitch to get in the entrance quickly as possible without rescuing them, but access will still be locked and he will be greeted with a nasty note on the sign if he returns from their sub-levels. The only areas that Spyro cannot circumvent are Enchanted Towers, Charmed Ridge, Desert Ruins (where the door is misplaced and never used to block Spyro from entering unless that would be placed at the entrance) and Haunted Tomb. They may have an extra piece of wood.

In the Spyro Reignited Trilogy, a number of doors from Year of the Dragon were replaced with new doors in each level with different playable characters.

Gallery

Models

Spyro: Year of the Dragon

Screenshots

Spyro: Year of the Dragon

Spyro Reignited Trilogy

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