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Electricity (The Legend of Spyro): Difference between revisions

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{{Youmay|the element in The Legend of Spyro series|[[Electricity|the ability in The Classic series]]}}
{{Youmay|the element in The Legend of Spyro series|[[Electricity|the ability in The Classic or Skylanders series]]}}
[[File:P_Hub_DojoShieldElectricity.jpg|thumb|184px|An Electricity Temple Banner]]
[[File:P_Hub_DojoShieldElectricity.jpg|thumb|184px|An Electricity Temple Banner]]
{{Q|Surrender to its erratic nature. Allow its energy to charge through your body and anticipate its movement... then unleash it...willingly.|The [[Chronicler]]}}
{{Q|Surrender to its erratic nature. Allow its energy to charge through your body and anticipate its movement... then unleash it...willingly.|The [[Chronicler]]}}

Revision as of 22:55, July 9, 2012

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File:P Hub DojoShieldElectricity.jpg
An Electricity Temple Banner

Template:Q Electricity is one of Spyro's four main elemental attacks in The Legend of Spyro series.

Volteer is the Dragon Guardian of Electricity.

The Legend of Spyro: A New Beginning

Electricity is one of the four elements Spyro learns to help fight his enemies. The young dragon learned to use the Electricity element on Dante's Freezer and later learned to utilize with the help of the Electric Guardian, Volteer. It can be use to shock enemies, throw them around (even off edges) and suspend them in a makeshift electric cage in midair to help air attacks.

The Legend of Spyro: The Eternal Night

The Electric Orb can be used to blast enemies into the air. Spyro can also launch enemies into the air by creating a small electric twister that surrounds him and running into enemies.

The Legend of Spyro: Dawn of the Dragon

Electricity is used to shock enemies and allow Spyro to create an orb around himself while simultaneously shocking enemies and sending out electric pulses.

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