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Armadillo (The Legend of Spyro): Difference between revisions
From the Spyro Wiki, the Spyro and Skylanders encyclopedia
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|role = Enemy | |role = Enemy | ||
|homeworld = [[Tall Plains]] | |homeworld = [[Tall Plains]] | ||
|attack = | |||
*Bull rolling into Spyro | |||
*Head lash | |||
|appearances = ''[[The Legend of Spyro: A New Beginning]]'' | |appearances = ''[[The Legend of Spyro: A New Beginning]]'' | ||
|cameos = ''[[The Legend of Spyro: The Eternal Night]]''}} | |||
|cameos = ''[[The Legend of Spyro: The Eternal Night]]'' | The '''Armardillos''' are enemies that are only found in [[Tall Plains]] in ''[[The Legend of Spyro: A New Beginning]]''. They attack [[Spyro (The Legend of Spyro)|Spyro]] by bull-rolling into him, or by whipping their tails at him. | ||
}}The '''Armardillos''' are enemies that are only found in [[Tall Plains]] in ''[[The Legend of Spyro: A New Beginning]]''. They attack [[Spyro (The Legend of Spyro)|Spyro]] by bull-rolling into him, or by whipping their tails at him. | |||
An unused [[Ancient Grove]] variant of the Armadillo makes a cameo in ''[[The Legend of Spyro: The Eternal Night]]'', trapped in a cage in the first ship of the [[Pirate Fleet]]. The enemy cannot be interacted with, and never appears in its own level. | An unused [[Ancient Grove]] variant of the Armadillo makes a cameo in ''[[The Legend of Spyro: The Eternal Night]]'', trapped in a cage in the first ship of the [[Pirate Fleet]]. The enemy cannot be interacted with, and never appears in its own level. | ||
== Trivia == | == Trivia == | ||
* In ''Eternal Night'''s enemy debug levels, the Ancient Grove armadillo is completely functional, unlike other scrapped enemies that fail to spawn entirely. It is unknown why the enemy is only seen trapped in-game. <ref>''[https://tcrf.net/The_Legend_of_Spyro:_The_Eternal_Night_(PlayStation_2,_Wii) The Legend of Spyro: The Eternal Night]''. ''[http://tcrf.net The Cutting Room Floor]''.</ref> | |||
* In Eternal Night's enemy debug levels, the Ancient Grove armadillo is completely functional, unlike other scrapped enemies that fail to spawn entirely. It is unknown why the enemy is only seen trapped in-game. <ref>[https://tcrf.net/The_Legend_of_Spyro:_The_Eternal_Night_(PlayStation_2,_Wii) The Cutting Room Floor | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{ANB}} | {{ANB}} | ||
{{TEN}} | {{TEN}} |
Revision as of 23:41, March 23, 2023
Template:Characterbox The Armardillos are enemies that are only found in Tall Plains in The Legend of Spyro: A New Beginning. They attack Spyro by bull-rolling into him, or by whipping their tails at him.
An unused Ancient Grove variant of the Armadillo makes a cameo in The Legend of Spyro: The Eternal Night, trapped in a cage in the first ship of the Pirate Fleet. The enemy cannot be interacted with, and never appears in its own level.
Trivia
- In Eternal Night's enemy debug levels, the Ancient Grove armadillo is completely functional, unlike other scrapped enemies that fail to spawn entirely. It is unknown why the enemy is only seen trapped in-game. [1]