Welcome to the Spyro Wiki's new home world!
Feel free to rewrite and expand the articles and upload images that are missing.
Spike
Template:Characterbox Spike is the Boss for Midday Gardens in Spyro: Year of the Dragon, he is fought in the level Spike's Arena. He was created by the Sorceress to eliminate Spyro once and for all. Luckily Sgt. James Byrd comes to help you defeat him. He attacks by using plasma shoot.
The Battle
To attack Spike at the start, charge into the giant magma balls that Sgt. James Byrd drops, making sure to aim them at Spike, be careful, though, the interval between Spike's initial and next volley of shots is rather short, giving Spyro only a small window of opportunity to deal damage against him, furthermore, he will occasionally destroy the magma balls.
After a while, Byrd will start to drop red crystals - Walk over to eat them, and Spyro can use a powered-up flame. Spike is able to grab red orbs with his blaster, if he does, he will shoot out a flaming wall towards you, but this is easy to avoid, just carefully jump over it.
After more damage, Byrd will then drop blue crystals - After taking these, Spyro will shoot them out from his mouth which swirl around in the direction it is launched. Spike can gain this ammunition as well, and can create a double helix shot that will follow you, the best way to avoid this is by charging away from it.
Trivia
- Spike is the only boss in Year of the Dragon to not be killed by falling into the lava, surrounding the stage. When he is defeated, he spins around a few times and falls onto the ground, defeated. The rest of the bosses in the game were all submerged in the lava after being defeated.
- Spike and the Scorceress are the only 'end of world' bosses to hold weapons.
- Spike is considered by many to be the hardest boss in the game.
- His appearance and battle method is similar to Ripto.