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Gem (The Legend of Spyro)

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Revision as of 03:15, January 23, 2023 by Aura24 (talk | contribs) (Created page with "{{Youmay|the objects from ''The Legend of Spyro''|the collectibles/currency from the classic series}} {{Items (The Legend of Spyro) |name = Gems |image = <gallery> Health Crystals.jpg|Health Mana Crystals.jpg|Mana XP Crystals.jpg|XP FuryCrystal.jpg|Fury </gallery> |homeworld = Dragon Realms |abilities = Increases HP, Mana, XP, or the Fury Meter |appearances = ''The Legend of Spyro: A New...")
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Template:Youmay Template:Items (The Legend of Spyro) In The Legend of Spyro reboot, gems are a natural source for Dragons, who draw strength from these crystals. Around the world, there are crystal clusters that appear as one color, corresponding to the color gems they release: red for health, green for mana, blue for experience points, and purple for fury energy. Spirit gem clusters appear as iridiscent pink and release all types of gems when smashed.

In Dawn of the Dragon, after being freed from the time crystal, Spyro and Cynder used a green gem cluster to recharge their magic. The Chronicler, through an illusion generated by the gem cluster, bestowed both dragons their respective elemental abilities.

In the same game, there are a set number of Blue Gem Clusters in each level needed for 100% completion.

Gameplay

Individual Gems

In all three games, each smaller colored gem gives a different benefit:

  • Red: replenishes HP
  • Green: replenishes Mana
  • Blue: replenishes XP
  • Purple: increases the Fury Meter

In the first two games, defeated enemies drop every type of gem. In Dawn of the Dragon, they drop green gems based on how many hits Spyro or Cynder made in one combo.

Gallery

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