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Superflame

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Revision as of 02:11, July 30, 2020 by Aura24 (talk | contribs)

Superflame is a powerup first introduced in Spyro 2: Ripto's Rage!. It later reappeared in Spyro: Year of the Dragon.

Effect

Upon going through a Superflame powerup gate or acquiring a superflame orb, Spyro turns red and his flame breath turns into fireballs that are more effective than any of his standard attacks, and are capable of breaking open metal crates and the most impossible metaled enemies. It is also useful shooting down distant targets. Superflame even works underwater where t is depicted as a star-like projectile in the original PlayStation games. In Ripto's Rage!, Spyro unlocks a permanent Superflame in Dragon Shores upon 100% completion. This is the more commonly thought of Superflame.

In the Spyro Reignited Trilogy, getting the Superflame powerup gives Spyro glowing yellow horns, wings, tail spike, and yellow stripes.

Trivia

  • If you beat Ripto's Rage! and enter the Superflame power-up at the end of Dragon Shores then save and quit and create a new save file, the new file will have Superflame at the start of the game.
  • In Spyro the Dragon, if the player used the code that enables the Superflame to unlimited, Spyro can use the unlimited amount of Superflame in all levels (including Gnasty's World) and can used to defeat enemies.
  • In the Reignited Trilogy, a toggle for the Permanent Superflame in Spyro 2 was added in the form of a cheat code for fans to turn on/off Superflame whenever they please after completing 100%.

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