Welcome to the Spyro Wiki's new home world!
Feel free to rewrite and expand the articles and upload images that are missing.
Aquaria Towers: Difference between revisions
>UxieLover1994 No edit summary |
>UxieLover1994 No edit summary |
||
Line 5: | Line 5: | ||
|world type = [[Realm]] | |world type = [[Realm]] | ||
|homeworld = [[Summer Forest]] | |homeworld = [[Summer Forest]] | ||
|species = [[Seahorses (Aquaria Towers) |Seahorses]] | |species = [[Seahorses (Aquaria Towers)|Seahorses]] | ||
|gems = 400 | |gems = 400 | ||
|orbs = 3 | |orbs = 3 | ||
Line 12: | Line 12: | ||
|talisman = Enchanted Shell | |talisman = Enchanted Shell | ||
}} | }} | ||
'''Aquaria Towers''' is an aquatic world located in [[Summer Forest]] ruled by intelligent [[Seahorses (Aquaria Towers)|seahorses]], who are watched over by the seahorse king. As the name implies, there are numerous underwater towers that serve as homes for the seahorses. Unfortunately, the [[Water Workers]] from [[Sunny Beach]] have returned and drained all the water. [[Spyro]] must release all the water by pressing switches, while avoiding becoming lunch for fierce robotic sharks (with the help of [[Moneybags]] and his shark submarine). Once you release all the water, the seahorses will give you the Aquaria Towers Talisman as thanks for helping them. | '''Aquaria Towers''' is an aquatic world located in [[Summer Forest]] ruled by intelligent [[Seahorses (Aquaria Towers)|seahorses]], who are watched over by the seahorse king. As the name implies, there are numerous underwater towers that serve as homes for the seahorses. Unfortunately, the [[Water Workers]] from [[Sunny Beach]] have returned and drained all the water. [[Spyro the Dragon (character)|Spyro]] must release all the water by pressing switches, while avoiding becoming lunch for fierce robotic sharks (with the help of [[Moneybags]] and his shark submarine). Once you release all the water, the seahorses will give you the Aquaria Towers Talisman as thanks for helping them. | ||
==Cutscenes== | ==Cutscenes== | ||
Line 31: | Line 31: | ||
#Help [[Hunter]] (who is wearing scuba gear since cats don't like getting wet) tame his pet manta ray by riding on it through several underwater rings without missing one. | #Help [[Hunter]] (who is wearing scuba gear since cats don't like getting wet) tame his pet manta ray by riding on it through several underwater rings without missing one. | ||
#Help get Hunter's pet manta ray into racing shape by riding it through a harder and trickier ring course. | #Help get Hunter's pet manta ray into racing shape by riding it through a harder and trickier ring course. | ||
==Characters== | |||
===Allies=== | |||
*[[Seahorses (Aquaria Towers)|Seahorses]] | |||
**Ripple | |||
**Hoppo | |||
**King Flippy | |||
**At least six other unnamed Seahorses | |||
*[[Hunter the Cheetah]] | |||
*[[Moneybags]] | |||
==Enemies== | ==Enemies== | ||
Line 37: | Line 47: | ||
*[[Robot Sharks|Robotic Sharks]] | *[[Robot Sharks|Robotic Sharks]] | ||
== | ==Character Design== | ||
In Aquaria Towers, [[Hunter the Cheetah|Hunter]] will be wearing a purple SCUBA outfit, along with purple flippers and a mask. He later takes on this form again during the events of [[Spyro: Year of the Dragon|the next game]]. Also, all the sheep in the realm have helmets on their heads. | |||
<gallery> | <gallery> | ||
File: | File:HunterSCUBA.jpg|[[Hunter the Cheetah|Hunter's]] SCUBA outfit | ||
File: | File:Aquasheep.jpg|200px|A sheep wearing a helmet | ||
</gallery> | </gallery> | ||
==Videos== | |||
{|width="700px" style="text-align:center; border:2px solid" align="center" | |||
|width="340px" style="-moz-border-radius:10px"|'''Aquaria Towers (Part 1) - ''[[Spyro 2: Ripto's Rage!]]''''' | |||
|width="340px" style="-moz-border-radius:10px"|'''Aquaria Towers (Part 2) - ''[[Spyro 2: Ripto's Rage!]]''''' | |||
|- | |||
|style="border:1px solid #C0C0C0"|<youtube width="320" height="240">g_40aYKvjPU</youtube> | |||
|style="border:1px solid #C0C0C0"|<youtube width="320" height="240">7r9Y4Li-C1c</youtube> | |||
|} | |||
{{S2}} | {{S2}} | ||
[[Category:Summer Forest Worlds]] | [[Category:Summer Forest Worlds]] | ||
[[Category:Water Levels]] | [[Category:Water Levels]] |
Revision as of 09:58, September 14, 2010
Template:PlaceOriginal Aquaria Towers is an aquatic world located in Summer Forest ruled by intelligent seahorses, who are watched over by the seahorse king. As the name implies, there are numerous underwater towers that serve as homes for the seahorses. Unfortunately, the Water Workers from Sunny Beach have returned and drained all the water. Spyro must release all the water by pressing switches, while avoiding becoming lunch for fierce robotic sharks (with the help of Moneybags and his shark submarine). Once you release all the water, the seahorses will give you the Aquaria Towers Talisman as thanks for helping them.
Cutscenes
Opening Scene
A seahorse is seen with its head down, looking sad. Suddenly, a hand appears with a glass of water, and the seahorse looks happy, until the hand takes the water off-screen. The hand brings the water to the seahorse, who again looks happy, until it is taken away. The hand then brings the glass back before taking it away again. The camera moves outward, showing a Water Worker holding the glass of water. On the other side of him, is an unknown creature in a bucket. The Water Worker again pretends to give the seahorse some water, before taking it back. He then pours the water in the bucket. The seahorse falls to the ground, saddened again, as the worker laughs at him.
Closing Scene
The world is filled with water again, and a seahorse is seen swimming in the water, happily. Suddenly, a pair of robotic jaws appear on the side of the seahorse. The seahorse apparently blows bubbles out of its rear, and, fearing for its life, flees and swims off screen. The camera moves to the side, to show the jaws are fake, and it was just another seahorse playing a mean trick. Suddenly, another pair of robotic jaws appear beside this seahorse, who looks at them and laughs, thinking it is just someone playing a trick. However, the jaws belong to a Metal Shark, who chomps his mouth a few times, proving its real. It then chases the seahorse off screen.
Intro and Closing Video
thumb|left|300px|Aquaria Towers Intro and Closing Scene
Orb Challenges
This level has three orbs: In two of them Spyro needs to ride a manta ray and pass bubble rings after a dolphin, in the other Spyro needs to save all baby seahorses in the seven towers, this task is done to the seahorse king. This level has 400 gems, and for the skill point Spyro needs to destroy all the seaweeds with the fire ball power.
- Rescue all of the King Flippy's baby seahorses who were kidnapped by the Water Workers from 6 towers, each with deadlier traps. The king will blow up the entrance to the next Tower each time you rescue one.
- Help Hunter (who is wearing scuba gear since cats don't like getting wet) tame his pet manta ray by riding on it through several underwater rings without missing one.
- Help get Hunter's pet manta ray into racing shape by riding it through a harder and trickier ring course.
Characters
Allies
- Seahorses
- Ripple
- Hoppo
- King Flippy
- At least six other unnamed Seahorses
- Hunter the Cheetah
- Moneybags
Enemies
Character Design
In Aquaria Towers, Hunter will be wearing a purple SCUBA outfit, along with purple flippers and a mask. He later takes on this form again during the events of the next game. Also, all the sheep in the realm have helmets on their heads.
-
Hunter's SCUBA outfit
-
A sheep wearing a helmet
Videos
Aquaria Towers (Part 1) - Spyro 2: Ripto's Rage! | Aquaria Towers (Part 2) - Spyro 2: Ripto's Rage! |