Welcome to the Spyro Wiki's new home world!
Feel free to rewrite and expand the articles and upload images that are missing.

Fireworks Factory: Difference between revisions

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Aura24 (talk | contribs)
No edit summary
>TN4U
No edit summary
Line 12: Line 12:
''[[Spyro Reignited Trilogy]]''
''[[Spyro Reignited Trilogy]]''


|species = Humans <br /> Fireflies}}'''Fireworks Factory''' is a realm, located in the [[Evening Lake]] [[homeworld]] in ''[[Spyro: Year of the Dragon]]''. Spyro must collect 50 [[Dragon Eggs|dragon eggs]] to access this realm.
|species = Humans <br /> Fireflies}}'''Fireworks Factory''' is a [[Realms|realm]] in ''[[Spyro: Year of the Dragon]] ''and in the ''[[Spyro Reignited Trilogy|Reignited Trilogy]]'' remaster of the third game. It can be accessed in the [[Evening Lake]] [[homeworld]] after collecting 50 [[Dragon Eggs]].


==Story==
==Story==
[[Handel]] and [[Greta]] are attempting to destroy a rocket that the [[Sorceress]] is building here. [[Spyro the Dragon (character)|Spyro]] must fight his way through hordes of [[Ninja Rhynocs|Rhynoc-ninja]] to reach his goal. [[Agent 9]] can also get in on the action and receive an update to Mr. Laser Blaster as well as a [[Skill Point]].
[[Handel]] and [[Greta]] are attempting to destroy a rocket that the [[Sorceress]] is building here. [[Spyro the Dragon (character)|Spyro]] must fight his way through hordes of [[Ninja Rhynocs]] to destroy the rocket and save an egg from going into orbit.


There is a secret room near the beginning of the realm that was supposedly meant for the original game, but was cut. It features an extra life. The room is only accessible through hacking or a glitch.
After the Sorceress' initial defeat, Hunter and Bianca had fallen in love and came here to see a fireworks show, kissing under the full moon. Spyro and [[Sparx the Dragonfly|Sparx]] discovered them and decided to look for the remaining dragon eggs on their own, but [[Elora]] comes in and convinces Spyro to at least stay a little and enjoy the show.
 
After the Sorceress' initial defeat, Hunter and Bianca had fallen in love and went to the Fireworks Factory to see the fireworks show, kissing under the full moon. Spyro and Sparx discovered them and decided to look for the remaining dragon eggs on their own.


==Guide==
==Guide==
Line 30: Line 28:
*Patty (As Agent 9; Get to the end of the maze)
*Patty (As Agent 9; Get to the end of the maze)
*Donovan (As Agent 9; Go back to the start and save Handel)
*Donovan (As Agent 9; Go back to the start and save Handel)
=== Skill Point ===
* In [[Agent 9|Agent 9's]] challenge portal, there is a hidden power-up for his laser blaster. In the first room of [[Ninja Rhynocs]], there is a red switch on the ceiling towards the door to the next room. Shooting it will drop a laser gun to collect, and a skill point will be achieved. This power-up will turn the laser blaster into a fully-automatic weapon with 500 rounds, which can be helpful in clearing our hoards of enemies.


==Characters==
==Characters==
Line 37: Line 38:
*[[Agent 9]]
*[[Agent 9]]


==Enemies==
=== Enemies ===
*[[Ninja Rhynocs]]
*[[Ninja Rhynocs]]
*Shooting Ninja Rhynocs
*Shooting Ninja Rhynocs
Line 63: Line 64:
==Trivia==
==Trivia==
*This realm is also the scene for the "final" cutscene of the game, as well as both the title and "Game Over" screen (where the scene is in a 2D image rather than 3D like the title screen). In addition, the cutscene at the end of the realm that features Greta fighting the ninjas is a reference to the slow-motion combat scenes from the popular action-movie series, ''[[wikipedia:The Matrix|The Matrix]]''.
*This realm is also the scene for the "final" cutscene of the game, as well as both the title and "Game Over" screen (where the scene is in a 2D image rather than 3D like the title screen). In addition, the cutscene at the end of the realm that features Greta fighting the ninjas is a reference to the slow-motion combat scenes from the popular action-movie series, ''[[wikipedia:The Matrix|The Matrix]]''.
*At end of the realm where Greta defeats the ninjas, the player can defeat them by using the small rockets further back in the stage. When the cutsecne begins, it will play out as if ninjas were still there, causing Greta to attack nothing.
**At end of the realm where Greta defeats the ninjas, the player can defeat them by using the small rockets further back in the stage. When the cutscene begins, it will play out as if ninjas were still there, causing Greta to attack nothing.
*It is also possible that the ninja equipped with a gun will accidentally shoot the other ninjas to death.
**It is also possible that the ninja equipped with a gun will accidentally shoot the other ninjas to death.
*When the segment featuring Agent 9 begins, it will be in a first person shooter mode, and two eggs are available. When reading the Atlas, the eggs in question will be referred to under the "You're doomed!" and "You're still doomed!" messages categories. This is a reference to the landmark first person shooter game ''Doom''.
*When the segment featuring Agent 9 begins, it will be in a first person shooter mode, and two eggs are available. When reading the Atlas, the eggs in question will be referred to under the "You're doomed!" and "You're still doomed!" message hints. This is a reference to the landmark first person shooter game ''Doom''.
*There are two tall towers in this realm that can be reached without a game hack. In order to reach the towers, the first thing to do is to make a left turn at the end of the realm. Then Spyro will be able to reach the top of a wall, which should be in sight from there.  The final step is to walk all the way to the end of the wall before gliding to the nearest of the two towers.
*There are two tall towers in this realm that can be reached without a game hack. In order to reach the towers, the first thing to do is to make a left turn at the end of the realm. Then Spyro will be able to reach the top of a wall, which should be in sight from there.  The final step is to walk all the way to the end of the wall before gliding to the nearest of the two towers.
*This is one of the only two realms that Spyro can use Missile Breath the other being [[Gulp's Overlook]].
*There is a secret room near the beginning of the realm that was supposedly meant to have a breakable wall, but was cut. It features an extra life, and is only accessible through hacking or a glitch.
*If Spyro returns to Fireworks Factory after unlocking [[Midnight Mountain]], Greta is nowhere to be found, but Handel remains in the minigames.
*This is one of only two realms that Spyro can use Missile Breath. The other is [[Gulp's Overlook]].
* This is one of the only realms in the series to contain a combo power-up gate, the others being the [[Super Bonus Round]] and [[Metropolis]] from ''Spyro 2: Ripto's Rage''.
*If Spyro returns to Fireworks Factory after unlocking [[Midnight Mountain]], Greta is nowhere to be found, but Handel remains in the challenge portals.
* This is one of the few realms in the series to contain a combo power-up gate, the others are [[Super Bonus Round]] and [[Metropolis]].


{{S3}}
{{S3}}

Revision as of 04:22, October 3, 2018

Template:PlaceOriginalFireworks Factory is a realm in Spyro: Year of the Dragon and in the Reignited Trilogy remaster of the third game. It can be accessed in the Evening Lake homeworld after collecting 50 Dragon Eggs.

Story

Handel and Greta are attempting to destroy a rocket that the Sorceress is building here. Spyro must fight his way through hordes of Ninja Rhynocs to destroy the rocket and save an egg from going into orbit.

After the Sorceress' initial defeat, Hunter and Bianca had fallen in love and came here to see a fireworks show, kissing under the full moon. Spyro and Sparx discovered them and decided to look for the remaining dragon eggs on their own, but Elora comes in and convinces Spyro to at least stay a little and enjoy the show.

Guide

Eggs

File:Greta YotD.jpg
Greta will help Spyro throughout the realm.
  • Grady (Release the Rocket)
  • Noodles (On a lava island on the right side of the bridge at the beginning)
  • Sam (Hidden in a secret area)
  • Evan (Destroy the two dragons that are attacking Handel)
  • Patty (As Agent 9; Get to the end of the maze)
  • Donovan (As Agent 9; Go back to the start and save Handel)

Skill Point

  • In Agent 9's challenge portal, there is a hidden power-up for his laser blaster. In the first room of Ninja Rhynocs, there is a red switch on the ceiling towards the door to the next room. Shooting it will drop a laser gun to collect, and a skill point will be achieved. This power-up will turn the laser blaster into a fully-automatic weapon with 500 rounds, which can be helpful in clearing our hoards of enemies.

Characters

Allies

Enemies

Videos

Fireworks Factory (Part 1) - Spyro: Year of the Dragon Fireworks Factory (Part 2) - Spyro: Year of the Dragon
File:Spyro Year of the Dragon - 100% - Fireworks Factory - Part 1 File:Spyro Year of the Dragon - 100% - Fireworks Factory - Part 2
Fireworks Factory (Agent 9) - Spyro: Year of the Dragon
File:Spyro Year of the Dragon - 100% - Fireworks Factory - Part 3

Gallery

Trivia

  • This realm is also the scene for the "final" cutscene of the game, as well as both the title and "Game Over" screen (where the scene is in a 2D image rather than 3D like the title screen). In addition, the cutscene at the end of the realm that features Greta fighting the ninjas is a reference to the slow-motion combat scenes from the popular action-movie series, The Matrix.
    • At end of the realm where Greta defeats the ninjas, the player can defeat them by using the small rockets further back in the stage. When the cutscene begins, it will play out as if ninjas were still there, causing Greta to attack nothing.
    • It is also possible that the ninja equipped with a gun will accidentally shoot the other ninjas to death.
  • When the segment featuring Agent 9 begins, it will be in a first person shooter mode, and two eggs are available. When reading the Atlas, the eggs in question will be referred to under the "You're doomed!" and "You're still doomed!" message hints. This is a reference to the landmark first person shooter game Doom.
  • There are two tall towers in this realm that can be reached without a game hack. In order to reach the towers, the first thing to do is to make a left turn at the end of the realm. Then Spyro will be able to reach the top of a wall, which should be in sight from there.  The final step is to walk all the way to the end of the wall before gliding to the nearest of the two towers.
  • There is a secret room near the beginning of the realm that was supposedly meant to have a breakable wall, but was cut. It features an extra life, and is only accessible through hacking or a glitch.
  • This is one of only two realms that Spyro can use Missile Breath. The other is Gulp's Overlook.
  • If Spyro returns to Fireworks Factory after unlocking Midnight Mountain, Greta is nowhere to be found, but Handel remains in the challenge portals.
  • This is one of the few realms in the series to contain a combo power-up gate, the others are Super Bonus Round and Metropolis.

Template:S3

ru:Фабрика Фейерверков