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Double Jump Glitch: Difference between revisions

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'''Double Jump Glitch''' is a [[Glitch]] which appears exclusively in [[Spyro 2: Ripto's Rage|''Spyro 2: Ripto's Rage'']].
'''Double Jump Glitch''' is a [[Glitch]] which appears exclusively in ''[[Spyro 2: Ripto's Rage!]]''


When jumping, pressing the charge button at the top of the jump causes [[Spyro]] to leap up further, often allowing him into places he wouldn't normally be allowed to get to. This can lead to [[Swim in the air]] glitches, as well as allowing him to [[Skip through the game]] at certain points, such as getting past the bridge in [[Glimmer]] without paying and accessing [[Crush's Dungeon]] before all the [[Talismans]] have been located.
When jumping, pressing the charge button at the top of the jump causes [[Spyro]] to leap up further, often allowing him into places he wouldn't normally be allowed to get to. This can lead to [[Swim in the air]] glitches, as well as allowing him to [[Skip through the game]] at certain points, such as getting past the bridge in [[Glimmer]] without paying and accessing [[Crush's Dungeon]] before all the [[Talismans]] have been located.

Revision as of 19:49, August 12, 2020

Double Jump Glitch is a Glitch which appears exclusively in Spyro 2: Ripto's Rage!

When jumping, pressing the charge button at the top of the jump causes Spyro to leap up further, often allowing him into places he wouldn't normally be allowed to get to. This can lead to Swim in the air glitches, as well as allowing him to Skip through the game at certain points, such as getting past the bridge in Glimmer without paying and accessing Crush's Dungeon before all the Talismans have been located.

This glitch was later fixed in the Reignited Trilogy.

However it is entirely possible to do a similar trick with the hover if timed correctly.

Video

Double Jump Glitch - Spyro 2: Ripto's Rage!
File:Spyro 2 THE DOUBLE JUMP!

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