Welcome to the Spyro Wiki's new home world!
Feel free to rewrite and expand the articles and upload images that are missing.
Shadow Strike Glitch
From the Spyro Wiki, the Spyro and Skylanders encyclopedia
The Shadow Strike Glitch is a glitch in The Legend of Spyro: Dawn of the Dragon that allows Cynder to bypass cutscenes and loading triggers. By activating her primary Shadow attack, Shadow Strike, and moving through a loading zone, she can reappear on the other side without triggering the load.
Applications
Using this glitch often results in a dead end, or even a softlock in certain situations. However, there are also a few places where the glitch can be useful.
Dragon City
- Can be used while going up the stairs to the ramparts to prevent the cannon event from starting (though you would have to use a different glitch to progress).
- Can be used at the entrance to the gates to prevent the troll from fighting, allowing you to close the gates without interruption.
This article is incomplete, otherwise known as a "stub." You can help the Spyro Wiki by adding more.
[Edit] Glitches
| ||
---|---|---|
Classic | Swim in the Air - Skip through the game - Double Jump - Dead Mode Proxy Run - Proxy Jump - Collision Free - Unlimited Fall - Lost Gem - Fluffy | |
The Legend of Spyro |
Air Attack Roll Cancel - Camera Warp - Dark Spyro - Dive Jump Shadow Strike Glitch - Statue Glitch - Unlimited Fall | |
Reignited | Unlimited Flight Glitch |