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[[File:Light Gem | {{Item infobox | ||
The '''Light Gems''' are | |name= Dragon Egg | ||
|image=[[File:Light Gem.png|150px]]<br>''Spyro: A Hero's Tail'' model | |||
|first_appearance= ''[[Spyro: A Hero's Tail]]'' (2004) | |||
|location= [[Dragon Kingdom]], [[Lost Cities]]<br />[[Icy Wilderness]], [[Volcanic Isle]] | |||
|effect=Unlock more areas and the Professor's gadgets | |||
}} | |||
The '''Light Gems''' are one of the main collectible items in ''[[Spyro: A Hero's Tail]]''. They are mainly used to gain access to the [[Professor]]'s gadgets, which are necessary to reach certain places and unlocking new areas. There are a total of 100 Light Gems to collect. | |||
Three gadgets can be unlocked by having at least a certain number of Light Gems: 8 are needed to activate the [[Ball Gadget]], 24 are needed to unlock the [[Invincibility]] power-up, and 40 are needed to unlock the [[Supercharge]] powerup. | ==Role== | ||
[[Spyro]] had to collect a total of 100 Light Gems on his journey, by extension being a prerequisite for the player to achieve 100% [[completion]]. He needed a minimum number to access the Professor's gadgets. Most Light Gems are hidden or out-of-reach, and some are a reward for completing a minigame. Three gadgets can be unlocked by having at least a certain number of Light Gems: 8 are needed to activate the [[Ball Gadget]], 24 are needed to unlock the [[Invincibility]] power-up, and 40 are needed to unlock the [[Supercharge]] powerup. | |||
There are four hidden areas, each in a different [[realm]], that are locked behind a gate requiring at least a certain number of Light Gems to open. The requirements include: at least 20 Light Gems to access [[Coastal Remains]]' hidden area, 55 to enter [[Dark Mine]]'s hidden area, 70 to enter [[Dragonfly Falls]]'s hidden area, and 95 to enter [[Frostbite Village]]'s hidden area. | There are four hidden areas, each in a different [[realm]], that are locked behind a gate requiring at least a certain number of Light Gems to open. The requirements include: at least 20 Light Gems to access [[Coastal Remains]]' hidden area, 55 to enter [[Dark Mine]]'s hidden area, 70 to enter [[Dragonfly Falls]]'s hidden area, and 95 to enter [[Frostbite Village]]'s hidden area. | ||
==Gallery== | |||
<gallery> | |||
Light Gem SAHT art.jpg|''Spyro: A Hero's Tail'' artwork | |||
</gallery> | |||
{{SAHT}} | |||
[[Category:Collectibles]] | [[Category:Collectibles]] | ||
[[Category:Spyro: A Hero's Tail items]] | [[Category:Spyro: A Hero's Tail items]] |
Latest revision as of 09:38, March 18, 2025
Dragon Egg | |
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![]() Spyro: A Hero's Tail model | |
First appearance | Spyro: A Hero's Tail (2004) |
Location(s) | Dragon Kingdom, Lost Cities Icy Wilderness, Volcanic Isle |
Effect | Unlock more areas and the Professor's gadgets |
The Light Gems are one of the main collectible items in Spyro: A Hero's Tail. They are mainly used to gain access to the Professor's gadgets, which are necessary to reach certain places and unlocking new areas. There are a total of 100 Light Gems to collect.
Role
Spyro had to collect a total of 100 Light Gems on his journey, by extension being a prerequisite for the player to achieve 100% completion. He needed a minimum number to access the Professor's gadgets. Most Light Gems are hidden or out-of-reach, and some are a reward for completing a minigame. Three gadgets can be unlocked by having at least a certain number of Light Gems: 8 are needed to activate the Ball Gadget, 24 are needed to unlock the Invincibility power-up, and 40 are needed to unlock the Supercharge powerup.
There are four hidden areas, each in a different realm, that are locked behind a gate requiring at least a certain number of Light Gems to open. The requirements include: at least 20 Light Gems to access Coastal Remains' hidden area, 55 to enter Dark Mine's hidden area, 70 to enter Dragonfly Falls's hidden area, and 95 to enter Frostbite Village's hidden area.
Gallery
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Spyro: A Hero's Tail artwork