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Sunken Ruins: Difference between revisions

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|appearance = [[Spyro: A Hero's Tail]]
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'''Sunken Ruins''' is a realm in the [[Lost Cities]] homeworld in [[Spyro: A Hero's Tail]]. It is a sunken city complete with aquatic creatures and enemy aquatic gnorcs. The state of the hidden city is in disarray, but statues show its ancient history was not that of [[Dragons]], but of [[Gnorcs]]. It is accessible via a green lift/elevator in the western part of Coastal Remains. It also has a few elements of Ancient Greek architecture.
'''Sunken Ruins''' is a realm in the [[Lost Cities]] homeworld in [[Spyro: A Hero's Tail]]. It is a sunken city complete with aquatic creatures and enemy [[Atlantean Guard]]The state of the hidden city is in disarray, but statues show its ancient history was not that of [[Dragons]], but of Atlantean Guard. It is accessible via a green lift/elevator in the western part of Coastal Remains. It also has a few elements of Ancient Greek architecture. It also bares resemblance to Atlantis.


There is also a friendly [[Mermaid|mermaid]] named [[Lily]] (who mistook [[Spyro the Dragon (character)|Spyro]] for being a Sea Dragon), which also suggests this realm has friendly sentient beings and not just [[Atlantean Guard]]s .
There is also a friendly [[Mermaid|mermaid]] named [[Lily]] (who mistook [[Spyro the Dragon (character)|Spyro]] for being a Sea Dragon), which also suggests this realm has friendly sentient beings and not just [[Atlantean Guard]]s .
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*After the Atlantican Entryway, there is a room with four Whirlwind pannels. Smash the Dark Gem in the center of the room.
*After the Atlantican Entryway, there is a room with four Whirlwind pannels. Smash the Dark Gem in the center of the room.
*On a ledge in one of the two rooms connected by acid water
*On a ledge in one of the two rooms connected by acid water
*On a plate held by a Gnorc statue in the Toxic Rise. Headbash all the switches in that room to bring the statue out of the acid water first.
*On a plate held by a Merman statue in the Toxic Rise. Headbash all the switches in that room to bring the statue out of the acid water first.


===Light Gem Locations===
===Light Gem Locations===
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*At one point, Sparx will break the fourth wall by saying "I'm so good, this [[Spyro: A Hero's Tail|game]] should be called 'Sparx the Dragonfly'!"
*At one point, Sparx will break the fourth wall by saying "I'm so good, this [[Spyro: A Hero's Tail|game]] should be called 'Sparx the Dragonfly'!"
 
*This level can be done before [[Cloudy Domain]].
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Revision as of 00:19, April 9, 2014

Template:PlaceOriginal Sunken Ruins is a realm in the Lost Cities homeworld in Spyro: A Hero's Tail. It is a sunken city complete with aquatic creatures and enemy Atlantean GuardThe state of the hidden city is in disarray, but statues show its ancient history was not that of Dragons, but of Atlantean Guard. It is accessible via a green lift/elevator in the western part of Coastal Remains. It also has a few elements of Ancient Greek architecture. It also bares resemblance to Atlantis.

There is also a friendly mermaid named Lily (who mistook Spyro for being a Sea Dragon), which also suggests this realm has friendly sentient beings and not just Atlantean Guards .

It also features the invincibility powerup, which you can activate once you have at least 24 Light Gems.

Guide

Egg Locations

  • Ember: In a chest near the Atlantican Entryway
  • Ember: At the top of the room with the four Whirlwind pannels.
  • Sparx: Complete Outlandish Inlet in Easy Mode
  • Character Viewer: In a chest in the room with the spitting fish statues
  • Character Viewer: In a chest on a ledge in one of the two rooms connected by acid water
  • Flame: On a high ledge in the room with the Outlandish Inlet sign. Requires Wall Kick.

Dark Gem Locations

  • After the Atlantican Entryway, there is a room with four Whirlwind pannels. Smash the Dark Gem in the center of the room.
  • On a ledge in one of the two rooms connected by acid water
  • On a plate held by a Merman statue in the Toxic Rise. Headbash all the switches in that room to bring the statue out of the acid water first.

Light Gem Locations

  • In a chest at the top of the room with the four Whirlwind pannels.
  • In a chest near Lily.
  • In a hidden room near the first Invincibility Gadget. You'll need to swim through the acid water to reach it.
  • Complete Outlandish Inlet in Hard Mode
  • In the room with the spitting fish statues
  • In the underground acid tunnel that connects two rooms together.
  • In a chest in the Toxic Rise
  • In a chest in the room with the floating fan near the Atlantican Entryway.

Trivia

  • At one point, Sparx will break the fourth wall by saying "I'm so good, this game should be called 'Sparx the Dragonfly'!"
  • This level can be done before Cloudy Domain.

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