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  • ...web/20081203172108/http://www.gamedaily.com/games/resistance-2/playstation-3/game-features/resistance-2-interview-with-ted-price/ Resistance 2 Interview ...ly, in 2018, Activision published the ''[[Spyro Reignited Trilogy]]'' on [[PlayStation 4]] and [[Xbox One]], a whole decade since the previous ''Spyro'' game was
    7 KB (1,090 words) - 16:47, April 3, 2024
  • |image = [[File:Spyro Reignited Trilogy PS4 cover.jpg|250px]]<br>PlayStation 4 cover ...ox One:'''<br>November 13, 2018<br>'''Nintendo Switch, PC:'''<br>September 3, 2019
    4 KB (543 words) - 11:17, April 18, 2024
  • |released = Game Boy Advance, Nintendo DS & PlayStation 2<br>{{released|USA|October 2, 2007|Australia|November 1, 2007|Europe|Novem |console = [[PlayStation 2]], [[Nintendo GameCube]], [[Nintendo Gameboy Advance]], [[Nintendo DS]],
    6 KB (854 words) - 00:09, April 17, 2024
  • |games=''[[Spyro the Dragon]]''<br>''[[Spyro Reignited Trilogy]]'' {|width=45% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#F9F8FC"
    3 KB (408 words) - 07:25, April 7, 2024
  • |console = [[PlayStation 2]], [[PlayStation 3]], [[Xbox 360]], [[Nintendo DS]], [[Nintendo Wii]], Mobile ...released on the [[Xbox 360]], [[Nintendo Wii]], [[Nintendo DS|DS]], and [[Playstation 2]]. Unlike the previous installments, [[Étranges Libellules]] has taken t
    9 KB (1,443 words) - 10:45, April 15, 2024
  • |console = [[PlayStation 2]], [[Xbox]], [[Nintendo GameCube]], [[Nintendo Gameboy Advance]], [[Ninte ...t surrounds him. It was released on the [[Xbox]], [[Nintendo Gamecube]], [[Playstation 2]], [[Nintendo DS]] and [[Nintendo Gameboy Advance]].
    8 KB (1,214 words) - 10:55, February 3, 2024
  • |games=''[[Spyro the Dragon (game)]]''<br>''[[Spyro Reignited Trilogy]]'' {|width=45% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#F9F8FC"
    3 KB (415 words) - 11:02, March 12, 2024
  • |developer = [[Insomniac Games]] |console = [[PlayStation]]
    19 KB (2,930 words) - 12:14, January 2, 2024
  • ...Mario 64]]''. As a concept, Spyro was originally brought up by [[Insomniac Games|Insomniac]] in-house artist Craig Stitt, who had an interest in the fiction ...ose he believed they wouldn't reward him. This was retained for subsequent games.
    35 KB (5,695 words) - 02:59, April 14, 2024