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Armadillo (The Legend of Spyro): Difference between revisions

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{{Characterbox
{{Character infobox
|name = Armardillos
|name = Armardillo
|image = [[Image:Armar_Dillo.jpg|372px]]
|image = [[Image:ArmaDillo_Ingame.jpg|372px]]
|species = Amardillo
|species = Amardillo
|role = Enemy
|homeworld = [[Tall Plains]]
|homeworld = [[Tall Plains]]
|attack =
|first_appearance = ''[[The Legend of Spyro: A New Beginning]]''
*Bull rolling into Spyro
|latest_appearance=''[[The Legend of Spyro: The Eternal Night]]'' (cameo)}}
*Head lash
The '''Armadillos''' are enemies that are only found in [[Tall Plains]] in ''[[The Legend of Spyro: A New Beginning]]''. They attack [[Spyro (The Legend of Spyro)|Spyro]] by bull-rolling into him, or by whipping their tails at him.
|appearances = ''[[The Legend of Spyro: A New Beginning]]''
|cameos = ''[[The Legend of Spyro: The Eternal Night]]''}}
The '''Armardillos''' are enemies that are only found in [[Tall Plains]] in ''[[The Legend of Spyro: A New Beginning]]''. They attack [[Spyro (The Legend of Spyro)|Spyro]] by bull-rolling into him, or by whipping their tails at him.


An unused [[Ancient Grove]] variant of the Armadillo makes a cameo in ''[[The Legend of Spyro: The Eternal Night]]'', trapped in a cage in the first ship of the [[Pirate Fleet]]. The enemy cannot be interacted with, and never appears in its own level.
An unused [[Ancient Grove]] variant of the Armadillo makes a cameo in ''[[The Legend of Spyro: The Eternal Night]]'', trapped in a cage in the first ship of the [[Pirate Fleet]]. The enemy cannot be interacted with, and never appears in its own level.


== Trivia ==
== Trivia ==
* In ''Eternal Night'''s enemy debug levels, the Ancient Grove armadillo is completely functional, unlike other scrapped enemies that fail to spawn entirely. It is unknown why the enemy is only seen trapped in-game. <ref>''[https://tcrf.net/The_Legend_of_Spyro:_The_Eternal_Night_(PlayStation_2,_Wii) The Legend of Spyro: The Eternal Night]''. ''[http://tcrf.net The Cutting Room Floor]''.</ref>
* In ''Eternal Night'''s enemy debug levels, the Ancient Grove armadillo is completely functional, unlike other scrapped enemies that fail to spawn entirely. It is unknown why the enemy is only seen trapped in-game.<ref>''[https://tcrf.net/The_Legend_of_Spyro:_The_Eternal_Night_(PlayStation_2,_Wii) The Legend of Spyro: The Eternal Night]''. ''[http://tcrf.net The Cutting Room Floor]''.</ref>


==References==
==References==
{{Reflist}}
<references />
{{ANB}}  
{{TLOSANB}}  
{{TEN}}
{{TLOSTEN}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Animals]]
[[Category:Animals]]
[[Category:Enemies (The Legend of Spyro: A New Beginning)]]
[[Category:The Legend of Spyro: A New Beginning enemies]]
[[Category:The Legend of Spyro Enemies]]
[[Category:The Legend of Spyro enemies]]
[[Category:Species (The Legend of Spyro)]]
[[Category:Tall Plains enemies]]
[[Category:Armadillos]]
[[Category:Armadillos]]

Revision as of 09:28, March 25, 2025

Armardillo
File:ArmaDillo Ingame.jpg
Species: Amardillo
Home World: Tall Plains
First appearance: The Legend of Spyro: A New Beginning
Latest appearance: The Legend of Spyro: The Eternal Night (cameo)

The Armadillos are enemies that are only found in Tall Plains in The Legend of Spyro: A New Beginning. They attack Spyro by bull-rolling into him, or by whipping their tails at him.

An unused Ancient Grove variant of the Armadillo makes a cameo in The Legend of Spyro: The Eternal Night, trapped in a cage in the first ship of the Pirate Fleet. The enemy cannot be interacted with, and never appears in its own level.

Trivia

  • In Eternal Night's enemy debug levels, the Ancient Grove armadillo is completely functional, unlike other scrapped enemies that fail to spawn entirely. It is unknown why the enemy is only seen trapped in-game.[1]

References