Welcome to the Spyro Wiki's new home world!
Feel free to rewrite and expand the articles and upload images that are missing.

Game Over: Difference between revisions

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Gallery: adding crash wiki template
Aura24 (talk | contribs)
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{rewrite-expand|add information on ''Spyro: Attack of the Rhynocs'', ''Spyro: A Hero's Tail'', ''Spyro: Shadow Legacy'', and ''The Legend of Spyro'' series}}
{{rewrite-expand|add information on ''Spyro: Attack of the Rhynocs'', ''Spyro: A Hero's Tail'', ''Spyro: Shadow Legacy'', and ''The Legend of Spyro'' series}}
[[File:Game Over SRT.jpg|thumb|The Game Over screen in ''Spyro Reignited Trilogy'']]
[[File:Game Over SRT.jpg|thumb|right|300px|The Game Over screen in ''Spyro Reignited Trilogy'']]
"'''{{wp|Game Over}}'''" is a message used in video games when the player has run out of [[Extra life|extra lives or chances]]. However, nonstandard Game Overs are sometimes used to punish specific mistakes. The Game Over screen differs from game to game, but the text is usually set against a blank screen, with sad or mocking background music playing. After a Game Over, the player is typically given an option to restart the game from the last save point. There is a Game Over screen in every ''[[Spyro (franchise)|Spyro]]'' game.
"'''{{wp|Game Over}}'''" is a recurring video game mechanic. It is the result of when the player loses all of their lives in the game. It is also a message used in video games when the player has run out of [[Extra life|extra lives or chances]]. However, nonstandard Game Overs are sometimes used to punish specific mistakes. The Game Over screen differs from game to game, but the text is usually set against a blank screen, with sad or mocking background music playing.  


==History==
==Overview==
===Main series===
After a Game Over, the player is typically given an option to restart the game from the last save point. There is a Game Over screen in every ''[[Spyro (franchise)|Spyro]]'' game. If the player gets a game over, they ate sent back to the hub world of the level you died in. However, you keep any collectibles you got in the level, but you'll have to progress through the level from the start.  
====''Spyro the Dragon''====
In ''[[Spyro the Dragon (video game)|Spyro the Dragon]]'', if [[Spyro the Dragon|Spyro]] receives a Game Over, the game shows a scene with a night background, where letters fall to form the word "Game Over". Spyro then [[glide]]s in and lands on the "E" of the word "Game". If the player presses Start, gameplay is resumed in the current homeworld, otherwise it returns to the title screen.  


====''Spyro 2: Ripto's Rage!''====
===''Spyro the Dragon''===
In ''[[Spyro 2: Ripto's Rage!]]'', if Spyro receives a Game Over, a scene is shown where Spyro flies onto a skeletal structure in what appears to be [[Skelos Badlands]]. The text "Game Over" is shown to the left. Once the "press Start" notice has appeared and the player presses the Start button, gameplay resumes in the current homeworld (or [[Glimmer]] if Spyro has not yet completed the level).
In ''[[Spyro the Dragon (game)|Spyro the Dragon]]'', if [[Spyro]] receives a Game Over, the game shows a scene with a night background, where letters fall to form the word "Game Over". Spyro then [[glide]]s in and lands on the "E" of the word "Game". If the player presses Start, gameplay is resumed in the current homeworld, otherwise it returns to the title screen.  


====''Spyro: Year of the Dragon''====
===''Spyro 2: Ripto's Rage!''===
In ''[[Spyro 2: Ripto's Rage!]]'', if Spyro receives a Game Over, a scene is shown where Spyro flies onto a skeletal structure in what appears to be [[Skelos Badlands]]. The text "Game Over" is shown to the left. Once the "press Start" notice has appeared and the player presses the Start button, gameplay resumes in the current home world (or [[Glimmer]] if Spyro has not yet completed the level).
 
===''Spyro: Year of the Dragon''===
In ''[[Spyro: Year of the Dragon]]'', if Spyro receives a Game Over, a scene is shown where Spyro flies onto a tower in [[Fireworks Factory]]. Once Spyro lands, the "Game Over" text and "Press Start" notice are both shown. Just as in the previous two games, pressing the Start button causes gameplay to resume in the homeworld from the level the player went to.  
In ''[[Spyro: Year of the Dragon]]'', if Spyro receives a Game Over, a scene is shown where Spyro flies onto a tower in [[Fireworks Factory]]. Once Spyro lands, the "Game Over" text and "Press Start" notice are both shown. Just as in the previous two games, pressing the Start button causes gameplay to resume in the homeworld from the level the player went to.  


====''Spyro: Enter the Dragonfly''====
===''Spyro: Season of Ice''===
In ''[[Spyro: Enter the Dragonfly]]'', when Spyro loses all of his lives, a scene is shown where Spyro glides and lands onto the ball-shaped structure for the [[Cloud 9]] entrance. Every couple of seconds, Spyro yawns and then scratches himself like a dog. Unlike previous games, pressing Start causes the game to return to the title screen. After a Game Over, Spyro restarts with four lives, and Sparx's health is reset.
In ''[[Spyro: Season of Ice]]'', both the main game and [[Dragonfly X]] each have their own Game Over screen. For the main game, the Game Over screen shows a static background of Spyro in a glacier area, angrily looking at the screen. The "Game Over" notice appears to the left, and the "Press Start" notice flashes below. In Dragonfly X, the final score is shown on a black background with a large, Green "X".


====''Spyro Reignited Trilogy''====
===''Spyro 2: Season of Flame''===
In ''[[Spyro Reignited Trilogy]]'', if Spyro loses all lives in any of the games, he finds himself in a black screen and stands there for around 30 seconds. The gold text "Game Over" pops up above him. When the wait is over, Spyro automatically returns to the current homeworld, just like in the original games.
In ''[[Spyro 2: Season of Flame]]'', similar to ''Spyro: Season of Ice'', both the main game and the [[Sparx]] mode, [[Sparx Panic]], each have their own Game Over screen. The main game's title screen shows Spyro angrily looking at the screen, with the usual "Game Over" and "Press Start" notices displayed on screen. Unlike in ''Spyro: Season of Ice'', the Game Over screen is animated and plays a short theme.


===Handheld games===
===''Spyro: Enter the Dragonfly''===
====''Spyro: Season of Ice''====
In ''[[Spyro: Enter the Dragonfly]]'', when Spyro loses all of his lives, a scene is shown where Spyro glides and lands onto the ball-shaped structure for the [[Cloud 9]] entrance. Every couple of seconds, Spyro yawns and then scratches himself like a dog. Unlike previous games, pressing Start causes the game to return to the title screen. After a Game Over, Spyro restarts with four lives, and Sparx's health is reset.
In ''[[Spyro: Season of Ice]]'', both the main game and [[Dragonfly X]] each have their own Game Over screen. For the main game, the Game Over screen shows a static background of Spyro in a glacier area, angrily looking at the screen. The "Game Over" notice appears to the left, and the "Press Start" notice flashes below. In Dragonfly X, the final score is shown on a black background with a large, Green "X".


====''Spyro 2: Season of Flame''====
===''Spyro Reignited Trilogy''===
In ''[[Spyro 2: Season of Flame]]'', similar to ''Spyro: Season of Ice'', both the main game and the [[Sparx the Dragonfly|Sparx]] mode, [[Sparx Panic]], each have their own Game Over screen. The main game's title screen shows Spyro angrily looking at the screen, with the usual "Game Over" and "Press Start" notices displayed on screen. Unlike in ''Spyro: Season of Ice'', the Game Over screen is animated and plays a short theme.
In ''[[Spyro Reignited Trilogy]]'', if Spyro loses all lives in any of the games, he finds himself in a black screen and stands there for around 30 seconds. The gold text "Game Over" pops up above him. When the wait is over, Spyro automatically returns to the current home world, just like in the original games.


==Gallery==
==Gallery==
{{Crash Wiki}}
<gallery widths="160" heights="90">
<gallery widths="160" heights="90">
Spyro the Dragon 1 Game Over.jpg|''Spyro the Dragon''
Spyro the Dragon 1 Game Over.jpg|''Spyro the Dragon''
Line 37: Line 36:
Spyro EtD Game Over.png|''Spyro: Enter the Dragonfly''
Spyro EtD Game Over.png|''Spyro: Enter the Dragonfly''
</gallery>
</gallery>
==Trivia==
*Due to the player being given infinite lives in ''[[Spyro: A Hero's Tail]]'' and ''[[The Legend of Spyro (series)|The Legend of Spyro]]'' series, there are no game over screens in those games.
[[Category:Terms]]
[[Category:Terms]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 03:05, March 29, 2025

It has been requested that this article be rewritten and expanded. Reason: add information on Spyro: Attack of the Rhynocs, Spyro: A Hero's Tail, Spyro: Shadow Legacy, and The Legend of Spyro series
This article is missing some gems. You can help the Spyro Wiki by adding to it.

The Game Over screen in Spyro Reignited Trilogy

"Game Over" is a recurring video game mechanic. It is the result of when the player loses all of their lives in the game. It is also a message used in video games when the player has run out of extra lives or chances. However, nonstandard Game Overs are sometimes used to punish specific mistakes. The Game Over screen differs from game to game, but the text is usually set against a blank screen, with sad or mocking background music playing.

Overview

After a Game Over, the player is typically given an option to restart the game from the last save point. There is a Game Over screen in every Spyro game. If the player gets a game over, they ate sent back to the hub world of the level you died in. However, you keep any collectibles you got in the level, but you'll have to progress through the level from the start.

Spyro the Dragon

In Spyro the Dragon, if Spyro receives a Game Over, the game shows a scene with a night background, where letters fall to form the word "Game Over". Spyro then glides in and lands on the "E" of the word "Game". If the player presses Start, gameplay is resumed in the current homeworld, otherwise it returns to the title screen.

Spyro 2: Ripto's Rage!

In Spyro 2: Ripto's Rage!, if Spyro receives a Game Over, a scene is shown where Spyro flies onto a skeletal structure in what appears to be Skelos Badlands. The text "Game Over" is shown to the left. Once the "press Start" notice has appeared and the player presses the Start button, gameplay resumes in the current home world (or Glimmer if Spyro has not yet completed the level).

Spyro: Year of the Dragon

In Spyro: Year of the Dragon, if Spyro receives a Game Over, a scene is shown where Spyro flies onto a tower in Fireworks Factory. Once Spyro lands, the "Game Over" text and "Press Start" notice are both shown. Just as in the previous two games, pressing the Start button causes gameplay to resume in the homeworld from the level the player went to.

Spyro: Season of Ice

In Spyro: Season of Ice, both the main game and Dragonfly X each have their own Game Over screen. For the main game, the Game Over screen shows a static background of Spyro in a glacier area, angrily looking at the screen. The "Game Over" notice appears to the left, and the "Press Start" notice flashes below. In Dragonfly X, the final score is shown on a black background with a large, Green "X".

Spyro 2: Season of Flame

In Spyro 2: Season of Flame, similar to Spyro: Season of Ice, both the main game and the Sparx mode, Sparx Panic, each have their own Game Over screen. The main game's title screen shows Spyro angrily looking at the screen, with the usual "Game Over" and "Press Start" notices displayed on screen. Unlike in Spyro: Season of Ice, the Game Over screen is animated and plays a short theme.

Spyro: Enter the Dragonfly

In Spyro: Enter the Dragonfly, when Spyro loses all of his lives, a scene is shown where Spyro glides and lands onto the ball-shaped structure for the Cloud 9 entrance. Every couple of seconds, Spyro yawns and then scratches himself like a dog. Unlike previous games, pressing Start causes the game to return to the title screen. After a Game Over, Spyro restarts with four lives, and Sparx's health is reset.

Spyro Reignited Trilogy

In Spyro Reignited Trilogy, if Spyro loses all lives in any of the games, he finds himself in a black screen and stands there for around 30 seconds. The gold text "Game Over" pops up above him. When the wait is over, Spyro automatically returns to the current home world, just like in the original games.

Gallery

Trivia