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Difference between revisions of "Spirit Particle"

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'''Spirit particles''' are white, glowing orb-shaped items found in every [[realm]] of ''[[Spyro 2: Ripto's Rage!]]''.
'''Spirit particles''' are white, glowing orb-shaped items found in every [[realm]] of ''[[Spyro 2: Ripto's Rage!]]''.


Whenever [[Spyro the Dragon|Spyro]] defeats an enemy, their spirit particle is released. When Spyro collects enough spirit particles, a [[power-up gate]] is activated in the realm, allowing him to use a temporary [[power-up]] in that area. If Spyro does not have enough spirit particles, the power-up gate displays a number to indicate how many spirit particles are needed in order for it to activate. The pause screen shows how many spirit particles Spyro has collected.
Whenever [[Spyro the Dragon|Spyro]] defeats an enemy, their spirit particle is released. When Spyro collects enough spirit particles, a [[power-up gate]] is activated in the realm, allowing him to use a temporary [[power-up]] in that area. If Spyro does not have enough spirit particles, the power-up gate displays a number to indicate how many spirit particles are needed in order for it to activate. The pause screen shows how many spirit particles have been collected.


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[[Category:Spyro 2: Ripto's Rage! items]]
[[Category:Spyro 2: Ripto's Rage! items]]

Revision as of 19:22, October 18, 2021

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Spirit Particle
Spirit particle S2 artwork.jpg
Artwork from Spyro 2: Ripto's Rage!
First appearance Spyro 2: Ripto's Rage! (1999)
Latest appearance Spyro Reignited Trilogy (2018)
Location(s) Defeating enemies
Effect Unlocks a power-up gate in a level once Spyro has acquired enough

Spirit particles are white, glowing orb-shaped items found in every realm of Spyro 2: Ripto's Rage!.

Whenever Spyro defeats an enemy, their spirit particle is released. When Spyro collects enough spirit particles, a power-up gate is activated in the realm, allowing him to use a temporary power-up in that area. If Spyro does not have enough spirit particles, the power-up gate displays a number to indicate how many spirit particles are needed in order for it to activate. The pause screen shows how many spirit particles have been collected.


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