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'''Elite enemies''' are enemies that are stronger than normal enemies in [[The Legend of Spyro: Dawn of the Dragon]]. Elite enemies wear special helmets that give them their extra strength. While wearing the helmet, elite enemies can only be hit by the dragon breath of the same color. The helmet will eventually fall off, making the enemy subject-able to all meelee and breath attacks. There are a total of eight elite enemies in the game. They usually come after big battles. They also award 10,000 XP for you. They also usually have something special after you kill them like a life or mana crystal or a huge blue crystal. So you can find them in these areas.
|name = Elite Enemies
|image = [[Image:Elite CrossbowOrcs_Artwork.jpg|270px]]
|species = [[Grublin]]
|homeworld = [[Dragon Realms (The Legend of Spyro)|Dragon Realms]]
|appearances = ''[[The Legend of Spyro: Dawn of the Dragon]]'' (console versions)
}}
'''Elite Enemies''' are optional adversaries in ''[[The Legend of Spyro: Dawn of the Dragon]]'' that are stronger than normal enemies. Risen from the ranks of [[Malefor]]'s [[Grublin]] army, they have been fused with magical armor that gives them extra strength and renders them impervious to nearly every attack. The armor isn't completely foolproof however.<ref>''The Legend of Spyro: Dawn of the Dragon Prima Strategy Guide'', page 31</ref> 


*[[Catacombs|The Catacombs]] x1
While wearing the helmet, Elite Enemies can only be hit by the [[Element (The Legend of Spyro)|elemental breath attack]] of the same color the helmet wields, which is shown clearly when they make their entrance. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks. There are a total of eight elite enemies in the game. They usually come after big battles and also award 10,000 XP, and usually are in the same area of valuables such as life and [[mana]] crystals, or a [[Gem (The Legend of Spyro)|blue gem cluster]].
 
You can find the Elite Enemies in these areas of the game:
 
*[[The Catacombs]] x1
*[[Twilight Falls]] x1
*[[Twilight Falls]] x1
*[[Avalar|The Valley of Avalar]] x1
*[[Valley of Avalar]] x1
*[[Warfang]] (The Dragon City) x0
*The [[Golem]] (Attack of the Golem) x0
*[[Ruins of Warfang]] x1
*[[Ruins of Warfang]] x1
*[[Dam|The Dam]] x1
*[[The Dam]] x1
*[[Destroyer|The Destroyer]] x0
*[[Burned Lands]] x1
*[[Burned Lands|The Burned Lands]] x1
*[[Floating Islands]] x2
*[[Floating Islands|The Floating Islands]] x2
 
*[[Malefor's Lair]] x0
==References==
<references />
{{TLOSDOTD}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Bosses]]
[[Category:The Legend of Spyro: Dawn of the Dragon]]
[[Category:The Legend of Spyro: Dawn of the Dragon bosses]]

Latest revision as of 11:10, May 7, 2025

Elite Enemies
Species: Grublin
Home World: Dragon Realms

Elite Enemies are optional adversaries in The Legend of Spyro: Dawn of the Dragon that are stronger than normal enemies. Risen from the ranks of Malefor's Grublin army, they have been fused with magical armor that gives them extra strength and renders them impervious to nearly every attack. The armor isn't completely foolproof however.[1]

While wearing the helmet, Elite Enemies can only be hit by the elemental breath attack of the same color the helmet wields, which is shown clearly when they make their entrance. The helmet will eventually fall off, making the enemy subjectable to all melee and breath attacks. There are a total of eight elite enemies in the game. They usually come after big battles and also award 10,000 XP, and usually are in the same area of valuables such as life and mana crystals, or a blue gem cluster.

You can find the Elite Enemies in these areas of the game:

References

  1. The Legend of Spyro: Dawn of the Dragon Prima Strategy Guide, page 31