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Electric Breath
Electricity is one of Spyro's many different Elements he has the ability to command. This ability was first seen in the game, Spyro: Enter the Dragonfly, given to him by the Dragon Spirit to help save the missing Dragonflies. It makes a reappearance in Spyro 2: Season of Flame, and in A Hero's Tail, unlocked after defeating Gnasty Gnorc. In A Hero's Tail, electricity powers up machines that are used to help Spyro move across large gaps or raise up to large heights. The electricity powers are also a slight more powerful than the fire breath but the electricity powers take longer to defeat enemies than the fire breath.
Legend of Spyro Series
The Legend of Spyro: A New Beginning
Electricity is one of the four elements Spyro learns to help fight his enemies. It can be use to shock enemies, throw them around (even off edges) and suspend them in a makeshift electric cage in midair to help air attacks. Electricity is the second element that Spyro learns.
The Legend of Spyro: The Eternal Night
The electric orb can be used to blast enemies into the air. Spyro can also launch enemies into the air by creating a small electric twister that surrounds him and running into enemies.
The Legend of Spyro: Dawn of the Dragon
Electricity is used to shock enemies and allow Spyro to create an orb around himself while simultaneously shocking enemies and sending out electric pulses.
Skylanders
In Skylanders: Spyro's Adventure, the water dragon, Zap, is one of the known few Skylanders who have the ability to use electricity, due to him wearing a special harness that allows him to allows him to carry an unlimited amount of electricty.
- Wham-Shell can manipulate electricity using his mace.
- Lightning Rod can summon electricial discharges from the cloud he is in and also bring down bolts of lightning to strike down from above.
Gallery
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Zap using his electrical discharges
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Cynder using her Spectral Lightning
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